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What Is Mechs Are You Now Buying Due To New Tech?


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#1 Humpday

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Posted 01 July 2017 - 03:23 PM

Wolfhound: quad ermeds
Enforcer: haven't figured out yet, but it'll be good
Marauders: nasty nasty brawlers. Try 2-snubs, 2 er or std meds, and an uac-10(3r), or srm4s(5d). or pure laser vomit on the bounty hunter, for which your ermeds reach all the way out to 500+!!
Orions: 60+ alphas

I mean...dang i'm glad i won a lot of mechbays and saved them.

most the above I've largely ignored bc they didn't do anything diff than my current heavies or meds. Now with the new tech i don't wanna re-tool my current mechs, i want new ones that i can do stuff with.

Pretty cool. I mean they have some work to do, but so far so good. IMO

well, outside of heavy ppc and heavy/ight gauss. Not sure the use case for those yet.

#2 Kiiyor

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Posted 01 July 2017 - 03:42 PM

Not buying, but dusting off my Orions. They're pretty badass with the new tech, and out of all the mechs I've encountered in the PTS, only kerblammo archers and dual gauss Maulers gave me pause like a well built Orion does.

#3 Humpday

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Posted 01 July 2017 - 03:46 PM

PS: Mauler are sick nasty. Very good loadouts are emerging

#4 Davegt27

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Posted 01 July 2017 - 03:52 PM

since for the most part the new Tech sucks
I am still on a hero Mech kick
would like to one day own all the hero Mechs

#5 Deathlike

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Posted 01 July 2017 - 03:53 PM

None... because most of the already good mechs will most likely benefit from whatever new tech that's available (assuming the new tech is any good).

#6 TheArisen

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Posted 01 July 2017 - 03:58 PM

Weapon & equipment stats haven't been finalized yet so I'll wait.

#7 Angel of Annihilation

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Posted 01 July 2017 - 04:00 PM

View PostDeathlike, on 01 July 2017 - 03:53 PM, said:

None... because most of the already good mechs will most likely benefit from whatever new tech that's available (assuming the new tech is any good).


However there are quite a few not-so-good mechs that seems to be benefiting from the new tech and are actually becoming good mechs.

#8 Deathlike

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Posted 01 July 2017 - 04:18 PM

View PostViktor Drake, on 01 July 2017 - 04:00 PM, said:

However there are quite a few not-so-good mechs that seems to be benefiting from the new tech and are actually becoming good mechs.


While it can happen, it's mostly unlikely.

Very rarely where someone has commented on a mech (and/or variant), "if it had more weapon options, the mech would be good".

The only time that is the case is if a mech had limited weapon options (lower # of hardpoints) and weapons that would fill that void significantly. If and only if when a weapon is imbalanced is when these existing niche mechs can actually be good.

So, my retort is... "not really".

#9 Humpday

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Posted 01 July 2017 - 04:22 PM

My only concern right now it that my builds are good 4v4, 12v12.....i mean...they could be crap.

I'd also like to note, anything in this game is never finalized. Its perpetual development.

#10 MischiefSC

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Posted 01 July 2017 - 04:29 PM

View PostDeathlike, on 01 July 2017 - 04:18 PM, said:


While it can happen, it's mostly unlikely.

Very rarely where someone has commented on a mech (and/or variant), "if it had more weapon options, the mech would be good".

The only time that is the case is if a mech had limited weapon options (lower # of hardpoints) and weapons that would fill that void significantly. If and only if when a weapon is imbalanced is when these existing niche mechs can actually be good.

So, my retort is... "not really".

Mauler 2P.

MAD.

Onion.

Everything that was stuck with STD and a torso ballistic, especially if it has jam quirks.

#11 BlueFlames

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Posted 01 July 2017 - 04:44 PM

None.

There's not even all that many 3067 tech builds that I'm interested in experimenting with. Light PPCs for a couple of hill pokers, HSLs for a lulzy Nova, and an LFE for my AC20 HBK-4G, and that's about it.

