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Is There A Toxicity Issue?


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#21 Dee Eight

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Posted 22 May 2017 - 05:17 PM

View PostAdetheRare, on 22 May 2017 - 10:46 AM, said:

The last few games I played today (Quickmatches) have included individuals on my team who have started out, then gone under or behind some terrain and shutdown to AFK the rest of the match.

One guy started off, before we'd dropped with "another drop another lose" and other demoralizing crap, then went under an on-ramp (on River City) and shutdown, leaving us a Linebacker down and basically losing us the match.

Another rolled a frikkin MAD-IIC and shutdown behind a building, leaving us an assault down and losing us the match.

This seems to be a theme to several games I've played recently, and I've not encountered it in anywhere near as much abundance as I have today.

Two questions:

1. Has anyone else noticed this, or have I just been lucky up until now?

2. Is there actually any proper repercussions from reporting a player? Just wondering if it's worth bothering.


1. Yes. Its the new meta for grieving gits. You also have folks who drop, never say anything at all and never leave the drop zone and pretend to be AFK so they can race in once they see vulnerable opponents to vulture kills (even if this means the other 11 on the team have died). You can easily see who these folks are by looking at the leaderboard, sorting by KDR and then looking at their WLR. The ones who do it constantly will have a great imbalance between the two ratios (with usually about a 3 : 1 ratio of KDR to WLR over a hundred or more matches).

2. Yes, if you email moderation@mwomercs.com and include video or screen caps such as of the battlegrid map showing them just sitting at the dropzone as the team is nearly all dead, and then they suddenly have sprung back to life and are going around killing the enemy. They KNOW who does this often from previous reports about them, and will do things about them when more reports show up.

#22 JadePanther

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Posted 22 May 2017 - 05:22 PM

View PostVanguard319, on 22 May 2017 - 01:07 PM, said:

Considering the Match Maker is a steaming pile of horse **** that sees no issues about pitting a bunch of PUGs against premades, or pitting a team of mostly lights against teams of mostly heavies and assaults, or pairing you up against the team that just absolutely slaughtered you. I think the individual player reserves the right to quit out of the match, penalty be damned, especially since it adds 15 - 30 seconds to a match search that tends to be several minutes on average.

There is the alternative of course:

Posted Image





sooo many games i've been dropped in that i know i will about as useful as a rock that might somehow get a mech stuck.. And i say [REDACTED] put em straght out and go out guns blazing all shiny and chrome.. Of course someone might complain but at the end of it i usually have ended up doing more damage than a few mechs on my team just by going full LEROY, wich would have been more productive than if i stayed alive and just alt tabbed back and forth reading something else or just fiddling around on my phone..

#23 Dee Eight

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Posted 22 May 2017 - 05:27 PM

View PostKHETTI, on 22 May 2017 - 01:14 PM, said:

In solo Q, MM pits randoms v randoms and i've never had a game where a team of lights & mediums were pitted against a team of heavies and assaults.


In the solo Q... Matchmaker balances the teams by respective tier levels first and mech weight classes second. Each team will have the same # of players of each tier (so say two T1s, a single T2, four T3s and five T4s) and then the same of each weight class and specific tonnage doesn't get factored in.

So you might have one team with a locust, a spider, a cheetah, a hunchie, two crows, a griffin, a pair of orions, and three kodiaks go up against three jenners, two huntsman, a nova, a wolverine, an ebon and a hellbringer, a gladiator, Mad2C and a zeus. So both have 3 lights, 4 mediums, 2 heavies and 3 assaults.

That team A totals 130 tons + 240 tons + 375 tons for its three lances vs Team B at 155 tons + 220 tons + 305 tons for its three lances won't be part of the balancing act at all.

I have thus seen/heard a lot of toxicity from players in match who don't actually KNOW what every mech is, what it weighs, and so forth, and will BMW about how they had more assaults for example and that's why we lost / are losing / etc.

Edited by Dee Eight, 22 May 2017 - 05:29 PM.


#24 Xetelian

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Posted 22 May 2017 - 05:40 PM

I've bumped into a few ******* in this game, most of the time everyone is fine but once in a while someone loses it and goes ballistic in all chat or on the VOIP.


