Here are some examples of possible daily missions...
- "Play 5 matches in any game mode (500 GXP)"
- "Win 3 matches in Domination mode (Priority Artillery Strike x3)"
- "Play 3 matches in Escort mode ($250,000 C-Bills)"
- "Win 5 matches in Skirmish mode (Mech Bay)"
- "Play 5 matches in Assault mode (XL Engine 340)"
- "Win 3 matches in Conquest mode (Beagle Active Probe)"
- "Win 10 matches in Scouting mode (Cameron Star Warhorn)"
- "Win 5 matches in Invasion mode (7 Days Premium Time)"
Note: These are just examples, not necessarily missions I'm advocating for.
There could be a button on the bottom right next to the friends list button. Click it and the 'Daily Missions' window pups up. All current missions are shown with a tracker next to them. For example, "Play 3 matches in any mode - 1/3". A player receives a new daily mission (at random) every day and can stack up to three or five at a time. Once you complete a mission, a slot opens up so you can receive a new one the next day.
This idea would not only encourage those who have been playing the game for a while to keep playing, but would also greatly ease new players into the game. Allotting new players with a few extra GXP or C-Bills simply by playing the game would soften the blow if they hit a losing streak. Providing them with fun stuff like cockpit items and encouraging them to use useful tools like UAV's would help them transition from ill equipped new player to well equipped experienced player.
I would love to know what the rest of the MWO community thinks of this idea. I'm sure I'm not the first one to think of this, but I haven't seen any topics in the forums about it so I thought I'd spearhead it and see who else agrees. Vote and share your thoughts below
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
Edited by ffofy7891, 12 March 2017 - 12:54 PM.