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Again, you'd be foolish to say ATM's are bad just because of their minimum range. They have a grotesque ability to **** allover things at 150-240 ish but outside of that they lose that edge somewhat and at extreme ranges both close and far you're just throwing weaker LRM's at range, and up close, phantom missiles with no damage to the enemy destroying your cooling economy. At least the clan PPC's can cover that point blank zone if you want to run them besides the ATM's.
Range mods boost the reach ATMs deal 3 damage/point at which they drop to 2/1. 11% range brings the sweet spot to 300m, and they don't start dropping past 2 (where they match LRM damage per ton of ammo) until 555m. Unlike LRMs, it's actually worth dumping firepower nodes into range because it directly boosts damage and gives you a more comfy space betwee 3 and zero damage. HML's make a pretty solid backup gun, too- they're perfect at the ranges ATMs have trouble, and they don't mind the extra range investment either.
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See, I'm questioning how much of that was from the LRMs, how much of the effective damage (that is, that contributed to killing things rather than being random spread) was from LRMs, and how much more you could have done if you'd mounted an ATM/energy mix instead. I've pulled 1k damage trivially with ATM24 and backup micropulses, and that on lighter stuff than an Orion IIC that can't take as much damage or carry as much ammo.
I'd have gotten less in thanks to the AMS fire, honestly. The LRMs actually kept things clear for the first kill and part of the second soaking it, got me a few solid hits before I closed to 3/2 ATM range, and after that it was just plain brutal combination fire with missile alphas. Without the LRMs, the ATMs would have been losing half their salvo early on and frankly, I think I'd have done more like 1K at best assuming I survived. If that. Being an
Orion IIC, it's energy hardpoints are miserably low, and I'd have taken much more damage trading vs. missilepoking. A good chunk of that damage may not be directly from LRM hits, but I'd never have pushed the tighter ATM salvos through in the first place.