I remember a guy who was in a medium and ran head first into the enemy and died, then proceeded to yell at the team on VOIP about how bad they are and how they are too scared to push and we'll lose because of it. Thing is he was WAAY ahead of the team and the assaults and we ended up winning that match with him only doing 60 damage.



Sometimes people suck but this game has the best community I've dealt with and I came from LoL with the worst community of any game.

#25 grendeldog

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Posted 22 May 2017 - 09:17 PM

View PostKHETTI, on 22 May 2017 - 01:14 PM, said:

In solo Q, MM pits randoms v randoms and i've never had a game where a team of lights & mediums were pitted against a team of heavies and assaults.

In the bad old IGP days I got called out as a shill for PGI and IGP and every other backwards acronym, I've almost always took a bright view of what has happened cause I got into MWO right after IGP split and PGI got things (relatively) in order.

My point being I'm not a habitual criticizing type who has a bone to pick with PGI.

That said the matchmaking system has been utter garbage slathered in dripping dog feces recently.

Mind you I've played nothing but javelins since the skill tree and lost 4/5 matches across likely 20 or 30 games. I'm in a frickin Javelin, so I know it's not my incompetence doing my team bogus. Yet match after match its a stomp, and if it's not us getting stomped it's the other team getting stomped which I hate just as much.

I don't know if the skill tree actually decreased player pop that badly but my matchmaking times are up and the quality of matchmaking (read: number of players to choose from) has gone way down.

Just my two cents.

Edited by grendeldog, 22 May 2017 - 09:18 PM.


#26 9thDeathscream

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Posted 22 May 2017 - 09:52 PM

Ive been playing for the last 8 or so hours now. Its been shocking MM wise. 85% of matches been Horror stomps. No fun at all.

Been 1 really awesome 11-12 match and about 3 in the 9-12 area. Rest been in the 12-2/4 region.

Problem is its difficult to grind out XP and Cbills if you get the *** end of the MM all day. And yeah it pisses me off if I score in the top two in my team all the time and you keep loosing.

#27 Kiiyor

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Posted 22 May 2017 - 10:23 PM

View Postgrendeldog, on 22 May 2017 - 09:17 PM, said:

That said the matchmaking system has been utter garbage slathered in dripping dog feces recently.

Mind you I've played nothing but javelins since the skill tree and lost 4/5 matches across likely 20 or 30 games. I'm in a frickin Javelin, so I know it's not my incompetence doing my team bogus. Yet match after match its a stomp, and if it's not us getting stomped it's the other team getting stomped which I hate just as much.

I don't know if the skill tree actually decreased player pop that badly but my matchmaking times are up and the quality of matchmaking (read: number of players to choose from) has gone way down.

Just my two cents.


I daresay your experience has less to do with the MM at the moment, and more to do with the fact that the average player's build philosophy with the new skill tree involves throwing random builds at the wall to see what sticks. I know for a fact that most of my friends have dusted off all their obsolete favorites to see if they can make them work, and are swapping mechs almost every match.

I think things will sort themselves out, given time.

As far as toxicity goes, i've been playing For Honor, and this game at it's most hateful and vile is a happy hippie rainbow unicorn convention compared to that.

Edited by Kiiyor, 22 May 2017 - 10:24 PM.


#28 LordNothing

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Posted 22 May 2017 - 10:32 PM

i had an angry person throw a fit on coms because i decided to go after an afk kodiak on my way to a cap. i managed to take out a leg when the pilot decided to play. he turned around and alphad my leg. i was legged but he was too damaged at that point and i still managed to take it out. getting yelled at the whole time. meanwhile the team is getting their buttocks handed to them one peice at a time, yet somehow one little jenner out capping was what cost them the game. i ended the round with top damage, top score, and a kill.

#29 Dee Eight

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Posted 22 May 2017 - 11:13 PM

I just won an incursion grim game for the team solo. The enemy did a base rush together, our team turned back and started killing them behind. The MM only put 1 light per team and there's apparently was a cheetah which led their rush. I was in my VND-1X and just bypassed the reversal and proceeded to their base where I killed three turrets and all 7 base buildings solo. One of the red team complained about base rushing being for nerds....after THEIR attempt failed and mine succeeded. So apparently smart tactics are fine if you're the winning team, but when your attempt flops...how dare the enemy have done the same thing successfully.

