I like much of this as my sig suggest. Balancing around damage values closer to BT is (IMO) a step in the right direction.
Reduction of IS medium laser heat. Check mark. (more please)
Small reduction of both IS and Clan LPS damage. Check mark.
Reduction of clans ridiculous SPL damage. HUGE check mark. (the damn thing did double its BT damage)
Buffs to IS medium pulse laser are... interesting.
Overall the changes to energy weapons look good imo.
Glad the hunchy 4sp is being pulled back a little, its redic atm.
No premium time for private matches! LOL and the nay sayers said It couldn't be done due to "operational costs" despite $50 one time purchase games having this feature for the last couple decades. Thank you PGI and In Your Face Nay Sayers!
HPG manifold "3 lane" changes are nice. Not a fan of anything being "effectively invulnerable" would have like to see extra turrets or something else to discourage wall snipping the base.
I would like to see the acceleration and torso speed nefs for 90, 95 and 100 ton mechs toned back a little bit, wish that was in this patch.
Edited by Kaptain, 17 June 2017 - 05:16 PM.