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Is There A Toxicity Issue?


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#1 Ade the Rare

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Posted 22 May 2017 - 10:46 AM

The last few games I played today (Quickmatches) have included individuals on my team who have started out, then gone under or behind some terrain and shutdown to AFK the rest of the match.

One guy started off, before we'd dropped with "another drop another lose" and other demoralizing crap, then went under an on-ramp (on River City) and shutdown, leaving us a Linebacker down and basically losing us the match.

Another rolled a frikkin MAD-IIC and shutdown behind a building, leaving us an assault down and losing us the match.

This seems to be a theme to several games I've played recently, and I've not encountered it in anywhere near as much abundance as I have today.

Two questions:

1. Has anyone else noticed this, or have I just been lucky up until now?

2. Is there actually any proper repercussions from reporting a player? Just wondering if it's worth bothering.

#2 Champion of Khorne Lord of Blood

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Posted 22 May 2017 - 10:51 AM

I haven't really noticed it happening all too much myself. Some people are just such hopeless downers that they bring themselves down further in their own misery and take anyone relying on them right down with them. Maybe there is a reason they lose so much that they'd get this demoralized.

If a player gets multiple reports PGI checks logged matches and sees what it is they are doing and decides on a penalty.

#3 Vonbach

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Posted 22 May 2017 - 11:02 AM

Not in my experience. One of the best things about this game is the community.
Generally they are polite and helpful. I have had one incident with a toxic player
in all the time I've been playing.

#4 Athom83

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Posted 22 May 2017 - 11:04 AM

1) I've seen it occasionally, but its pretty rare.

2) If enough people report him, or if they get enough over time or within a certain time, they will be suspended.

#5 Humpday

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Posted 22 May 2017 - 11:14 AM

I see disconnect almost every other game...and i'm not quite sure what thats about. I've had my game freeze mid game and crash then i disconnect...but these disconnects are happening right when we hit the deck. They might want to write an algo to detect a purposeful disconnect vs a dropped connection/ crash...i mean is a simple "did this person click exit game" with in X amount of time within the match...the create a 10-15-30 minutes penalty to incentivize just playing out that match instead of disconnecting.

I've done it exactly 1 time where i purposefully dropped out of a QP match to jump into a group...I felt dirty. But there isn't enough of a penalty to keep me from doing it again. Just make the penalty last the duration of the previous game, that way people have no reason to quite.

#6 Ade the Rare

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Posted 22 May 2017 - 11:24 AM

I'm glad it's rare. Honestly it's been a really rare thing for me to encounter, which is why it struck me as weird that I'd encounter at least three incidents like the ones I've described in about 1hr.

#7 Coolant

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Posted 22 May 2017 - 11:25 AM

I haven't noticed it, but I do hope that reporting actually does something. I've reported players for suiciding since reporting came out. Never heard anything happening at all, but it could be internal I guess.

#8 Novakaine

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Posted 22 May 2017 - 11:29 AM

Just sad people protecting their KDR sadly,

#9 Jackal Noble

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Posted 22 May 2017 - 11:29 AM

Need some sludge hauled out? I'm your guy!

Posted Image

#10 CDLord HHGD

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Posted 22 May 2017 - 11:36 AM

I haven't noticed it but a Linebacker or MAD-IIC alone is rarely enough to turn the tide of a battle. At least in my experience.....

View PostJackalBeast, on 22 May 2017 - 11:29 AM, said:

Need some sludge hauled out? I'm your guy!

Posted Image

Glen, is that you?

#11 DAYLEET

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Posted 22 May 2017 - 11:42 AM

View PostNovakaine, on 22 May 2017 - 11:29 AM, said:

Just sad people protecting their KDR sadly,

A death is a death. We're not talking about someone running the timer here.

All suicide are not born deceased equal. That dude who kills himself at the start of a match isnt the same as the last dude fighting the whole other team in over ride while open all over trying to get one last good alpha before hes dead.

#12 Monkey Lover

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Posted 22 May 2017 - 11:43 AM

Everyone needs to use the report tools Pgi gave us.

