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Wanna Hear A Joke?

Balance

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#21 kapusta11

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Posted 28 June 2017 - 12:06 PM

LMAO, RAC's have 'missile' spread and Ghost Heat cap of 2. HPPC 12 damage! For 10 tons and 14.5 heat.

#22 MustrumRidcully

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Posted 28 June 2017 - 12:11 PM

View PostJay Leon Hart, on 28 June 2017 - 11:58 AM, said:

To be fair, they can lower crits and tonnage for anything and nothing gets broken. Things only break if they add crits and/or tonnage.

Underweight mechs are extremely unusual, however. "Undercritted" mechs are normal, though.

But hey, they don't have to lower weight or crit slots. Just make the weapons better, if necessary, forget the table top damage values completely. Or increase the ROF, lower the heat, increase the range. Just do something to make items worth their weight.

#23 Kangarad

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Posted 28 June 2017 - 12:39 PM

View Postkapusta11, on 28 June 2017 - 12:06 PM, said:

LMAO, RAC's have 'missile' spread and Ghost Heat cap of 2. HPPC 12 damage! For 10 tons and 14.5 heat.

you sure on that ghost heat cap for Racs ? if so uac's are going to just be way better which tbh, they even would be if there was no ghost heat.

#24 warner2

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Posted 28 June 2017 - 12:43 PM

View PostEscef, on 28 June 2017 - 11:32 AM, said:


No, it's accurate. PGI can't do much about the weight without doing weird stuff to canon builds. I'm thinking it could use a shorter cooldown, though. More like 3.5 to 4 seconds. No charge up data on the PTS page, still waiting to get the PTS up and running myself.

This has been their mistake all along hasn't it? If they would wake up and adjust weapon weights they'd have a good tool for balance purposes. I mean who really cares about canon or stock builds? Can someone please educate me and tell me why canon or stock load outs even matter. In MWO. I know when I buy a Loki it comes with a stock build from canon but if PGI adjusted weights then they could just adjust the stock load outs of chassis that you buy. I really don't get it.

#25 CK16

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Posted 28 June 2017 - 12:45 PM

Maybe HPPC has splash? Has anyone tested it? If so welcome to the world us Clansmen have been in for awhile.

#26 FupDup

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Posted 28 June 2017 - 12:46 PM

View Postwarner2, on 28 June 2017 - 12:43 PM, said:

This has been their mistake all along hasn't it? If they would wake up and adjust weapon weights they'd have a good tool for balance purposes. I mean who really cares about canon or stock builds? Can someone please educate me and tell me why canon or stock load outs even matter. In MWO. I know when I buy a Loki it comes with a stock build from canon but if PGI adjusted weights then they could just adjust the stock load outs of chassis that you buy. I really don't get it.

Well, adjusting tonnage or slots upwards would make the builds not possible to be constructed. However, nobody ever proposes this.

What people do usually propose is reducing tonnage and/or slots, which does still allow the stock builds to be made with some unused space/tons that are awkward.

Maybe PGI could compromise by creating their own line of non-canon weapons that fulfill the same role but have altered stats. Like, an "Improved Light Gauss" with less tonnage or something. That way they don't override the lore.

#27 Oberost

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Posted 28 June 2017 - 12:49 PM

View PostCK16, on 28 June 2017 - 12:45 PM, said:

Maybe HPPC has splash? Has anyone tested it? If so welcome to the world us Clansmen have been in for awhile.

It has, sadly...

BTW, Clan ERPPC weights almost half than the HPPC (6 vs 10), don't have minimun range and only takes 2 slots.

Fair?

#28 Metus regem

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Posted 28 June 2017 - 12:50 PM

View PostCK16, on 28 June 2017 - 12:45 PM, said:

Maybe HPPC has splash? Has anyone tested it? If so welcome to the world us Clansmen have been in for awhile.



....

'Cept Clans have it on a 6t 2 crit weapon with a 0-810m range

HPPC is 10t 4 crit with 90-540m range.

So the HPPC weighs 66% more, takes up 100% more crit space with roughly 56% of the effective damaging range.... yea real well through out.

#29 Oberost

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Posted 28 June 2017 - 12:50 PM

View PostKangarad, on 28 June 2017 - 12:39 PM, said:

you sure on that ghost heat cap for Racs ? if so uac's are going to just be way better which tbh, they even would be if there was no ghost heat.

Tested, GH of 2...

