Fox With A Shotgun, on 30 July 2017 - 10:12 PM, said:
And excessively so, in some cases.
Case in point, the slower 30-35 ton gunboat-style lights. Urbanmech and Panther. Compare them to the Kit Fox and the Adder, which are comparable 104.5kph lights. The armour quirks make them that much more survivable when you stack survival on them.
It makes me rather annoyed. KFX and ADR already have trash tier hitboxes and are absolutely massive. They have easily isolated arms and STs, while the Urbie is really small to begin with and has very nicely proportioned hitboxes. But where do the quirks end up? Arms only for the KFX, and hardly any for the ADR. Instead, the Urbie and the Panther get enough quirks to bump them up 20-30 tons in baseline armor.
Kit Fox and Adder massively outgun the Urbanmech and Panther though, and the Panther is hobbled by the horrible low arm hardpoints.
If I had to pick a 97 kph light to run, it will be the Kit Fox by far in first place, followed distantly by the Adder, then even more distantly the Urbanmech.
And the Panther will be so distant it'll be over the horizon.
Yeonne Greene, on 30 July 2017 - 10:38 PM, said:
You can add the MLX in there, too. Commando can speed tank at 165 kph, gets all the armor. MLX is a sitting duck, gets armor only on the less desirable arm pods, else useless structure.
That isn't to say the Commando is OP, just that the MLX isn't getting what it needs, where it needs it, either.
Hopefully getting better hardpoints next month will make the Mist Lynx slightly less terribad.