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TLDR summary: SRMs deliver almost 100% of their damage at point blank range (as expected), but lose damage as range increases, then their spread remains constant out to max range. Not certain at what distance the spread stops increasing, but it's below 130m.
Artemis adds about 10% of the rated damage to the target component over their non-Artemis versions.
From 130m to 260m, percent of rated damage delivered to target component are:
SRM2s: around 85% for IS, around 75% for clans
SRM4s: around 65% for IS, around 60% for clans
SRM6s: around 55% for IS, similar for clans
ASRM2s: around 90% for IS, similar for clans
ASRM4s: around 70% for IS, similar for clans
ASRM6s: around 65% for IS, around 60% for clans
Experiment setup:
Tourmaline testing grounds
Target: AS7-D close to spawn
Mechs used had no missile quirks, and no missile skills:
IS SRMs: COM-3A
IS ASRMs: CN9-A (NCIX)
Clan SRMs: MLX-B
Clan ASRMs: TBR-S
Pictures of damage distribution when the target was cored:
SRM2 0m
SRM2 130m
SRM2 260m
SRM4 0m
SRM4 130m
SRM4 260m
SRM6 0m
SRM6 130m
SRM6 260m
ASRM2 0m
ASRM2 130m
ASRM2 260m
ASRM4 0m
ASRM4 130m
ASRM4 260m
ASRM6 0m
ASRM6 130m
ASRM6 260m
cSRM2 0m
cSRM2 130m
cSRM2 260m
cSRM4 0m
cSRM4 130m
cSRM4 260m
cSRM6 0m
cSRM6 130m
cSRM6 260m
cASRM2 0m
cASRM2 130m
cASRM2 260m
cASRM4 0m
cASRM4 130m
cASRM4 260m
cASRM6 0m
cASRM6 130m
cASRM6 260m
Edited by fat4eyes, 05 July 2017 - 07:07 PM.