Summer Blast Personal Challenge Event
#261
Posted 16 June 2017 - 11:18 AM
I haven't been on yet today so I don't know what it's like now, but not everyone can play during all segments of the day.
#262
Posted 16 June 2017 - 11:29 AM
I second that scouting should be victory and invasion should be participation only!
PGI should extend the challenge and make it participation only.
Edited by linux4eva, 16 June 2017 - 11:33 AM.
#263
Posted 16 June 2017 - 12:06 PM
I also can't do all the event and that's it, I try to aim for the ones I really want and can do
Edited by WarmasterRaptor, 16 June 2017 - 12:08 PM.
#264
Posted 16 June 2017 - 12:13 PM
linux4eva, on 16 June 2017 - 11:29 AM, said:
I second that scouting should be victory and invasion should be participation only!
PGI should extend the challenge and make it participation only.
If you don't have peeps to drop with, its tough on either side... honestly there are so many desperate PUGs that if you put together a half coordinated team, you have a chance!
#265
Posted 16 June 2017 - 02:36 PM
This sh1t gets old fast PGI - fix that damned dropship glitching and fix the matchmaker (for both pug and faction drops)!
What's that you say? Not enough players for proper tiered matchmaking? Well whose fault is that for not marketing the game enough? Clue - it's not the players at fault.
#266
Posted 16 June 2017 - 05:07 PM
#267
Posted 16 June 2017 - 08:05 PM
Gazbeard, on 16 June 2017 - 02:36 PM, said:
This sh1t gets old fast PGI - fix that damned dropship glitching and fix the matchmaker (for both pug and faction drops)!
What's that you say? Not enough players for proper tiered matchmaking? Well whose fault is that for not marketing the game enough? Clue - it's not the players at fault.
Try Right side Shift F11 and select a different mech for the getting stuck in mech select dropship screen (PGI SHOULD MAKE THIS BUG FIXING TIP SHOWN ON EVERY DROP IF THEY CANT FIX THE BUG).
In regards to matchmaker, I would say it is pgi's fault, but not for lack of marketing, but for lack of putting a good MM while simultaneously running a large VERY rewarding CW/FP event that people cant click QP without being told is going on in a popup when you hit QP, people try it and quickly leave because of being stomped, and thats not the organised good players fault, its the lack of mm's fault.
#268
Posted 16 June 2017 - 08:23 PM
Whatever. XD
#269
Posted 17 June 2017 - 01:22 AM
#270
Posted 17 June 2017 - 04:52 AM
#271
Posted 17 June 2017 - 05:34 PM
#272
Posted 17 June 2017 - 05:51 PM
Aramuside, on 17 June 2017 - 04:52 AM, said:
If your really struggling to get 20 in formations heres what you can do.
Open map ( click the take company command button, move the 1st 2 dead people into your lance and stay near the one other living guy in your lance. That way it only takes 2 ppl to be in formation, and 20 isn't that hard, i remember events when it was about 100.
#273
Posted 17 June 2017 - 11:39 PM
Cadoazreal, on 17 June 2017 - 05:51 PM, said:
If your really struggling to get 20 in formations heres what you can do.
Open map ( click the take company command button, move the 1st 2 dead people into your lance and stay near the one other living guy in your lance. That way it only takes 2 ppl to be in formation, and 20 isn't that hard, i remember events when it was about 100.
We couldn't get any lance bonuses at all with DC people from the start so I'm guessing unless the enemy kill them that won't work?
Today forcibly reminds me of the flaw of the group queue - with the weight limits its bring dominated by 2-3 person premade groups as they're so heavily out tonning. Last match they had six assaults (mostly BLR-2C and MAD-IIC)... we had none.
Edited by Aramuside, 17 June 2017 - 11:41 PM.
#274
Posted 18 June 2017 - 01:34 AM
#275
Posted 18 June 2017 - 05:35 AM
#276
Posted 18 June 2017 - 06:52 AM
#278
Posted 18 June 2017 - 01:22 PM
I don't know what genius (are there any?) at PGI thought it would be a good idea to have an event running for a bloody month but its resulting in constant 'Event' game play.
The teams have been atrocious since this event started, much worse than normal and the matches just well. 'I really should uninstall this trash level of bad'.
Or has it coincided with HBS beta i wonder...
Edited by mad kat, 18 June 2017 - 01:38 PM.
#279
Posted 18 June 2017 - 10:42 PM
mad kat, on 18 June 2017 - 01:22 PM, said:
I don't know what genius (are there any?) at PGI thought it would be a good idea to have an event running for a bloody month but its resulting in constant 'Event' game play.
The teams have been atrocious since this event started, much worse than normal and the matches just well. 'I really should uninstall this trash level of bad'.
Or has it coincided with HBS beta i wonder...
Please do as you constantly claim you will and complain, complain, complain, complain.
Coincidentally you are the common factor on all the teams you're complaining about... are you sure its them?
PS: My teams have generally been great or evenly balanced.
MovinTarget, on 18 June 2017 - 06:52 AM, said:
Going to take back my prior comment, we're back to dc's and ping spikes.
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