Asym, on 08 August 2017 - 12:20 PM, said:
P2W isn't a sales strategy. P2W is a gamplay strategy: competitive players must go this route.....
PGI is nerfing to increase sales: period. It's more a "bait-and-switch" event where the post Nerf'd mech you bought is x% less effective, no matter what you do in the slkill tree, almost forcing you to buy something else.... And, if you don't, well, too bad.
I think the OP is correct; MWO isn't a P2W platform; even though, the micro-sales of Hero's is as much a financial enticement (the 30% CB Upgrade) which is really necessary due to the skill tree mastering process.
JMOpinion
Bait and switch was a term I almost used, it is really more of a "pay for temporary advantage" thing in MWO, but you can't realistically say that this sort of thing has no impact on the game or hasn't happened. For a long time the Dragonslayer was the best mech in the game and I would wager it has been one of the most profitable hero mechs. There are other examples of objectively better mechs or omnipods being locked behind a paywall, and that is not good no matter what you want to call it. You can be successful with free mechs, but certain chassis have the best variant locked behind a paywall. It even extends to mech packs, if you want the best omnipods/variants in a mech pack you usually have to order the basic, reinforcements, and hero. That is definitely by design.
Cathy, on 08 August 2017 - 12:28 PM, said:
Uziel kind of throws that argument out the window.
Yes you are bitter about the spirit bear as it still wrecks face, thought it has been over hauled by the Madrauder 2 and the Madcat 2
It is objectively much worse than it was, along with all the other KDKs. I get the 3 was OP but the SB feels like a completely different and much worse mech now.
Re: Uziel: Just because not every mech is OP/powercreepy when it comes out doesn't mean that some are not being intentionally released that way and nerfed later after it is available for cbills doesn't mean that is not what PGI is doing with some mechs to increase revenue. There is no way to prove or disprove that is the thought process, but there is a lot of circumstantial evidence that doesn't look good. PGI is incompetent in a lot of ways, but they know what makes a mech powerful and they know powerful mechs will sell.
I have always felt PGI monetized MWO all wrong, but I get why they did it the way they did. I think the game would probably be much more popular and less niche if they had put the emphasis on selling vanity items and made all mechs available to F2P players, though. Remember when we were going to have things like custom heads and other components along with decals and such? Wouldn't the game be better and people less pissed off if those were what PGI sold? There could never be a sense of impropriety concerning a nerf to a TBR nosecone, or accusations of powercreep for a new set of feet for a AS7.
Edited by Lostdragon, 08 August 2017 - 01:50 PM.