Jump to content

Ia It Too Late To Back Battletech?


25 replies to this topic

#21 James Argent

    Member

  • PipPipPipPipPipPipPip
  • 721 posts

Posted 03 June 2017 - 10:54 AM

Plus, it's tactical, not strategy.

#22 Phoolan Devi

    Member

  • PipPipPipPipPipPip
  • Fenrik
  • Fenrik
  • 366 posts

Posted 03 June 2017 - 11:51 AM

Honestly, the only thing that bothers me and why I am still reluctant to pay for it is: WHY THE HECK DIDN'T THEY USE TT VALUES??????

Really, one missile making 5 damage........an AC20 doing what...80 damage? I mean, what the heck! Ok, it's only a minor issue but a very important one!

#23 JC Daxion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 5,230 posts

Posted 03 June 2017 - 12:00 PM

View Post8CHR, on 02 June 2017 - 08:56 AM, said:

Yep, 60$ "MechWarrior - Reinforcements" gives you access to the beta.



Bah, I wish i had the extra cash back in feb when it was 25 bucks. I spent all my extra money on the darn mug lol

#24 WarHippy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,836 posts

Posted 03 June 2017 - 12:04 PM

View PostPhoolan Devi, on 03 June 2017 - 11:51 AM, said:

Honestly, the only thing that bothers me and why I am still reluctant to pay for it is: WHY THE HECK DIDN'T THEY USE TT VALUES??????

Really, one missile making 5 damage........an AC20 doing what...80 damage? I mean, what the heck! Ok, it's only a minor issue but a very important one!

They increased all of the numbers by 5x(armor and weapons) in order to allow for more variety in weapon manufactures etc.. It looks strange, but it actually works out exactly the same and leaves room for some interesting things.

#25 James Argent

    Member

  • PipPipPipPipPipPipPip
  • 721 posts

Posted 03 June 2017 - 12:19 PM

Granularity is the reason. But then again, tabletop never had an AC20+.1...20 was 20 was 20.

#26 Anjian

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 3,735 posts

Posted 04 June 2017 - 06:51 PM

I am encouraging supporting this because I think not only is it on a solid foundation, it also has great potential.

Its coming at a time when shooter games are starting to show fatigue in the market, and while strategy and tactics games are not just going strong, but also growing stronger.

This game not only can revive interest for Battletech fans that are put off with shooting games and will only play strategy and tactical games, but this game also has the potential to cross over with XCOM and Front Mission fans.

The game engine used is Unity, which is a prolific cross platform game engine. This game has the potential to cross over to console and mobile in the future, enlarging its potential player base.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users