Mechwarrior Online threatened by new consoles?
#1
Posted 24 January 2012 - 12:08 PM
While Mechwarrior online will be released mid 2012 ( we hope).
With every new console generation, masses of players flock to the consoles because the first few years of their lives they are superior to PC's. This current generation of consoles nearly killed PC gaming back in 2005-2009. And only now is PC making a comeback.
This game is dependant on players to continue playing, so if my prediction is correct and PC gaming is killed in 2013, will Mechwarrior Online have enough time to be successful before the new consoles are released?
#2
Posted 24 January 2012 - 12:16 PM
#3
Posted 24 January 2012 - 12:23 PM
#4
Posted 24 January 2012 - 12:26 PM
Why you may ask? Because first of all, the 760 will not have as many games for it to start off with. Second, Mechwarrior is freakin awesome (duh)
Last but not least, whay Tyzh said
#5
Posted 24 January 2012 - 12:26 PM
Edited by ManDaisy, 24 January 2012 - 12:45 PM.
#6
Posted 24 January 2012 - 12:31 PM
#7
Posted 24 January 2012 - 12:33 PM
Nowadays you can get by just fine with a 3 year old machine (at least I have)
#8
Posted 24 January 2012 - 12:42 PM
Consoles will be as expensive as top of the line PCs and that means most people will stay with older generation for a long while.
#9
Posted 24 January 2012 - 12:43 PM
#10
Posted 24 January 2012 - 12:54 PM
#11
Posted 24 January 2012 - 01:04 PM
#12
Posted 24 January 2012 - 01:10 PM
IceSerpent, on 24 January 2012 - 01:04 PM, said:
Thats just asinine dude. I know plenty of PC gamers (and you're probably one) who cry if the game is too hard, and I know many console players (including myself, but probably not you) who only play on the hardest mode available. so please take your ignorant attitude elsewhere.
Edit: Spelling and Punctuation, but not Grammar.
Edited by Stone Profit, 24 January 2012 - 01:12 PM.
#13
Posted 24 January 2012 - 01:12 PM
As long as people need PCs for professional, school, and home use.
As long as consoles continue to lack interface devices that can push games with chat and complicated controls beyond A, B, up, down.
#14
Posted 24 January 2012 - 01:14 PM
#15
Posted 24 January 2012 - 01:34 PM
Show me a console that can handle RTS, Sims and MMOs...
Show me a console that can run tax prep software, fill out my home budget, and still plays a mean game of solitaire...
Yeah I'll still be PC gaming it seems.
#16
Posted 24 January 2012 - 01:48 PM
#17
Posted 24 January 2012 - 01:53 PM
PCs themselves have changed since the last generation of consoles. The PC environment has changed. You can make a computer now for $500 that can run pretty much anything right now at max or near max settings. Couldn't really do that 5-7 years ago. Making your own computer gets easier and easier as manufacturers make better and cheaper enthusiast parts. The number of people that make their own computers grows. Need to upgrade your computer lessens as they last a little longer. This is partly due to many games being designed for the console as well, but also explosion of indy games on the PC that are not so graphically intensive. Lets not forget social networking games...More PC game makers are coming to grips with a torrent rampant enviroment and coming up with creative busniess models to still make money. Steam (and its derivatives), indy bundles, F2P games, ect... all encourage players to spend money rather than to download it off piratebay.
Edited by =Outlaw=, 24 January 2012 - 02:03 PM.
#18
Posted 24 January 2012 - 02:05 PM
MilitantMonk, on 24 January 2012 - 01:34 PM, said:
Show me a console that can handle RTS, Sims and MMOs...
Show me a console that can run tax prep software, fill out my home budget, and still plays a mean game of solitaire...
Yeah I'll still be PC gaming it seems.
1) ps3 running linux and wine
2) all have been done on the current gen systems in one form or another
3) ps3 running linux can do all that I'm sure.
The ps3 *can* be a general purpose computing device. At least if you don't have one of the newer neutered ones. Still not the same as a PC though. I think the main issue is UI optimized for a joypad rather than a keyboard and mouse and the requirement to still cater to SDTV. If they make console with kb/m as native inputs and get rid of SDTV support they'll go a long way to converting me.
#19
Posted 24 January 2012 - 02:11 PM
#20
Posted 24 January 2012 - 02:20 PM
I enjoy tinkering with my computer and changing things. Doing the same on any console can only get me banned from the network.
PC's forever!!!
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users