#13 The Soul Hunter

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Posted 22 May 2017 - 11:51 AM

View PostAdetheRare, on 22 May 2017 - 10:46 AM, said:

The last few games I played today (Quickmatches) have included individuals on my team who have started out, then gone under or behind some terrain and shutdown to AFK the rest of the match.

One guy started off, before we'd dropped with "another drop another lose" and other demoralizing crap, then went under an on-ramp (on River City) and shutdown, leaving us a Linebacker down and basically losing us the match.

Another rolled a frikkin MAD-IIC and shutdown behind a building, leaving us an assault down and losing us the match.

This seems to be a theme to several games I've played recently, and I've not encountered it in anywhere near as much abundance as I have today.

Two questions:

1. Has anyone else noticed this, or have I just been lucky up until now?

2. Is there actually any proper repercussions from reporting a player? Just wondering if it's worth bothering.

You should have reported them for nonparticipation and with enough reports they would get a temp ban. Basically your entire team should have reported them because they probably do this in other matches too so it'll add up. The toxicity I usually see is raging tryhards in group queue like this dire I saw who raged about being left behind said we should stand and fight then stood somewhere with no cover and died which my friend then trolled him by saying he had been dead for hours and that he should stop haunting us and kept typing 2spooky4me in the team chat which just sent him down the rage path even harder. I think the guy ended up with multiple reports from that match because there were numerous people who told him they were reporting him.

Edited by The Soul Hunter, 22 May 2017 - 11:58 AM.


#14 Jackal Noble

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Posted 22 May 2017 - 12:25 PM

View PostMonkey Lover, on 22 May 2017 - 11:43 AM, said:

Everyone needs to use the report tools Pgi gave us.


Chuckle much?

#15 Mole

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Posted 22 May 2017 - 12:42 PM

The MWO community is usually pretty nice compared to other video games. [Redacted]

Edited by draiocht, 05 June 2017 - 02:59 AM.
unconstructive


#16 Mechwarrior1441491

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Posted 22 May 2017 - 12:44 PM

Most certainly a toxicity issue with game development.

#17 Vanguard319

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Posted 22 May 2017 - 01:07 PM

Considering the Match Maker is a steaming pile of horse **** that sees no issues about pitting a bunch of PUGs against premades, or pitting a team of mostly lights against teams of mostly heavies and assaults, or pairing you up against the team that just absolutely slaughtered you. I think the individual player reserves the right to quit out of the match, penalty be damned, especially since it adds 15 - 30 seconds to a match search that tends to be several minutes on average.

There is the alternative of course:

Posted Image



#18 MechaBattler

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Posted 22 May 2017 - 01:10 PM

Toxicity exists in every online competitive game. Even some games that aren't competitive. People would rather blame the team and than think on the possibility of their own failings. I'm guilty of that as well, but I know it on some level and try not to inflict on whatever team I'm not. Still a sassy remark isn't beneath me on a bad day.

#19 KHETTI

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Posted 22 May 2017 - 01:14 PM

View PostVanguard319, on 22 May 2017 - 01:07 PM, said:

Considering the Match Maker is a steaming pile of horse **** that sees no issues about pitting a bunch of PUGs against premades, or pitting a team of mostly lights against teams of mostly heavies and assaults, or pairing you up against the team that just absolutely slaughtered you. I think the individual player reserves the right to quit out of the match, penalty be damned, especially since it adds 15 - 30 seconds to a match search that tends to be several minutes on average.

There is the alternative of course:

Posted Image




In solo Q, MM pits randoms v randoms and i've never had a game where a team of lights & mediums were pitted against a team of heavies and assaults.

#20 Vanguard319

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Posted 22 May 2017 - 04:47 PM

View PostKHETTI, on 22 May 2017 - 01:14 PM, said:

In solo Q, MM pits randoms v randoms and i've never had a game where a team of lights & mediums were pitted against a team of heavies and assaults.


Then you have been fortunate.





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