The Road To Maximum Stealth
#1
Posted 06 August 2017 - 08:12 AM
This is a crucial component to staying hidden. Get rid of any flashy colors whether it be a feature of the 'mech or your own design.
The obvious stuff. You of course need an ECM capable 'mech.
When you aren't using stealth armor, you need to still keep that minimal signature. Radar deprivation can be ignored, as it's usefulness depends on whether or not you get spotted.
ALWAYS take the shady route to your victim if you can. Combined with the above steps and enabled stealth armor, you might as well be invisible.
Dark/Shady maps of interest:
Terra Therma
HPG Manifold
Mining Collective
Caustic Valley
Maps with varying times of day can also be helpful, as night time can best hide you ANYWHERE.
Now go sp00k some people!
#2
Posted 06 August 2017 - 08:29 AM
#3
Posted 06 August 2017 - 08:46 AM
For another...
[Redacted]
Edited by draiocht, 06 August 2017 - 09:51 AM.
inappropriate content, reply removed
#4
Posted 06 August 2017 - 09:53 AM
#5
Posted 06 August 2017 - 10:00 AM
#6
Posted 06 August 2017 - 11:27 AM
#7
Posted 06 August 2017 - 11:47 AM
#8
Posted 06 August 2017 - 12:01 PM
Methanoid, on 06 August 2017 - 11:47 AM, said:
#9
Posted 06 August 2017 - 12:51 PM
upon getting hit the enemy should go wtf, be looking around frantically trying to determine the source of the impact. failing to do so, they will eitheer resume what they were doing or panic and flee towards the bulk of the team. in ether case another shot to the spine is in order.
Edited by LordNothing, 06 August 2017 - 12:55 PM.
#10
Posted 06 August 2017 - 01:16 PM
#11
Posted 06 August 2017 - 01:17 PM
I like where you're going with this project - rocket launcher may be a nice touch?
[smurfy]http://mwo.smurfy-ne...76df7d68769171e[/smurfy]
I prefer urban camp; mix of dark tones - especially in HPG or whatever that dark purpley rock map (it's margarita day, leave me alone!).
I'm going to dust off my stepchild Spider 5D, because I can get the HPPC and Stealth going (probably only get one or two shots off before you need to turn tail).
Edited by stealthraccoon, 06 August 2017 - 01:57 PM.
#12
Posted 06 August 2017 - 01:34 PM
#13
Posted 06 August 2017 - 01:40 PM
#14
Posted 06 August 2017 - 01:50 PM
#15
Posted 06 August 2017 - 03:52 PM
#16
Posted 06 August 2017 - 04:27 PM
#17
Posted 06 August 2017 - 05:41 PM
#18
Posted 06 August 2017 - 05:55 PM
As someone who has been out to sea since well before stealth armor was released, I'd love to know what builds are currently running well with it and how people are working with the heat and weight limits. I wanted to finally do a stealth-scout with NARC and energy weapons but size limitations means that damage output suffers greatly. The RVN-3L seems to have some good things going for it, and I've yet to figure out a competent build for stealth armor LCT beside minimal lasers.
Any thoughts?
#19
Posted 06 August 2017 - 06:08 PM
THE GOD KING URBIE LORD OF MECHS, on 06 August 2017 - 05:55 PM, said:
As someone who has been out to sea since well before stealth armor was released, I'd love to know what builds are currently running well with it and how people are working with the heat and weight limits. I wanted to finally do a stealth-scout with NARC and energy weapons but size limitations means that damage output suffers greatly. The RVN-3L seems to have some good things going for it, and I've yet to figure out a competent build for stealth armor LCT beside minimal lasers.
Any thoughts?
Take heat efficiency in mind. If you're going purely offensive, do SRM's. If you intend to do information warfare, a few med pulse on the Raven will do. The cost of information warfare is the damage output.
Unless the map is cold, I suggest not making opening shots on an opponent while SA is engaged. Your heat cap will reach max before your fight ends, leaving you vulnerable.
As far as builds go, I've only played around with the Commando so far. Not a lot of people are playing with stealth armor so this is interesting territory. Being effectively sneaky in this game hasn't been possible for years until maybe now.
#20
Posted 06 August 2017 - 06:13 PM
stealthraccoon, on 06 August 2017 - 01:17 PM, said:
I like where you're going with this project - rocket launcher may be a nice touch?
[smurfy]http://mwo.smurfy-ne...76df7d68769171e[/smurfy]
I prefer urban camp; mix of dark tones - especially in HPG or whatever that dark purpley rock map (it's margarita day, leave me alone!).
I'm going to dust off my stepchild Spider 5D, because I can get the HPPC and Stealth going (probably only get one or two shots off before you need to turn tail).
I would suggest twin light PPC's arm mounted for the Spider 5D. Less heat, better firing rate. HPPC, although doing 5 more damage, incurs too much heat, too much tonnage, and a longer cycle. They're not great when using only one of them.
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