#30 Dogstar

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Posted 23 May 2017 - 12:02 AM

Well said Dee

#31 Baron Zen

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Posted 23 May 2017 - 12:08 AM

View PostKHETTI, on 22 May 2017 - 01:14 PM, said:

In solo Q, MM pits randoms v randoms and i've never had a game where a team of lights & mediums were pitted against a team of heavies and assaults.


lucky you!!
Btw I personally decided 2 things since enough is enough:

I tk afkers is one, the second is i will let everyone going zig zag front of the March column specially in thight passages like in canyon map, they slow others and specially when suddenly they decide to turn 90 degrees hurt the already frail light mech legs of the guy behind him trying to Move forward, happened yesterday with a guy named longhamner, he then almost cored me but I survived, I hope he learnt the lesson, before to even speak of strategy with mechs learn to drive mechs!

Edited by Baron Zen, 23 May 2017 - 12:14 AM.


#32 Johnny Z

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Posted 23 May 2017 - 12:16 AM

View PostLordNothing, on 22 May 2017 - 10:32 PM, said:

i had an angry person throw a fit on coms because i decided to go after an afk kodiak on my way to a cap. i managed to take out a leg when the pilot decided to play. he turned around and alphad my leg. i was legged but he was too damaged at that point and i still managed to take it out. getting yelled at the whole time. meanwhile the team is getting their buttocks handed to them one peice at a time, yet somehow one little jenner out capping was what cost them the game. i ended the round with top damage, top score, and a kill.


Capping gets lots of negative comments often even in conquest.

"just die" is a sure comment if last on team fighting.

As usual a few can make a lot look bad.

Edited by Johnny Z, 23 May 2017 - 12:18 AM.


#33 Appogee

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Posted 23 May 2017 - 12:18 AM

I hope you reported them.

View PostAdetheRare, on 22 May 2017 - 10:46 AM, said:

1. Has anyone else noticed this, or have I just been lucky up until now?

No, but I haven't been PUGing all that much lately.

View PostAdetheRare, on 22 May 2017 - 10:46 AM, said:

2. Is there actually any proper repercussions from reporting a player? Just wondering if it's worth bothering.

I'd love to share my view and experience. However, we're not allowed to comment here on moderating.

Edited by Appogee, 23 May 2017 - 12:20 AM.


#34 Ade the Rare

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Posted 23 May 2017 - 10:09 AM

Hell yes I reported them; some twice, for AFKing and for aiding the enemy.

I do wonder if some reports are considered a higher prioriy than others. I would imagine the latter is taken more seriously than the former...

#35 Ryllen Kriel

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Posted 23 May 2017 - 11:08 AM

If I am a spectator and witness non-participation then I report the player and use F9 to announce the position in chat. This is only after trying to ask them to play, if unresponsive they get what is coming. If they are just shutting down to throw the enemy off they usually reply in team chat or on VOIP. It's usually fairly obvious if they are trolling or trying to preserve their stats.

Another thing that annoys me are the trash talkers. I just got out of a game of Conquest where my PUG was coming back from a cap deficit and had a slight kill lead on Crimson Strait. I had just helped a guy cap Theta and was pushing towards the tunnel ramp exit in my Javelin to help in the main fight with our heavies while my ally was capping another point.

Well I start my SRM passes on a Shadow Cat, he dies, help with a Storm Crow, then move to a Mailer with a weakened CT, core it and drop an air strike at his feet while jumpjetting up a hill to the top of the parking garage. It's obvious to most light or medium pilots that brawling a heavy ballistics assault mech is a poor life choice. The Mauler eats my strike and so, feeling cheeky, I turn and burn at high speed in a clockwise circle to finish him with a dropping alpha of SRMs. His mech explodes gloriously and I move to finish a Nova.

Immediately this bitter guy in the Mauler types in general chat "Nice arty you p***y."

