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Scouting Dropdeck Assistance Needed


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#1 Grayson Dillinger

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Posted 05 August 2017 - 04:44 PM

I play IS and strictly IS so no Clan mech ideas please...
I'm wanting to set up a scout deck for FP but am in a quandary. I am torn between purchasing a Griffin 2N and a Bushwacker P1. On the one hand, the Griffin has ECM and I can put in a BAP, but only have 4 SRM launchers and 6 tons of ammo. On the other hand, the Bushwacker can fit 5 SRM launchers with 7 tons of ammo and more overall armor. Bushwacker also doesn't have a "tall" profile.
What do you FP scouters like?

#2 ChapeL

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Posted 05 August 2017 - 04:49 PM

From the othe side of the mirror, I will say that Bushwacker hit harder but are easier to handle ( read: take down ) than a well piloted, well built griffin. Height means nothing since I'm not aiming at your head, ECM might help you get the drop on me... or not, depending how you use it.

#3 Sierra3

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Posted 05 August 2017 - 05:07 PM

For IS, I use either the Pirates Bane Locust (LCT-PB) or a Crab (usually the CRB-27SL, but sometimes the CRB-20 or CRB-FL)

If it is between a Bushwacker and Griffin, I would suggest the Griffin.

Edited by Sierra3, 05 August 2017 - 05:09 PM.


#4 SeventhSL

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Posted 05 August 2017 - 05:32 PM

In all honesty get both. As Clan, I hate fighting bushwakers in my laser nova because they spread damage so well. In my SRM Huntsmen I can deal with bushwakers but griffins are frustrating. You can't really go wrong with either Mech. I prefer the griffin but that is due to the combination of SRM and jump jets.


#5 BrunoSSace

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Posted 05 August 2017 - 05:38 PM

Id fit the Griffin with srm6 with art and ecm. The Bushwacker is a great tanky mech. Both are excellent. Grab the griffin first and see if you can make it work. Both are great mechs and can't go wrong, its then up to pilots ability. I own both and use ether depending how I feel at the time. Bruno.

Edited by BrunoSSace, 05 August 2017 - 05:40 PM.


#6 AnTi90d

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Posted 05 August 2017 - 05:53 PM

I stopped using my 2n when Whackbushers came out for Cbills. I run the missile one with 4ASRM6 in the torsos. Yeah, it can fit 6SRM4, but I prefer having the arms empty for shielding and all-torso weapons converge better. The armor quirks also currently multiply with the skill tree, which makes it pretty tanky.

The only downside to it, IMO, is that its weapons are fairly low mounted, so if you're fighting on uneven terrain like Forest Colony or the rocky rubble of Polar, there are some instances wherein you don't have weapon LOS on a target but the 2n would be able to fire over the crap in the way.

#7 Tier5 Kerensky

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Posted 05 August 2017 - 08:18 PM

I have used Griffin 2N but I believe Bushwacker has replaced it as better.

ECM has fairly little value in scouting.

Has anyone tried RAC5?

#8 Athom83

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Posted 05 August 2017 - 08:33 PM

Bushwacker 2P with 4 SRM4s and a UAC/10.
Wolverine with 4 MPL, 1 ERLS, and a SRM6a.
Commando 1B with 3 ERMLs and a MRM10.

My three preferred scouts in order.

View PostTeer Kerensky, on 05 August 2017 - 08:18 PM, said:

Has anyone tried RAC5?

A single RAC/5 on anything larger than 50 tons is largely useless. Fit it in a Cicada, Blackjack, or Urbie and its okay.

#9 DaMuchi

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Posted 05 August 2017 - 08:55 PM

In the last battle of tukkayid, there was a scouting event and there was this lance of 4 bushwhackers, all with ac 20. It was the scariest pre civil war scouting lance I had ever encountered and I left quite an impression. So bushwhacker ac20 for scouting If you ask me.

Edited by DaMuchi, 05 August 2017 - 08:56 PM.


#10 Rovertoo

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Posted 05 August 2017 - 11:20 PM

My go-to is the Bushwhacker all the way, it's so beautifully ugly and so fun to drive. RAC 5 is also a ton of fun, works great 1v1 or as a support weapon from the rear. UAC10 might be better but I haven't tried that yet, I'm having too much fun with RACs, MRMs, and a Snub right now but I'm sure I'll play with it more later.

My other favorite is a snub-PPC mounted Locust. Does well enough in a fight (its just a 165 KPH AC10 really) but it does really well at stealing those last second extraction wins.

#11 L1f3H4ck

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Posted 06 August 2017 - 12:31 AM

View PostTeer Kerensky, on 05 August 2017 - 08:18 PM, said:

I have used Griffin 2N but I believe Bushwacker has replaced it as better.

ECM has fairly little value in scouting.

Has anyone tried RAC5?


That's true, ECM isn't all that valuable. People put up UAVs anyway, and streakers got active probes.

Not sure about RACs, they're usually better vs. big, slow targets.

Have you tried the Assassin? ASN-21 4x4 has a nice balance of oomph and speed.

