Its not lag (theres no rubber banding). Its like when you play a FPS and enter a new area, and the game stops for a second to load the new area. I dont have this issue with anything else, and im already running on minimum settings.
I did notice the mwo client (using the 64 bit version) seems to have a memory leak now....if you play for several hours, mwo can use up 4gb or more of memory. Could that be related?
Edit : Restarted MWO, dropped into a FP match, and MWO is now using nearly 5 gigs of memory....
Edited by Jun Watarase, 02 August 2017 - 12:16 PM.