In tabletop, 3067 tech was introduced in an effort to bring IS more in line with Clans. In MWO, monkeying with the values on 3050 weapons was done to achieve that end. That means that the new tech has to be balanced against the old tech, rather than being able to outright obsolete anything, so most of the 3067 tech can only slot into some really specific edge-case niches. I (still) don't get why people thought the timeline advance was going to be some kind of godsend to breathe new life into the game....

Edited by BlueFlames, 01 July 2017 - 04:45 PM.


#12 Rhaegor

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Posted 01 July 2017 - 04:45 PM

Nothing. I play clan these days.

#13 El Bandito

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Posted 01 July 2017 - 04:49 PM

None. I will be kicking *** and taking names with my Mad Cat II, using old tech.

#14 Kiiyor

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Posted 01 July 2017 - 05:22 PM

View PostViktor Drake, on 01 July 2017 - 04:00 PM, said:


However there are quite a few not-so-good mechs that seems to be benefiting from the new tech and are actually becoming good mechs.


I've had a few OK rounds with an Awesome. The 8Q especially has PPC quirks that make the HPPC almost bearable - you can get the heat down to 10 or 11. 2 heavy peeps and a snub nose are nice, but overall, the mech is still white hot garbage, heh.

#15 STEF_

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Posted 01 July 2017 - 05:29 PM

View PostDeathlike, on 01 July 2017 - 04:18 PM, said:


While it can happen, it's mostly unlikely.

Very rarely where someone has commented on a mech (and/or variant), "if it had more weapon options, the mech would be good".

The only time that is the case is if a mech had limited weapon options (lower # of hardpoints) and weapons that would fill that void significantly. If and only if when a weapon is imbalanced is when these existing niche mechs can actually be good.

So, my retort is... "not really".

well, let's put it in this way: the Orion with xl can be instagibbed easily; with standard engine is bad, slow or with poor weaponry.
The LFE can make the Orion less Onion that it is now, that is, "enjoyable".

#16 Y E O N N E

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Posted 01 July 2017 - 05:34 PM

View PostMischiefSC, on 01 July 2017 - 04:29 PM, said:

Mauler 2P.

MAD.

Onion.

Everything that was stuck with STD and a torso ballistic, especially if it has jam quirks.


None of those was ever bad. They all have solid hardpoints and geo and most were even used competitively. Yes, the IS Orion saw some comp use.

MAL-2P was never bad, just overshadowed by the MAL-MX90.

#17 MischiefSC

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Posted 01 July 2017 - 05:38 PM

View PostYeonne Greene, on 01 July 2017 - 05:34 PM, said:


None of those was ever bad. They all have solid hardpoints and geo and most were even used competitively. Yes, the IS Orion saw some comp use.

MAL-2P was never bad, just overshadowed by the MAL-MX90.


I'm taking it as not meta = bad.

Pick a bad mech. The new tech will help it. I'm happy with the uac20 and LFE in HBKs and my Roughnecks. Gives me a 69 pt double tap alpha and solid speed as an exam, which gives me a reason to play something other than 3A laservomit.

#18 El Bandito

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Posted 01 July 2017 - 05:40 PM

View PostStefka Kerensky, on 01 July 2017 - 05:29 PM, said:

well, let's put it in this way: the Orion with xl can be instagibbed easily; with standard engine is bad, slow or with poor weaponry.
The LFE can make the Orion less Onion that it is now, that is, "enjoyable".


Yes, but Id rather drive the Orion-IIC since LFE shares the same penalty as CXL. Not to mention CLB20X can be mounted with CXL. Can't say the same with IS LB20X.

#19 Deathlike

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Posted 01 July 2017 - 05:45 PM

View PostStefka Kerensky, on 01 July 2017 - 05:29 PM, said:

well, let's put it in this way: the Orion with xl can be instagibbed easily; with standard engine is bad, slow or with poor weaponry.
The LFE can make the Orion less Onion that it is now, that is, "enjoyable".


That's a matter of LFE almost always being superior to STD engines (that's not a hard bar to climb). Then again, Clan XL is superior to the alternatives (IS XL, STD, LFE).

#20 MischiefSC

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Posted 01 July 2017 - 05:46 PM

Does LFE have CXL penalty?





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