In my initial experiments with the weapontype, I quickly came to disregarding the RAC2 after a few try-outs and much for the reasons given here, esp the weight/slots-to-dam ratio compared to other weapons. With the RAC5's in a dual mound on my Jagermech, it's also skirting becoming an issue (dual UAC10's are not to be scuffed at, as some has already put foreward) although if I manage to get a good position off to a side, behind the team and slightly elevated to it's push-vector, I can do stuff in this mech I am not able to as efficiently with UAC's. If at all. It's a support weapon, in dual-mounds as in my heavy it does it's job no questions asked, because people die before getting a chance to ask them if they don't get out of the way. The heavy, then, being such a conspiceous platform as it is, it's rare that these truely golden opportunities arise where I can pepper to my heart's contend and not fear, part spraying my own team (which is a real risk with this weapon, and one that is only negotiable by expertice on how to play the game, namely not firering when there's a better-than-arbitrary chance that you'll hit your own people, LRMs and consumables being notorious in this regard), part getting called out by the enemy team.
But on a medium, or even better (bar at least one medium bushwacker-variant that simply takes this to a whole new level, adding MRM20's to the mix of highly manouverable suppressive fire) the RAC5 absolutely shines. No one bothers shooting a light when there are juicier targets around,and when the heads-up suddenly explodes in little orange blossoms and you can't see squad-diddly, it's too late. You just have to move out of position and allow whatever you were trying to keep in check to advance until you can get your bearings.
I use a Raven 4X for this. Sacrificing speed to bring the RAC5, I chose to sacrifice even more speed to bring jumpjets as well as two ER medium lasers. Only 119.1 mph, but what I got never ceases to amaze me. I can stare down heavies in this thng in the sense that they break contact first and without me running all over the place but pretty much staying stationary. And for no other reason than the panic-factor of being peppered with something quite evidently heavier than a machinegun. It gets seasoned players too, not only pugs or potatoes or whatever. And obviusly, all the usual rules of engagement also applies if you expect to live on for the duration of the match, experiencing multiple successes suppressing enemies from effectively fighting your team, in a single match.
So, I actually think the RAC5 is a strong weapon, especially if used on a nonobvious chassis. I'm a little meh regarding the RAC2 but suspects that there might be a hidden boon to it between the myriads of builds it is possible to create in the game.
And so having come clean with my conscious about doing so, l can join in on the clamour for more power to the Rotary: MORE DAM, LESS JAM - MORE DAM, LESS JAM!
Edit: named Raven variant properly. I name all my mechs individually as a habit and can rarely remember the variant designations off the top of my head :-/
Edited by JD Whack, 17 October 2017 - 01:29 PM.