Soooo The Mcii And The Anni....how Do They Rank So Far
#41
Posted 24 July 2017 - 09:16 AM
#42
Posted 24 July 2017 - 09:41 AM
Putting forth impressive stats, rivalling my best (with hundreds of matches), with its small sample size.
It's as expected
Anni is quite tanky, and not a joke past 300M unlike the Atlas
#43
Posted 24 July 2017 - 10:08 AM
The Annihilator is more narrow in its abilities due to being limited to such small engine sizes, but god damnit, these things are plenty scary - even though that's in no small part due to the rather impressive armour quirks they've got. About 235 points of damage to chew through the CT if you heavily invest into survivability... Yeah, with the big payload the Anni can carry, there isn't much that can trade blows with it.
#44
Posted 24 July 2017 - 10:15 AM
#45
Posted 24 July 2017 - 10:38 AM
#46
Posted 24 July 2017 - 07:21 PM
#47
Posted 24 July 2017 - 07:46 PM
#48
Posted 24 July 2017 - 08:00 PM
It's easily the best 100t mech in the game right now. Not even by close margins- no mech in game can touch the combination of defensive quirks, hitboxes, and raw hardpoint numbers. With that said, it's not a big accomplishment as I think most people agree that 100t mechs aren't really great. I'd rather they buff the Atlas, DWF, and non -3 KDKs than nerf the Annihilator. Atlas and non-3 KDK could probably have similar agility to the Banshee and be in good spots. DWF could use durability, for sure.
I was on team Annihilator all the way from the beginning and I still didn't expect it to turn out as good as it is. The armor quirks are probably excessive, but I think it feels that way because of how bad all the other 100t mechs are.
With that said, the average player in both the MCII and Annihilator seem to be completely awful. Lots of complete shitfits piloted by players that don't have a good sense of how to play assaults anyways. It feels like every MCII I see seems to have LRMs or ATMs- I bought it but have been playing the Annihilator too much to give it a real shakedown.
Here's some games from over the weekend.
#49
Posted 24 July 2017 - 08:10 PM
#50
Posted 24 July 2017 - 08:24 PM
Really is a great mech, but makes me sad to see how absolutely terrible the Dire Wolf is in comparison with its lower maneuverability, worse hitboxes, complete lack of defensive quirks, and firepower that is pretty much equal, Annihilator having more precision in its 5 UAC5s than Dire Wolves with their 2 UAC10+3UAC5 build.
#51
Posted 24 July 2017 - 08:28 PM
I don't own the Annihilator but I know that there is at least one happy pilot out there. I came around a corner in my full health viper and got deleted by one in the blink of an eye. Ouch
Edited by SeventhSL, 24 July 2017 - 08:30 PM.
#52
Posted 24 July 2017 - 08:37 PM
Lightfoot, on 24 July 2017 - 08:10 PM, said:
What other mech besides the Whale can run Dual Gauss and 6 lasers in the assault category? Even the II-1 is pretty much better for Gauss vomit than any other assault currently because the MAD-IIC-C has to put dual gauss in the shoulder with a STD engine.
Edited by Quicksilver Kalasa, 24 July 2017 - 08:38 PM.
#53
Posted 24 July 2017 - 09:00 PM
Now to my surprise, my Annihilator is freaking amazing. It eats things, and it has no problem just face tanking and staring at people, its crazy. The hit boxes are really good, i mean, that's IF you even bother to twist, most the time you can just stare 2-3 meds down and murder them and just absorb the damage. I mean the only problem with it is its pretty technical to drive since you can't really make any mistakes and get out of it, if you make a mistake you're pretty much dead.
Now i'll be honest, I'm still learning how to play it so, I'm either pulling 4-6 kills per match, or flat out potatoing and doing like 300dmg and no kills.
Now the Uziel...RIP I don't freaking like it, and I was super excited about it. I wish there was a trading mechanism in the game. I'd gift them away to someone except maybe 1. I'm not a fan of them. I'd rather just take my Hunchbacks, or something with more raw firepower like a Bushwacker.
The Uziel ...the best I've come up with is Uac10/3ermeds. I also have one with 2 snubs and an srm6, its mastered via HXP and it still runs overly hot. I dunno, I'm not a fan of it thus far...And I don't wanna run XLs in them, the chassis itself feels dinky and fragile.
MKII > Anni > Uziel
Btw, I don't even like driving clan mechs, but the MKII has changed my perception of that. I'm contemplating buying the reinforcements. We'll see though, I'll have to get up to 50-70 games in it to really see where my scores settle at. But for now I'm happy with the numbers is putting up. Excuse the 4 variant, I dunno wtf to do with that thing, except put lrm/atms on it and some mix of 4 energy.
Edited by Humpday, 24 July 2017 - 09:06 PM.
#54
Posted 24 July 2017 - 09:08 PM
Quote
kodiak-3 obviously needs buffs to be equal to the annihilator
#55
Posted 24 July 2017 - 09:14 PM
Khobai, on 24 July 2017 - 09:08 PM, said:
kodiak-3 obviously needs buffs to be equal to the annihilator
I feel the sarcasm, but its actually a valid argument with how badly the KDK-3 has fallen off and just how tanky the Annihilator is, in a 1v1 my bet would be on the Annihilator.
#56
Posted 24 July 2017 - 09:15 PM
#57
Posted 24 July 2017 - 09:24 PM
Oh wrong thread, ok
#58
Posted 24 July 2017 - 10:28 PM
But so is the Atlas.
But still the ANH goes past the Atlas in that aspect because it is not restricted to short range builds
#59
Posted 25 July 2017 - 06:36 AM
And while its no Supernova in terms of lacking a mid range one-shot delete capability, it certainly has the high points and speed to compensate. I find the higher speeds also makes the JJs much more usable than any other assault.
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PGI just needs to fix the weapons and the animations, both of which looked like afterthoughts. The JJ animations and ragdoll physics are just bad as well.
Maybe if it stalked the battlefields like this in game, people would respect it a bit more:
Ironically, parts of of the MCII look closer to the classic Timberwolf than MWOs Timberwolf
#60
Posted 25 July 2017 - 06:42 AM
Quicksilver Kalasa, on 24 July 2017 - 08:37 PM, said:
Mauler 2P on a Light 315, but it is only 60 damage and the range is shorter. More efficient to just run a 55-vomit Battlemaster. Boo-hiss.
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