davoodoo, on 19 July 2017 - 02:55 PM, said:
Since when is lockon an advantage below 270m??
by the same logic mrm will make issrm obsolete and ive provided numbers for that claim...
csrm have 1.55times higher damage per ton than atms while issrm only 1.22 times higher damage per ton than mrm, therefore mrm is more likely to obslete srm than atms even if both are very unlikely to obsolete srm to begin with...
Except the ability to do damage effectively out to 500m at SRM damage, srm+50% at 120-270?
Let me put it to you like this -
Suppose IS MPLs did 6 damage at 270-500m and 3 damage to 1,000m, but 9 damage at 0-270m but hreat was raised by 1 and duration increased to 1.1, but tonnage dropped to 1.25? Who the **** wouldn't take them over IS MLs? Saying "but MLs are lighter and cooler and with less burn are more accurate at point blank" doesn't make up for a vastly more flexible and higher alpha weapon. 50% more damage at same range and 4x the functional range beats slightly better heat, weight and accuracy. Nobody would use MLs if they had any way to fit MPLs. The people saying "I take MLs because better brawling" would be getting laughed at, rightly, and crushed 99 out of 100 matches by the MPL guys because flexibility and firepower Trump a lot of minor stuff.
Quit asking for high damage in min range. It clouds the topic and just makes it seem like people not wanting a 0 damage minimum range don't understand how the game plays vs armchair theorizing with numbers that don't make sense.
We're never going to have 3 damage min range. Not even 2 damage. Not going to happen, wouldn't be balanced at all. Maybe 1 damage, or at least sub-2 damage may be reasonable.