Panther Or Wolfhound
#1
Posted 21 June 2017 - 07:06 PM
#2
Posted 21 June 2017 - 07:17 PM
#3
Posted 21 June 2017 - 07:24 PM
Raw capability I believe would go to the wolfhound due to the number of hardpoints. However, it feels larger across the front, and lacks jumpjets. It has a few drawbacks that keep it from true greatness, but it's functional in most roles.
The Panther is a scrappy underdog, concentrating firepower in a single, removable arm. If you like the idea of long range poking with a heavier alpha, you might be able to make the panther work. As it has jumpjets, it can go places the Wolfhound can't, and some variants get really heavy quirks. It's capable of racking up some nasty numbers, but it's less of a general purpose machine. It also feels like it has slightly better hitboxes, at least across the front, but you've got to protect that arm.
I think the final point I can make is that you can build the wolfhound to do what the panther does, but not as well as the panther might do it. You can't build the panther to be like the wolfhound, but it's better at being itself. If you redo your build frequently and modify for different roles, the wolfhound will take you further.
#4
Posted 21 June 2017 - 07:28 PM
Get the Panther.
#5
Posted 21 June 2017 - 07:32 PM
#6
Posted 21 June 2017 - 09:49 PM
#7
Posted 21 June 2017 - 09:54 PM
#8
Posted 21 June 2017 - 09:55 PM
#9
Posted 21 June 2017 - 09:57 PM
Snowbluff, on 21 June 2017 - 07:06 PM, said:
tough call. I do better (or at least more consistent) in a Wolfhound.
I actually have more fun in a Panther.
So for me the Panther wins. YMMV.
#10
Posted 21 June 2017 - 10:02 PM
#11
Posted 21 June 2017 - 10:34 PM
My PNT-10K[R] was my favorite 'Mech for a while, and I had very good success using the 9R and 8Z as micro-brawlers with MPL/SRM... but all that was before the rescale. I have run the 10K since then, but with considerably less success, and I suspect that I just need to make some build tweaks, but it just doesn't feel the same as it did before. I haven't touched my other PNTs in ages.
My WLF-2[R] I have been running a good bit since rescale (actually, most of my matches in it came after rescale- like all my R2 'Mechs besides the Crab, it got shelved for a fairly long while), and it's been fun but definitely didn't feel strong like some other 'Mechs have. The hitboxes are okay-ish, but the shoulder pads (which still count as RT/LT, I think) prevent effective shielding with the otherwise very large arms. Lots of folks seem to think they work well with STD engines, but I can't bring myself to sacrifice that much tonnage on a light 'Mech. I tried it, but got better mileage out of a big XL.
So... my take is that both are fairly weak right now, but I would still recommend them because they're fun (and neither one has ever really been meta anyway). I also maintain that suboptimal lights are the best way to get better at the game, because you can't get away with taking stupid chances and making stupid mistakes the way you can in any of the apex 'Mechs, and therefore you quickly learn how not to be stupid. They teach good habits.
So, buy 'em. One of each, whichever variants suit your fancy.
#12
Posted 21 June 2017 - 10:51 PM
6 MDLAS with 14DHS, heat gen quirks and armor quirks is pretty nice.
It is entirely too large, since the rescale.. (and PGI assuming that all mechs have the same density of internal components.. they obviously haven't seen how tightly packed a 1980's Subaru is, under the hood.. nor how much free space there is inside of a 70's Impala.. I could literally get in there and stand next to my engine..) .. but those armor quirks help to counter PGI's shortsighted rescale BS.
--edit--
..derp.. I meant to say 15 DHS.
http://mwo.smurfy-ne...90485dd54edc45b
Edited by AnTi90d, 21 June 2017 - 11:00 PM.
#13
Posted 21 June 2017 - 11:36 PM
I've always liked the idea of slow lights armored lights that can pack on the firepower, and those jumpjets allow you to get into and out of places that the wolfhound has to rely upon pure speed for.
I guess it really depends on what you plan on doing with it. I am a lone wolf that likes to flank, poke and in general annoy everyone.
but if you are a team player who likes to follow the pack, probably the hound.
#14
Posted 22 June 2017 - 12:24 AM
I don't have the Panther, but I imagine it plays a bit like the Phoenix Hawk, which I like a lot. A fast peep harasser is a lot of fun.
#15
Posted 22 June 2017 - 01:47 AM
#16
Posted 22 June 2017 - 03:30 AM
#17
Posted 22 June 2017 - 03:31 AM
#18
Posted 22 June 2017 - 04:39 AM
The panther is the best looking light in the game though, i'll give it that.
Edited by Spr1ggan, 22 June 2017 - 04:40 AM.
#19
Posted 22 June 2017 - 04:42 AM
#20
Posted 22 June 2017 - 04:43 AM
I've also got a PNT-10P tho, that one I do not really recommend. It _almost_ works if you put an lb10 on it, but not quite
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