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91 Points, And Then?



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#1 Suskis

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Posted 21 May 2017 - 12:01 AM

This change in skills/modules/exp/wtf? has confused me a lot. I am a super casual player and at almost 50 I have not much time to read thoroughly all the stuff I'd need to grasp fully the new mechanics.
I played a lot at the beginning of the game (I am a founder) and I just found myself with 8million C-Bills, over 60,000 GXP, lots of other XP and [color=#000000]289 GSP.
(I have also dozens of thousands hitoric xp I do not understand what to do with...)

I play only with 3 mechs, so I maxed 91 points in all 3 mechs.

What now? What am I supposed to to with the remaining XP and GSP? 91 is A LOT less than 237. What am I missing?
Thanks and sorry for this silly questions
[/color]

#2 Suskis

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Posted 21 May 2017 - 12:01 AM

This change in skills/modules/exp/wtf? has confused me a lot. I am a super casual player and at almost 50 I have not much time to read thoroughly all the stuff I'd need to grasp fully the new mechanics.
I played a lot at the beginning of the game (I am a founder) and I just found myself with 8million C-Bills, over 60,000 GXP, lots of other XP and [color=#000000]289 GSP.
(I have also dozens of thousands hitoric xp I do not understand what to do with...)

I play only with 3 mechs, so I maxed 91 points in all 3 mechs.

What now? What am I supposed to to with the remaining XP and GSP? 91 is A LOT less than 237. What am I missing?
Thanks and sorry for this silly questions
[/color]

#3 Jay Leon Hart

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Posted 21 May 2017 - 12:10 AM

I'd have a look at the following;

Quickstart guide to the skill tree by ScottAleric

Skill tree for new players by cazidin

Skill tree contest by Bud Crue

#4 Scythe Kagato

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Posted 21 May 2017 - 12:11 AM

Obviously you need to give PGI more $$ to figure this wonderfulness out. Buy more mechs and all will become clear.

#5 Davegt27

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Posted 21 May 2017 - 12:26 AM

Quote

This change in skills/modules/exp/wtf? has confused me a lot. I am a super casual player and at almost 50 I have not much time to read thoroughly all the stuff I'd need to grasp fully the new mechanics.
I played a lot at the beginning of the game (I am a founder) and I just found myself with 8million C-Bills, over 60,000 GXP, lots of other XP and [color=#000000]289 GSP.
(I have also dozens of thousands hitoric xp I do not understand what to do with...)

I play only with 3 mechs, so I maxed 91 points in all 3 mechs.

What now? What am I supposed to to with the remaining XP and GSP? 91 is A LOT less than 237. What am I missing?
Thanks and sorry for this silly questions[/color]


try to save the GSP since it can be used on any mech

reason why is new weapons will be coming out and your probably going to want to experiment

so just take it easy on the respecs

out of my 70 Mechs I only skilled up 3 of them
but since I was working on my new Cyclops I have changed my load out 4 times after I used my HSP
I can quickly see I would burn up a lot of C-bills and GXP/GSP/XP

GLHF

edit: sure was nice to have owned Modules

Edited by Davegt27, 21 May 2017 - 12:28 AM.


#6 Suskis

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Posted 21 May 2017 - 12:28 AM

so,basically, the leftover points are just for experimenting

#7 Radar Glitch

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Posted 21 May 2017 - 12:56 AM

For one thing, you may find that the 91 skills you chose aren't optimal...so you can use Cbills and GXP or other combinations of the 200 new kinds of currency to undo some skills you thought you'd need and choose others you do need.

#8 ForceUser

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Posted 21 May 2017 - 01:29 AM

When you buy a new mech you can use GSP to immediately master it. You can use a combination of GXP and Cbills to also master it. You can use HXP to respec a mech. So if you want to change the build or if you want to just move some skills around you might end up spending HXP. HXP is just the old mech XP that was tied to that variant.

Most of the 'new' currencies is simply transitional currencies. They probably wont ever be given out again and is simply there to help with the transition from a 5y old place holder mechanic to a more fleshed out and expandable skill system. The only currencies you can earn is XP, GXP and Cbills, just like it has always been.

Edited by ForceUser, 21 May 2017 - 01:29 AM.


#9 KekistanWillRiseAgain

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Posted 21 May 2017 - 01:31 AM

and then... Nothing!!! You can fiddle around trying to find the best of the sub-optimal choices presented but it is just a worse and more confusing system than what already existed. Play your 3 mechs and this will have no bearing on you in any measurable way

#10 fat4eyes

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Posted 21 May 2017 - 01:37 AM

The guides will come, lots of people are already working on it. Then you'll tinker and try out different skill builds the same way you tinker and try out different mech builds. Just one more thing to play around with and keep us from being bored, which we were very much in the danger of being.