When I died later in the match I posed a simple question since genre chat had been quiet and his rude comment was sitting at the top "If I'm a p***y, then why were you the one sitting there getting f****d?"

He ranted at length after that, it was amusing seeing the hole he was digging for himself. Perhaps it was a bad response to his poor sportsmanship, but the player was eager to act like a tool, so he deserved to be force fed his garbage right back. Usually I just laugh it off but it was a good execution of a plan for the mech I was in, it was a perfectly legitimate kill. And if I was a "p***y" then why did I circle back to immediately finish off his assault mech?

As if I was supposed to just brawl him at 90 tonnes in a 30 tonne mech... I've seen the player around, I won't name and shame (I know the rules) but he's always talking trash in matches and has a very troll-oriented name tag. Not to brag but I got three kills, three KMDDs and damage in the mid 600s, I'm only saying that to explain I did my part and wasn't leeching kills. I have had better match scores in the Javelin. We won the match, so thanks for the kill Mr. Mauler, your bitter tears helped my Javelin Leaderboard score by a few points!

Edited by Ryllen Kriel, 23 May 2017 - 12:02 PM.


#36 AzureRathalos

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Posted 23 May 2017 - 11:27 AM

View PostVanguard319, on 22 May 2017 - 01:07 PM, said:

Considering the Match Maker is a steaming pile of horse **** that sees no issues about pitting a bunch of PUGs against premades, or pitting a team of mostly lights against teams of mostly heavies and assaults, or pairing you up against the team that just absolutely slaughtered you. I think the individual player reserves the right to quit out of the match, penalty be damned, especially since it adds 15 - 30 seconds to a match search that tends to be several minutes on average.

There is the alternative of course:

-Image removed to save on space-



During weekday afternoons and weekends, I have had very little problem with Quick Play. Weight types and skill level are reasonably balanced.

During late evenings, then things start falling apart. With less people online, the matchmaker seems to break more and more rules just to get a game started. I've seen one side have just Assaults and Lights while the other has just Heavy and Medium.

#37 Logan812

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Posted 23 May 2017 - 11:41 AM

I've made my fair share of complaints against MWO and PGI on this forum and elsewhere. But, at its core, MWO is still an enjoyable game. Yes, it has its faults, but there's a reason I keep coming back to it. Battletech is something all of us here, including myself, hold dear. It's a fantastic sci-fi franchise with very deep lore and a wonderful, engaging community. Even just a few days ago, a few players and I were in the in-game Inner Sphere chat helping a couple of newcomers grasp the general timeline and eras of the lore and had fun time doing it.

That being said, I have occasionally encountered players who act like complete ********. I probably wouldn't go as far as teamkilling them, but don't hesitate to report them if they deserve it. Sure, some of us here can be downers, cynical, pessimistic, or whatever, but players who actually go as far as to hurt their own teams like that are the worst kind of players in all of gaming - not just MWO.

#38 Dee Eight

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Posted 23 May 2017 - 02:05 PM

If you took the time to double-in-game report someone, take the time to compose an email to moderation as well with screen shots included. When you can say there's in game reports, makes it easier for the to locate the correct game log and see the behaviour of the folks who went 'afk'. The right message and the right evidence can get someone a significant penalty (and even an actual personally written reply email... not the usual form letter one they send for almost every reporting email).

Edited by Dee Eight, 23 May 2017 - 02:09 PM.


#39 LordNothing

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Posted 23 May 2017 - 03:18 PM

View PostJohnny Z, on 23 May 2017 - 12:16 AM, said:

Capping gets lots of negative comments often even in conquest.

"just die" is a sure comment if last on team fighting.

As usual a few can make a lot look bad.


i admit the trip between the kodiak's busted chassis and the cap point took an eternity, but when i started a good portion of the team was still alive. capping was more about summoning an arctic cheetah than winning. people were telling me to jump myself to death, ignoring that oxides dont have jump jets.

Edited by LordNothing, 23 May 2017 - 03:19 PM.


#40 Brom96

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Posted 23 May 2017 - 03:35 PM

You won't believe how often I get this while in Raven. Including that I will be reported for helping the enemy. Go figure.





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