Acehilator, on 04 July 2017 - 08:19 AM, said:
Aaaand we are following up the hyperbole with a two nice ad hominem attacks... stay classy.
If you want to have a discussion in the future, try improving your reading comprehension, I am not going to rehash our whole conversation and bring up the points you failed to refute for a forth time.
As a closing note, by all means, continue being Don Quijote to PGIs windmills.
It's more like you just dodge everything that I say, mindlessly repeat everything you say with no substance, and then say stupid garbage like "WALL OF TEXT LOL" so why would I try any further to have a reasonable discussion with you, despite my efforts to stay reasonable? You ruined it by continuing to be a massive tool so that's the sort of response you get now because there's obviously no point to give you anything else.
If you want a better response then maybe try not crying wolf and make some arguments that aren't garbage, and try actually refuting my points instead of crying that I didn't refute yours when I actually did and you largely just ignored it.
Still didn't refute the validity of the hyperbole there by the way, you just got butthurt about it instead of realizing the point.
DrxAbstract, on 04 July 2017 - 11:33 AM, said:
That depends who you talk to--An extra 4.5 Tons to add to an already formidable build just to compensate its shortcomings is an opportunity I don't believe many people would realistically pass up.
That's not impressive when you have to downgrade the centerpiece of the build, which is a boatload of SRMs, and give up endo steel for
even less tonnage benefit than in most builds with a bunch of empty crit slots to show for it; I guess you could take light ferro fibrous armor to partially make up for it but that's still not worth it.
Also, if you bother to upgrade the engine from a 350 to a 360, which is part of your suggested LFE build and which barely makes any difference for a 100 ton mech anyways, you'll notice that it's
extremely tonnage inefficient to do so.
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Again, this is pretty subjective as I feel the AS7-S's baseline build has always lacked sustainability. If this was back in 2013 I'd say 3 tons of AC20 ammo and 400 SRMs was enough to last an entire game, but as the Mech's principle weaponry and how things are in-game today, I feel those numbers are inadequate and have built my own AS7-S to carry more ammo for both.
For one thing, there are ammo boosting skills in the firepower tree to help with that.
For another thing, there are a couple of energy hardpoints (in the CT, and more in each arm if you're inclined to use those for whatever reason) if you need to dish out some easy, reliable damage without using up ammo (or if you happen to run out of ammo) so that not
all of your damage is ammo dependent.
For yet another thing, after you reach a certain level of firepower it starts to become a little less important to maintain ammo efficiency because it's so unlikely that adding more ammo is even going to help. To put it into perspective, you're talking about adding more ammo to a build that can potentially do
1,280 damage with its ammunition weapons alone, and that's without taking any of the ammo capacity nodes in the firepower tree either; at some point you just have to realize that if you want to maximize the potential for infinite damage then you shouldn't be taking ammunition weapons anyways.
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Does that actually happen on the PTR? Unless it's on the Live Servers, please avoid using doom-saying speculations to support your argument - It really is poor form.
The report is that LFE engine damage penalties are the same as cXL engine damage penalties, which was a topic that was brought up in the thread and prompted somebody to say that LFE engine damage penalty should be reduced/removed which I responded to at length, so yeah actually
it does apparently happen on the PTR if you bothered to read the last couple pages or so of the thread.
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Oh please. You cant sit there and pretend losing 4 Missiles(8 Damage), that arguably would have hit anything beyond point-blank discharge to begin with, is the ultimate reason for declaring the LFE wouldn't improve the build as though reducing heat, better dissipation, top-speed boost, topped-off armor and/or more ammo does not, and could not, ever collectively outweigh those 4 missiles (You'd also have a tighter grouping on half your launchers)... That's just a mind-bogglingly confusing mentality to have concerning Mech Design... to me anyway.
If that was the
only issue then I probably wouldn't dispute it, but it isn't.
Edited by Pjwned, 04 July 2017 - 01:32 PM.