Void Angel, on 08 July 2017 - 08:36 AM, said:
I included the Rakshasa because the OP did; I was poor when those were coming out, and never picked up the 'mech readouts. Thus, my knowledge of specific canon Battlemech models is far from encyclopedic.
understandable, people make mistakes, its our joke to point out those mistakes,
and not hold them against them for making said mistakes, in this case calling a BattleMech an OmniMech,
Void Angel, on 08 July 2017 - 08:36 AM, said:
Regardless, the assertion stands on its own merit despite the example. If we allow "omnihardpoints" that can match any weapon, Omnimechs become superior to any similar Battlemech, which is bad for MWO. Not only are their loadouts superior, but adoption of Omnimechs gives players more flexibility than Battlemech pilots, simply because their one chassis can do anything and the Battlemech is limited to its designed hardpoints.
agreed, but assuming that this was only 1-2 Hardpoints on an OmniMech,
and it replaced 1-2 of an OmniMechs Established Hard Points, i dont see this as being a Problem,
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lets look at the NVA, if the NVA-S had 2Universal HardPoints in each ST and Arm what would Change?
Assuming 2Univeral Hardpoints perST/Arm, it would have 1E 2U(universal) in each Arm & 2U in each ST,
Assuming 1Univeral Hardpoints perST/Arm, it would have 2E 1U in each Arm & 1U 1B in each ST,
Nether would be Considered increasing the Power of Said nova, just increasing is Options,
Void Angel, on 08 July 2017 - 08:36 AM, said:
It bears mentioning, however, that your counter-example did not deal with this issue in the slightest. You've conflated one topic with the other - hopefully through carelessness - but this is a very bad misstep when making an argument. Similarly, your repeated and increasingly strident requests for contrary evidence far in advance of anything you've provided are also unacceptable tactics.
i beg to Differ, i stated retorting to Khobai,
were he was talking about OmniMechs being unable to Change their Engines,
where i said this wouldnt change their Speed but would give options to help with their Viability,
i have always given feed back and my thoughts to this Topics OP, as such that is how ive been Posting,
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i have been talking about OmniMechs being able to Change their Engine Types,
as per the OP, and as per my own Topic, i have since linked the 2Post of this Topic,
Void Angel, on 08 July 2017 - 08:36 AM, said:
You are not permitted to assume you're correct until someone else proves you wrong, nor to demand much stronger proof for objections than you yourself provided for the claim. This isn't my first rodeo - if I let you do this, you'll simply make some assertion that my example is wrong or inconclusive, then require even stronger proof that you're wrong in order to accept the example. In other words, you'll continue to move the goal posts and beg the question until an unattainable level of "proof" is required - you may not have thought it through, but it's what you've already been doing. It's... not going to happen.
i have show Facts on how this could work, and evidence to show that it wont have Fallout,
i have Plead my case, and have such evidence to show my thoughts and feelings on the Subject,
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if you feel i(or my Statements) are wrong then you then have to Plead your case,
and then show Evidence on how im wrong or what ive missed that im not taking into consideration,
you cant hinge on the Statement (well it just wont work) as your only Defense, as that defense doesnt hold water,
Void Angel, on 08 July 2017 - 08:36 AM, said:
In any case, these changes are expected to be beneficial, or neither you nor the Op would be asking for them. If, as the OP suggests, these changes should be applied to IS omnimechs, there is no possible case where this does not worsen balance, because Is Omnis would have an ability that Clan Omnis lack - and both Battlemechs and Omnimechs share the same tech bases for their factions.
correct,
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Firstly, yes i hope to see IS OmniMechs introduced into MWO,
these Changes i feel would allow them more Flexibility and greater Options to make them More Viable,
even though they arnt in MWO yet, i would like to have these Discussions not before their Release,
so if changes can be made to help them these Changes come with them, not months after,
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Secondly, i feel that this Rule should be added to all OmniMech Construction, IS & Clan,
this is to be fair to both sides, and if STD engines ever get a buff to their Utility, will be be a choice for both,
as of now(and soon after Next patch) their are(will be) very few reasons to take a IS / Clan-STD engines,
Void Angel, on 08 July 2017 - 08:36 AM, said:
Now, if you are, as you now seem to suggest, talking about allowing engine type changes for
either tech base, I have no opinion other than to point out that engine type balancing should probably be done first - this is the first time you've mentioned that in our exchange, however, even though you've endorsed "
what is Proposed in the Topic OP," - and I've been very clear that this is my point of contention.
this shouldnt be done until a month after Next Patch,
this way PGI can gather Data on how the LFE is preforming,
as such i dont agree both IS & Clan XL engines should work Identical,
but thats its own Topic, heavens know ive had my share of Crazy IS-XL Ideas,
Edited by Andi Nagasia, 09 July 2017 - 02:39 PM.