Ruar, on 19 June 2017 - 08:31 PM, said:
i dont think increasing the Velocity by 50%(240m/s) or so i dont think would make them op,
i think its more people dont like getting shot by those they cant see, which is why the hate,
Ruar, on 19 June 2017 - 08:31 PM, said:
yes but its harder to Balance (Multiply Boats),
one could say having several LRM boats is OP, and they should be Nerfed, so Nerf Teamwork?
one could also say several AMS boats are OP, and they should be Nerfed, so Nerf Teamwork?
as both perceptions of being OP are based on the team, we need to look at them per Player,
if this Change makes LRMs Too Powerful then their cooldown can be increased,
make the Cooldown to 10 seconds and i doubt people will complain about too much rain,
at least then after the Rain you know you have time to move,
Ruar, on 19 June 2017 - 08:31 PM, said:
The only discussion should be about the long term solution of how to make LRMs effective at direct fire while being capable of indirect fire. That's it. Anything else is just making the game worse.
people cant agree on how LRMs should be Buffed,
many feel they should be amazing at LOS fire but much less so at Indirect fire,
many feel they should be amazing at Indirect fire but much less so at LOS fire,
a Rework of LRMs i do feel is needed, but if thats 6 months off are you willing to leave LRMs Broken for that time?
are you willing to ignore something that broken because someday it may get fixed so we shouldnt touch it?
i cant agree to that, i think a bandaid needs to be applied to stop LRMs from Bleeding out,
theirs no reason to make LRMs better wail waiting for a rework, i would rather have them useful wail we wait,