ingramli, on 04 August 2017 - 07:22 AM, said:
CPU: Intel i5 6600K at stock clock
GPU: Onboard IGP <----i guess this is the problem
Ram: 2x 8GB DDR4 @2666
OS: Win10 x64
ingramli, on 04 August 2017 - 08:41 AM, said:
Just had a game with the new config, the graphic is smooth like heaven. Hard to believe i fight with someone in such environment (or even better) for the whole year i played....this really make a difference....
Okay, back home. Looks like we gained more information, some workarounds, etc. 20FPS would have made moving the mouse consistently and on target very difficult.
Another area to explore is your actual resolution for system and game. The larger the resolution the harder the FPS is hit. What resolution are you currently running both the game at and your system in general? What monitor brand/model are you using?
And OP, if you would edit your initial post. Do not delete what you have noted. You can highlight it all and hit the Strikethrough S, then double tap the enter key (new paragraph) noting that after review with other players, your initial viewpoint was that the game was running at 15-20FPS while using CPU built-in Intel GPU, which made aiming via torso twisting difficult. You have installed an old GPU that was laying around, allowing you to increase the FPS to 45-60 while also increasing your CPU speed, which has made the game much smoother and easier to aim with mouse and looking at getting a more modern GPU later.
Edited by Tarl Cabot, 04 August 2017 - 02:06 PM.