#12 Alexander of Macedon

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Posted 06 August 2017 - 05:54 AM

Shadow Hawk 2D2.

Updated version of what I used to run, accounting for Civil War tech (which was approximately this), originally intended to help counter the days where Streakcrows dominated. That's for killin'.

For getting intel and escaping like a cheeky ******* I use this: PIRATES' BANE.

#13 Athom83

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Posted 06 August 2017 - 10:20 AM

View PostDaMuchi, on 05 August 2017 - 08:55 PM, said:

In the last battle of tukkayid, there was a scouting event and there was this lance of 4 bushwhackers, all with ac 20. It was the scariest pre civil war scouting lance I had ever encountered and I left quite an impression. So bushwhacker ac20 for scouting If you ask me.

All any clan group would need to do would be turn around and go the other way, out range them. Very easy to do in clan mechs against IS in normal builds, even easier against IS in AC/20 builds.

#14 Metus regem

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Posted 06 August 2017 - 11:29 AM

View PostGrayson Dillinger, on 05 August 2017 - 04:44 PM, said:

I play IS and strictly IS so no Clan mech ideas please...
I'm wanting to set up a scout deck for FP but am in a quandary. I am torn between purchasing a Griffin 2N and a Bushwacker P1. On the one hand, the Griffin has ECM and I can put in a BAP, but only have 4 SRM launchers and 6 tons of ammo. On the other hand, the Bushwacker can fit 5 SRM launchers with 7 tons of ammo and more overall armor. Bushwacker also doesn't have a "tall" profile.
What do you FP scouters like?



I've never actually run Griffins, but I can talk about the Bushwackers...

The Bushy isn't a mech I would recommend to a novice, as she requires a light touch, situational awareness and a very fluid combat style.

How this relates to scouting is, you need to be able to adapt to what is going on, very quickly, and have a tool for most of the possible options you might encounter.

BSW-P1

That is one build I have run in Scouting, the grouping on IS SMR/4's is tight enough that you don't really need artiemis on them, and TAG will help you remove someone's ECM should they have it. This build also gives you a ton of SRM ammo, more than enough for the actual fight. By using a LFE 295, you should be quick enough to engage, yet tough enough to take a hit, this way you can also sacrifice your right side if needed and stay in the fight.

BSW-X2

This is my preferred Bushy, it is the one I use in all modes of play, but as you can see from the layout it is really a mech that can do everything but long range fire support, this also means that it requires me to be able to switch roles on the fly.


Other options, that has turned out to be very solid with new tech:

CN9-A
YEN-LO-WANG
CN9-AH

#15 Vonbach

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Posted 06 August 2017 - 11:31 AM

Bushwacker. Put an AC/20 on it and a pair of flamers and blast away.

#16 Jay Leon Hart

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Posted 06 August 2017 - 11:35 AM

As a filthy Clanner, I find Griffins to be the most difficult thing to kill in Scouting. Well, aside from those 3 matches in a row vs a trio of ERLL Cicadas... that was not fun Posted Image

#17 TWIAFU

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Posted 09 August 2017 - 05:10 AM

View PostGrayson Dillinger, on 05 August 2017 - 04:44 PM, said:


What do you FP scouters like?



Assassin or Urbie.

One to win and other to win and make enemy feel bad about loosing.

#18 Appogee

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Posted 09 August 2017 - 05:18 AM

View PostGrayson Dillinger, on 05 August 2017 - 04:44 PM, said:

I play IS and strictly IS so no Clan mech ideas please...
I'm wanting to set up a scout deck for FP but am in a quandary. I am torn between purchasing a Griffin 2N and a Bushwacker P1. On the one hand, the Griffin has ECM and I can put in a BAP, but only have 4 SRM launchers and 6 tons of ammo. On the other hand, the Bushwacker can fit 5 SRM launchers with 7 tons of ammo and more overall armor. Bushwacker also doesn't have a "tall" profile.
What do you FP scouters like?

I'll tell you a secret... Griffin 1N.

You don't need ECM. You do need the extra weapon/ammo/JJ space. 1N can also fit 2 SPLs for additional damage beyond its SRMs.

The ability to jump vs BSW also makes you a harder target to hit.

#19 Lily from animove

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Posted 09 August 2017 - 05:18 AM

View PostAthom83, on 06 August 2017 - 10:20 AM, said:

All any clan group would need to do would be turn around and go the other way, out range them. Very easy to do in clan mechs against IS in normal builds, even easier against IS in AC/20 builds.


We used ferrets, So in any gathering scenario we would simply try to outrun and intel gatehr them.
In defense you cna still perform amazing in the ferrets. Bets scouting emch in my opinion on clanside, extremely fasr good hitboxes for durability and 5SPL pack a sufficient punch.

#20 Davegt27

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Posted 09 August 2017 - 05:50 AM

I haven't gone near scouting since the skill tree dropped and we lost our speed tweak

is there any good news?

I had previously modified all my IS Mechs to go faster

be nice to hear something good about the skill tree (besides all the cry babies that keep telling me how great it is)





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