#11 Ced Riggs

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Posted 21 May 2017 - 01:56 AM

Enjoy: http://metamechs.com...es/skill-trees/

#12 Suskis

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Posted 21 May 2017 - 02:39 AM

View PostCed Riggs, on 21 May 2017 - 01:56 AM, said:


that's where I took suggestion for my 3 mechs'trees. I just wondered what to do with the hundreds of points I can't use.
And it looks I won't use them and that's all...

#13 Clownwarlord

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Posted 21 May 2017 - 02:42 AM

That's it, now go play. Stop trying to make it more complicated than it is. You only get 91 skills out of the 237 possible. You can re-skill but it cost and if you want to do it then do it, but outside of that the game hasn't changed so go have fun and PLAY.

#14 Scyther

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Posted 21 May 2017 - 02:57 AM

This thread: https://mwomercs.com...now-with-index/ has a series of example skill tree builds with detailed descriptions of how and why they are built that way and what they achieve.

Quick Start Guide: https://mwomercs.com...the-skill-tree/

Skill Tree Planner: https://kitlaan.gitlab.io/mwoskill/

Your existing mechs each have 91 HSP which can be used to purchase their first 91 skill nodes (Select Mech, click Skills, pick some skill nodes, Add SP to transfer HSP into the mech, Apply Changes is the process). You may use some Historic XP on those mechs (and some C-bills) to purchase/unlock some skills in the future if you want to change your build, or you could use some of your GSP.

Your GSP will also work on any mech you ever purchase (until they are used up). So you have enough GSP to level 2.5 mechs in the future. There is an event currently running where you can pick up some C-bills, a Mech bay, and other rewards, and there is a 'Tukayyid Aftermath' sale on currently where the best mechs from Tukayyid 3 are on sale.

So this might be a good time to acquire a new mech and use some GSP on it.

Note: You might want to look at some example in the thread, then start a single tree on 1 mech (like Operations or Sensors), skill it, add HSP into SP for just that many nodes, and Apply Changes/Save. This is just to practice the mechanics and help to not make an error (like transferring all you GSP into one mech or something).

Good luck, have fun with it!

Edited by MadBadger, 21 May 2017 - 03:11 AM.


#15 sycocys

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Posted 21 May 2017 - 03:01 AM

No more an den

#16 Gwahlur

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Posted 21 May 2017 - 03:06 AM

By only looking at guides and not trying to come up with anything on your own you're missing out on what's probably the most fun part of the game for me, trying to come up with your own unique, working build.
Don't be a sheep and just blindly follow what others say

#17 Wildstreak

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Posted 21 May 2017 - 03:40 AM

As someone in a similar funds situation, you will find you have more than enough GSP and GXP for future purchases.
Even if you ever ran outta GSP and GXP, you can always transfer HXP into GXP for CB cost.
CB however is where you will be lacking.

#18 Cptn Goodvibes Pig of Steel

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Posted 21 May 2017 - 03:59 AM

View PostSuskis, on 21 May 2017 - 12:01 AM, said:

This change in skills/modules/exp/wtf? has confused me a lot. I am a super casual player and at almost 50 I have not much time to read thoroughly all the stuff I'd need to grasp fully the new mechanics.
I played a lot at the beginning of the game (I am a founder) and I just found myself with 8million C-Bills, over 60,000 GXP, lots of other XP and [color=#000000]289 GSP.[/color]
(I have also dozens of thousands hitoric xp I do not understand what to do with...)

I play only with 3 mechs, so I maxed 91 points in all 3 mechs.

What now? What am I supposed to to with the remaining XP and GSP? 91 is A LOT less than 237. What am I missing?
Thanks and sorry for this silly questions


As someone in his fifties, I can identify with you. But count yourself lucky that you only feel the need to use three mechs. Like you, I was asking the same question and came to same conclusion that the other respondents arrived at. Aside from the lamentable FW, the game hasn't changed much at all and is the same "quick play 15 minute mission" that it's always been. Unfortunately, with 100+ mechs which I play in rotation, I'm not too thrilled about the chore of going through the skill tree of each of these. I suspect that the time spent, re-configuring the controls on my flight stick and diving back into flight sims would be more productive and varied. Anyway, HBS is around the corner, my computer is on its last legs and I guess I can wait for possible worthwhile changes in the future. Oh well, back into hibernation.

#19 Athom83

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Posted 21 May 2017 - 07:37 AM

Um... double post?
https://mwomercs.com...oints-and-then/

#20 STEF_

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Posted 21 May 2017 - 07:42 AM

View PostSuskis, on 21 May 2017 - 12:01 AM, said:


What now? What am I supposed to to with the remaining XP and GSP? 91 is A LOT less than 237. What am I missing?


Wait for new tech.
Pretty sure that many things will change with new tech, and also the tree will change





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