i was testing a EBJ with 30 front armor, 0 rear armor, 30 structure per torso no component inside. LT get shot by 10x is small laser = 30 damage, RT shot by 3 x is ppc = 30 damage.
Test 1 : +1 structure node (3.2 per node) 30.96 structure per torso.
(shot in the back to bypass front armor, rear armor = 0)
3 times out 3 test LT destroyed with 10 small laser
2 times out 3 test RT destoryed with 3 ppc
so i got confused about this because i dint expect the torso to get destroyed.
Test 2: +1 armor node (1.7 per node) 30.51 armor per torso
shot in the front both torso armor red but not open.
Edit: Seems i got it wrong on crit damage =/= mech damage but it is 15% of CritDam =RealDam
Explains the whole crit mechanics although the values mightbe changed the mechanic the same.
thanks for the people pointing out the missing piece i needed and the providing the formula used of what part of crit damage also affect structure damage.
Edited by Palfatreos, 12 June 2017 - 11:22 AM.