Prosperity Park, on 26 May 2017 - 02:22 PM, said:
If it took you a YEAR to get a million Cbills, then you are on the wrong forums because you weren't playing MWO. This is also obvious because MWO has a new player cadet bonus worth several million Cbills. I have to report this as a troll thread since it is so blatantly incorrect.
Thanks for shouting down my experience. Stop being awesome for a moment and maybe consider that everyone isn't all l33t and k3wl like you are. Some of us are mere mortals.
In my case, I got the cadet bonus, yeah. And like a total noob idiot I spent it on a set of Cicadas and then a new Jager, trying to figure out what I could run and how to run it, and since I sucked as a pilot I was getting nowhere and fast. I've played MechWarrior titles for over 25 years, and probably ran Riflemen while you were in elementary school, so I get the game. I'm also well into middle age and not nearly as fast on the draw as I was when I was 25 years old, so I don't grok twitch play, okay. It took me two years to make top of T3 and when PSR hit my K/D ratio was 0.17. I've "got gud"...well, not really but much better than in the beginning...but some of you all have totally forgotten what it's like to be a fresh, stone noob in this game. It's not pleasant.
After my first month in game...I'm persistent...I was broke, couldn't afford the cbills for a third Jager, and was >< that close to quitting. I'd actually bought some MC and had for God knows what incredibly stupid reason bought an X5. Just for the hell of it I threw two LRM5s on. And discovered noob LRMing. I was intrigued, rounded up every piece of equipment I had, all of it, and bought a C1 Catapult. And I've run Cats ever since. The C1 led to my first Mastery Pack. Catapults. The Jester was the mech that taught me how to employ direct fire. I joined a unit. And I'm still in the game today. But I'm a fan from way back. Who's going to stick it out that long? When nutech hits month after next with rACs and heavy lasers on the field TTK is going to drop back to one shot levels again. A heavy large laser does 18 damage. I already see an 80-point CT get cored in one shot by Clanner laservomit. When they're running multiple heavy lasers with it, it'll go from cored to poof in one shot and the speed of the game is going to increase again. Which means that noobs in fresh mechs are going to be lunchmeat. I know that for some of you that's great, those of you that think like that probably like to pull wings off butterflies too, I'll bet. But how many of those noobs are going to stick it out and buy new things? And keep the game alive? Think about it.
Let me be plain, the skill tree works great for me because I have most of the mechs I want and will end up concentrating on a few favorites. I have enough GSP to skill out 65 mechs fully and that's on top of the 70-some I had, 50 or so of which were mastered, before the changeover. I have 200 million Cbills and nearly 400,000 GXP. So I'll be fine. The new system has let me beef up my favorites that were too fragile before. But it takes longer to grind nodes for one mech under the new system than it took to grind three through basics and one through mastery under the old system. That's all I'm saying. The cadet system ought to get one mech to mastery for these noobs so they have one platform that can match the majority of 91-node mechs out there.
Edited by Chados, 27 May 2017 - 04:32 AM.