Eh I'm not sure if you'd want that.
I seriously think the Roughnecks, when released(cbills), would/will run over everything on the IS field except the Atlas and Battlemaster 2C.
Half skilled it has the armor and structure of an assault(at 65t), and has a superb peaking profile, if not the best peaking profile in the game, rivaled only by the Battlemasters.
Most notably the 3A variants hardpoints, with 4 LPLs and 1 MLAS, all cockpit +level netting a 50point alpha at +400m. Nothing IS can trade with it favorably(at range), not even the Battlemaster. Though if you get into a knife fight with a battlemaster(or atlas) it'll simply outlast you...it(they) have 100+ struct if full skilled. The other variants are straight up brawlers, you take them into the fight and out last and out brawl everyone.
You can peek such that you only have to see a millimeter of the opponent, and then get a staggered alpha in(avoid LPL ghost heat), when the opponent returns fire, all they hit is the hill. Corner peaking, same thing, i mean you may get your arm blown off, but theres nothing in there, and theres no armor on it anyway.
You can see I'm still trying to figure out how to get the 1A to work(not my fault though look at the w/l, every time i take it out my team gets ROFLstomped...I think its cursed!), 1C is the big brother to SHK-2D2, same build...but get me in trouble due to lack of speed...still figuring that one out.
They'll all be 2+ k/d by the time I'm finished with them I think. With a good pilot(not me), they can do WAYYYY better. I'm mediocre at best.
NOTE: The surprise over over achiever here is the 1B with arm mounted lbx10s and 1 MLAS and a pair of SRM 6 + arti...Its one of those mechs were it just scores...but you dont' quite know why, but is just wreaks, but its a pain in the butt to drive due to the knuckle dragging arms. You gotta get that sucker way up over hills to not kick up dirt all day long. Feels like an augmented Cataphract.
Edited by Humpday, 30 May 2017 - 04:47 PM.