

Wish I Trusted Pgi Not To Nerf Everything And Anything.
#1
Posted 03 August 2017 - 05:09 PM
Kind of a sad state of the game when you have players feeling like this don't you all think.
#2
Posted 03 August 2017 - 05:12 PM
Viktor Drake, on 03 August 2017 - 05:09 PM, said:
Kind of a sad state of the game when you have players feeling like this don't you all think.
You can restrict yourself to mechs that do not rely on quirks.
#3
Posted 03 August 2017 - 05:14 PM
#4
Posted 03 August 2017 - 05:14 PM
Unless you are talking about the 8mg tickling death machine. In that case, well ya... destroyer of worlds kind of stuff there...
#5
Posted 03 August 2017 - 05:23 PM
#7
Posted 03 August 2017 - 05:31 PM
Never buy a mech for quirks it has on it; it will be nerfed and nerfed and nerfed. Example A: Huggin. Example B: Oxide Example C: The new shiny.
#8
Posted 03 August 2017 - 05:33 PM
The Lighthouse, on 03 August 2017 - 05:12 PM, said:
PGI can always just nerf the base agility if there are no quirks left.
No one is safe from the Nerfinator.
Edited by FupDup, 03 August 2017 - 05:33 PM.
#9
Posted 03 August 2017 - 05:38 PM
Dakota1000, on 03 August 2017 - 05:23 PM, said:
Yeah that is kind of my issue. I have been bitten so many times it isn't funny.
1st Bite - Heavy Metal which I bought because it could mount a 330XL and 5 jump jets which allowed it to be exceptional mobile and have about the same jump capability as most medium mechs. Now its got hover jets at best.
2nd Bite - Dragon Slayer which was bought for much the same reason as the Heavy Metal. Quick, Agile and exceptional JJ capability. This one they gutted because it got hit not only by the JJ nerf but they also ripped out any hint of agility it had.
3rd Bite - Spirit Bear which was bought because HEY just like the rest it was a quick agile Assault mech though no JJs but by this time I had given up on anything resembling good jump capability on a Assault mech. Now it is just pathetic.
4th Bite - Scorch because HEY HEY it was a quick, agile assault mech....Hmmm....you think I would have learned my lesson by now that PGI just can't tolerate a quick, agile and mobile Assault mech in this game right?
#10
Posted 03 August 2017 - 05:39 PM

#11
Posted 03 August 2017 - 05:41 PM
#12
Posted 03 August 2017 - 05:51 PM
Viktor Drake, on 03 August 2017 - 05:09 PM, said:
Kind of a sad state of the game when you have players feeling like this don't you all think.
Balance is an ever changing thing and does not influence my real money purchases. Especially when the stuff that is being newly released is often unproven. I expect it to get buffs or nerfs within a couple months of release (really it should be sooner but PGI is really slow about that kinda thing).
Buy it if you want it or don't but never pay real cash for quirks as they WILL change at some point.
I have paid cbills for qurks many times and will continue to do so.
#13
Posted 03 August 2017 - 06:32 PM
#14
Posted 03 August 2017 - 06:56 PM
Kiiyor, on 03 August 2017 - 05:14 PM, said:
Yea, but I bought it anyway.
Now, 2UAC10 fun.
If pgi nerf it, I go for those 4 fantastic supa-high energy hardpoints
(assuming we are talking about the hero)
Edited by Stefka Kerensky, 03 August 2017 - 06:56 PM.
#15
Posted 03 August 2017 - 06:57 PM
Cause giant robots get no Slack.
#16
Posted 03 August 2017 - 07:49 PM
Gargoyle is the only one that it looks like it could get a really nice boost, but that one is under performing anyway right?
Unless you are talking about the CII's I kinda wonder about the HBK, that is one tough mech even now right?
I personally have never bought anything early, outside of my most recent Javelin pack, and i got the Hero BK, but neither are in that OP need nerf now zone IMO.
#17
Posted 03 August 2017 - 08:03 PM
I am unlikely to make it to tier 1, nor to fall to tier 5, but from what I've heard, Tier 1 isn't the most fun place to be. There really isn't a reason to powergame to get up there. There is no unlockable or prize at the end. It pretty much boils down to bragging rights and ad hominem attacking people on forums to tell them "You're ranked badly so your opinions are wrong".
Edited by ice trey, 03 August 2017 - 08:05 PM.
#18
Posted 03 August 2017 - 08:05 PM

#19
Posted 03 August 2017 - 08:43 PM
Want to end this cycle: stop buying and tell them you'll not buy another mech from them.....
Edited by Asym, 03 August 2017 - 08:44 PM.
#20
Posted 03 August 2017 - 09:16 PM
Viktor Drake, on 03 August 2017 - 05:38 PM, said:
Yeah that is kind of my issue. I have been bitten so many times it isn't funny.
1st Bite - Heavy Metal which I bought because it could mount a 330XL and 5 jump jets which allowed it to be exceptional mobile and have about the same jump capability as most medium mechs. Now its got hover jets at best.
2nd Bite - Dragon Slayer which was bought for much the same reason as the Heavy Metal. Quick, Agile and exceptional JJ capability. This one they gutted because it got hit not only by the JJ nerf but they also ripped out any hint of agility it had.
3rd Bite - Spirit Bear which was bought because HEY just like the rest it was a quick agile Assault mech though no JJs but by this time I had given up on anything resembling good jump capability on a Assault mech. Now it is just pathetic.
4th Bite - Scorch because HEY HEY it was a quick, agile assault mech....Hmmm....you think I would have learned my lesson by now that PGI just can't tolerate a quick, agile and mobile Assault mech in this game right?
The only thing I see here is you failing to notice the trend.
Agile assault 'Mechs are bad for balance. At each point you bought them, those chassis were the top of the game because they had unmatched firepower AND mobility AND durability. And each time PGI released the successor 'Mechs, they apparently failed to learn the same damn lesson from the one they nerfed.
The MC II came out with reduced agility, so maybe they actually remembered this time. There isn't much they can or even should do to it; it's fine as it is.
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