6
Roadmap For June, July, And Beyond
Started by InnerSphereNews, Jun 02 2017 05:29 PM
174 replies to this topic
#161
Posted 14 July 2017 - 12:36 PM
#162
#163
Posted 14 July 2017 - 02:47 PM
Is the unannounced feature Urbanmech IIC?
#165
Posted 01 August 2017 - 08:27 AM
Isn’t it time for a new Roadmap?
#167
Posted 01 August 2017 - 11:49 PM
I can get behind the monocles!
#168
Posted 02 August 2017 - 08:36 AM
Melee combat would've been nice from the beginning...
#170
Posted 04 August 2017 - 07:33 PM
I would love to see mech IK, melee, collision, and mechs falling again. I fondly remember the time of "bowling with Dragons" and I'll never forget how it felt falling over backwards in an Atlas the first time. I almost fell backwards out of my chair.
#171
Posted 07 August 2017 - 10:54 AM
We need bowling again. Period. I should not be stopped by a goddamn commando in a 50 tonner.
#172
Posted 08 August 2017 - 09:39 AM
I am mostly interested in the faction warfare updates rolling out this month, or if they happen.
#173
Posted 21 August 2017 - 11:13 AM
Paran01ac, on 02 June 2017 - 06:09 PM, said:
Developers, please, all we need is a MWLL Conquest gamemode on a huge Battletech-feel maps with 7 flags, 3 respawn points per side, 4 mech drops per player and 1000 tickets.
That would make a unique and diverse gameplay each round! Not the same nascar circle each round over and over that we have now! Please!
That would make a unique and diverse gameplay each round! Not the same nascar circle each round over and over that we have now! Please!
Legendary founder here.
I will not spend another dime on MC until a game mode like this is introduced. Have the developers addressed your post yet?
#174
Posted 21 August 2017 - 02:57 PM
When's the new roadmap?
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