Khobai, on 14 July 2017 - 09:33 PM, said:
I hope so. Chargeup needs to go. It is the absolute worst mechanic. Sniper weapons need to be able to snapshot. That is their whole purpose. And with Gauss/PPC linked for ghost heat there is no longer a reason for chargeup to exist.
Weapons like Light Gauss and Heavy Gauss will never be good as long as they have chargeup. The mechanic needs to be purged from the game.
Although if they remove Chargeup, they would need to give Gauss its minimum range from tabletop. Just so it doesnt get used for brawling. Weapons like the AC20 need to keep their role.
Mmm, you say gauss charge up is the "worst mechanic" but also describe why it exists and also why it is nice to have in the same post lol. It does it's job of stopping the usage of the weapon for twitchfire, and keeps ACs as relevant by comparison.
Of course some mechanics seem annoying, particularly when you have experiences without, but if they serve a purpose like this, then I can't understand the pure hatred for the system.
For balancing purposes the idea of gauss as charge, and PPCs as having splash, are GOOD balancing factors to these weirdly balanced weapons. Without them you have 2 of the most powerful weapons in the game balanced by what? PPC by ridiculous super heat and gauss by it's fragility?