#30 Luminis

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Posted 28 June 2017 - 12:52 PM

View PostCK16, on 28 June 2017 - 12:45 PM, said:

Maybe HPPC has splash? Has anyone tested it? If so welcome to the world us Clansmen have been in for awhile.

Apparently, 12 damage pinpoint and 1.5 damage to each adjacent component.

#31 STEF_

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Posted 28 June 2017 - 12:53 PM

View Postkapusta11, on 28 June 2017 - 12:06 PM, said:

LMAO, RAC's have 'missile' spread and Ghost Heat cap of 2.

BUT WTF!!!!!!!!!!!!!!!!!!!!!!!!!

WHY, just WHY, PGi has to screw everything I have hopes for???????????????????????????

#32 Jay Leon Hart

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Posted 28 June 2017 - 12:57 PM

View PostCK16, on 28 June 2017 - 12:45 PM, said:

Maybe HPPC has splash? Has anyone tested it? If so welcome to the world us Clansmen have been in for awhile.

It does. Let's compare...

In exchange for;
2 extra pinpoint damage
0.5s less coodown
7.5 more component health

It has;
2 more slots
4 more tons
100m/s less velocity
270 less optimal range
540 less max range
90m min range
0.5 more heat

Yes, totally worth it! ... Said no-one, ever.

Please, tell me how the Clan ERPPC is so bad...

[Edit] Or, compare the C-ERPPC to the IS-ERPPC, for similar hilarity!

IS Pros;
0.5 less heat
0.5s faster cooldown
5 more component health

Clan Pros;
2.5 to 5 extra splash damage
1 less ton
1 less slot
[/Edit]

Edited by Jay Leon Hart, 28 June 2017 - 01:01 PM.


#33 Kangarad

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Posted 28 June 2017 - 01:08 PM

View PostOberost, on 28 June 2017 - 12:50 PM, said:

Tested, GH of 2...

********. that makes rac 2s and 5s obsolete. why is this even a thing? ghostheat of 4 rac5 and 6 rac 2s? sure then youd have a similar dps compared to uac builds with more conrolable jam but spin up and innitial spread. but this? this makes em not even worth considering.

#34 Gas Guzzler

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Posted 28 June 2017 - 01:11 PM

View PostCK16, on 28 June 2017 - 11:54 AM, said:

Oh ffs.....it's not surprising it's not a joke all weights and slots ect are all out there in the Table top information. PGI has never broke from these hard stats such as weight and crit space and in most cass the damage (however lasees are an exception) .....so stop this PGI which hunt for it....the only stats they ever really change for game play purpose is the "soft stats", the reload, the duration, charge, ect....ect...stop going after PGI for things they don't create and pull from source books.


Gee, I wonder if that is what we might want to be adjusted? Hmmmmm

View PostCK16, on 28 June 2017 - 12:45 PM, said:

Maybe HPPC has splash? Has anyone tested it? If so welcome to the world us Clansmen have been in for awhile.


Dude, just no.

6 tons, 810m range, no min range, 2 slots
10 tons, 540m range, 90 m min range, 4 slots

cER PPC >>>>>>>> Heavy PPC

Edited by Gas Guzzler, 28 June 2017 - 01:11 PM.


#35 Paigan

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Posted 28 June 2017 - 01:12 PM

Wait, wait! I also have good one:
https://mwomercs.com...ic-test-session

#36 MischiefSC

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Posted 28 June 2017 - 01:20 PM

RAC has spread and ghost heat 2?

Huh.

Well, at least I don't need to worry about saving money for any new tech.

Let me guess, LFE still dies on ST loss or something?

#37 Jay Leon Hart

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Posted 28 June 2017 - 01:25 PM

View PostMischiefSC, on 28 June 2017 - 01:20 PM, said:

Let me guess, LFE still dies on ST loss or something?

Thankfully not.

#38 MadRover

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Posted 28 June 2017 - 01:43 PM

Wait they even crushed my hopes for the RACs? They might as well just go give us the LFE, stealth armor (if they're even viable at any rate) and the mechs we preordered.

1/10 PGI for having a brain
10/10 for being so friggin stupid PGI.

#39 Athom83

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Posted 28 June 2017 - 02:54 PM

View PostLuminis, on 28 June 2017 - 11:29 AM, said:

Wanna hear another?

Posted Image

Not like you're getting the damage of a weapon class larger or anything... oh wait.

#40 Navid A1

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Posted 28 June 2017 - 02:55 PM

Here is a joke:

MRMs





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