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Is U-Ac Ammo Error?


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#1 UnKnownPlayer

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Posted 28 June 2017 - 12:55 PM

The IS U-AC 20 has 7 shots per ton but fires a 3 shot burst, this equates to a ton of ammo being less than 1/3 of the damage of a ton of AC ammo. This is the same for U-AC 10s. Surely this is an oversight?

#2 Metus regem

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Posted 28 June 2017 - 01:03 PM

View PostUnKnownPlayer, on 28 June 2017 - 12:55 PM, said:

The IS U-AC 20 has 7 shots per ton but fires a 3 shot burst, this equates to a ton of ammo being less than 1/3 of the damage of a ton of AC ammo. This is the same for U-AC 10s. Surely this is an oversight?



That 3 round burst should only count as '1' shell as far as the ammo counter goes. Think of it less as this:

Posted Image

and more of this:

Posted Image

#3 Serious Table

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Posted 28 June 2017 - 01:11 PM

View PostMetus regem, on 28 June 2017 - 01:03 PM, said:



That 3 round burst should only count as '1' shell as far as the ammo counter goes. Think of it less as this:

Posted Image

and more of this:

Posted Image


Uh, no.

It takes all 3 shots to deal the 20 damage of the UAC/20. That translates to dealing 1/3 less damage per ton than an AC/20. So they're not equatable.

AC/20 ammo per ton: 7
UAC/20 ammo per ton: 7

AC/20 shots per trigger pull: 1
UAC/20 shots per trigger pull: 3

That's pretty well bugged.

#4 Metus regem

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Posted 28 June 2017 - 01:18 PM

View PostSerious Table, on 28 June 2017 - 01:11 PM, said:


Uh, no.

It takes all 3 shots to deal the 20 damage of the UAC/20. That translates to dealing 1/3 less damage per ton than an AC/20. So they're not equatable.

AC/20 ammo per ton: 7
UAC/20 ammo per ton: 7

AC/20 shots per trigger pull: 1
UAC/20 shots per trigger pull: 3

That's pretty well bugged.



1t of AC/20 ammo should still be 140 damage
1t of UAC/20 ammo should still be 140 damage

The difference now is that the UAC/20 fires a 3 round burst to deal 20 damage but should only use 1 'round' of those 7.

What I was showing what the 40mm ammo cassette would be 1 round as far as the ammo counter goes, but the entire ammo cassette would need to be on target for the full damage....

#5 UnKnownPlayer

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Posted 28 June 2017 - 01:19 PM

No it fires 3 rounds from the ammo counter in game to deal 20 damage, 3 shots of the 7 provided per ton.

#6 Metus regem

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Posted 28 June 2017 - 01:44 PM

View PostUnKnownPlayer, on 28 June 2017 - 01:19 PM, said:

No it fires 3 rounds from the ammo counter in game to deal 20 damage, 3 shots of the 7 provided per ton.



Well, in that case I would call that a bug on PGI's part then, as the cUAC/20 gets 28shots/ton (and C-AC/20 as well) and the cLB-20X get's 7 shots/ton. Now the cUAC/20 does a 4 round burst, so that 28 shots/ton matches up with 4x7=28, so the isUAC/20 should be seeing 21 shot/ton... Submit it as a bug then?

#7 JagdpantherX

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Posted 28 June 2017 - 03:37 PM

Definetly a bug, PGI fix please

#8 Andi Nagasia

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Posted 28 June 2017 - 03:39 PM

its a bug,
UAC20 should have 21Ammo(7x3 as per 3Round Burst)
UAC10 should have 40Ammo(20x2 as per 2Round Burst)

#9 8Ball-

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Posted 28 June 2017 - 03:46 PM

thanks, couldn't figure why i used 4 tons of ammo with 10 shots. Should've looked closer.





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