Reason, the operations tree is a very expensive tree with a lot of "dead" nodes.
Cool run would always be nice to have, 15% extra heat containment is kind of a "one time thing" though, while -10.5% heat generation applies to every shot you fire.
This leads me to believe that such a large amount of skill points is better spent elsewhere than the operations tree.
But, can anyone tell me what the baseline value for mech "heat capacity" is, if there is such a thing? That would enable me to get some hard facts behind or against my theory.
Edited by Gwahlur, 22 May 2017 - 05:44 AM.