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Will The Thanatos Be A Game Changer?


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#41 FLG 01

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Posted 09 August 2017 - 10:11 AM

View PostCK16, on 09 August 2017 - 09:11 AM, said:

MWO Community -" We only want mechs that offer something new to the game, to many redundant chassis and varriants already"

PGI- "Ok here is the Thanatos, 75t battlemech with large engine size, ECM, Jump Jets, and a variety of loadouts between the varriants"


More like:

(vocal part of the) MWO Community: "MW:4 über alles!111! Gib MW:4 Mechs, now!"

PGI: "Ok, here is another not-so-great MW:4 Mech."

(vocal part of the) MWO Community: "Sooooo iconic!11! Game changer!"

(more realistic part of the) MWO Community: "uh, wait a second..."

#42 CK16

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Posted 09 August 2017 - 10:19 AM

Biggest thing the Nova Cat does is....plays Night Gyr for 5 tons less (which isn't a bad thing....helps FW options and some what group queue in QP where tonnage matters.

#43 Metus regem

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Posted 09 August 2017 - 10:19 AM

View PostFLG 01, on 09 August 2017 - 10:11 AM, said:


More like:

(vocal part of the) MWO Community: "MW:4 über alles!111! Gib MW:4 Mechs, now!"

PGI: "Ok, here is another not-so-great MW:4 Mech."

(vocal part of the) MWO Community: "Sooooo iconic!11! Game changer!"

(more realistic part of the) MWO Community: "uh, wait a second..."



You missed a couple of lines there FLG...

*Mech drops*

(Vocal part of the) MWO Community: "WHHHAAAA!?!? <Random MW:4> Not as gud as I remember in MW4, Not happy!"

(More realistic part of the) MWO Community: "We warned you....."

#44 MischiefSC

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Posted 09 August 2017 - 10:42 AM

More of a game-stays-the-same-er.

It's meh.

#45 Ruar

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Posted 09 August 2017 - 10:46 AM

It's one of the few IS ECM mechs and being a heavy makes it nice. Kind of like the IS version of the Hellbringer. Having JJs and good engine rating means it should be fast and mobile similar to a Quickdraw. A lot is going to depend on the agility settings as well, if they are bad then speed and JJ won't help a whole lot.

The weapon mix is ok, but too reliant on arm mounted weapons. Combined with what will probably be very large ST hit boxes we'll end up with a mech that is best suited for sniping and fading while not being able to brawl. This will make the Thanatos an overlarge medium instead of being a solid heavy.

I've been using the Quickdraw a lot lately so something similar with ECM would be nice, but the weapon mix and hardpoint location doesn't seem as nice as the QD. Maybe once the in game model is seen it might be different, but overall it seems the Thanatos will just be a niche mech that doesn't really pull it's weight in most situations.

#46 Gas Guzzler

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Posted 09 August 2017 - 11:08 AM

View PostQuicksilver Kalasa, on 09 August 2017 - 10:01 AM, said:

It won't, the max you can have hardpoint wise is 1B/5E and that's without JJs. Dual Gauss and lasers like the Night Gyr can pull off will simply be better (because sustained will be better thanks to the extra Gauss). LPL/MPL vomit doesn't really matter, too short of range on the MPLs.


You were the one arguing for MPLs on the SNV. There is either a use for them or they don't matter.

And... my single Gauss vomit gyr has always performed better than my dual gauss vomit Gyr did so I'm not comvinced. I think i counted out something like 22 DHS which would be great for 2HLL, 3ERML and a Gauss.

#47 Gas Guzzler

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Posted 09 August 2017 - 11:12 AM

View PostFLG 01, on 09 August 2017 - 10:11 AM, said:


More like:

(vocal part of the) MWO Community: &quot;MW:4 über alles!111! Gib MW:4 Mechs, now!&quot;

PGI: &quot;Ok, here is another not-so-great MW:4 Mech.&quot;

(vocal part of the) MWO Community: &quot;Sooooo iconic!11! Game changer!&quot;

(more realistic part of the) MWO Community: &quot;uh, wait a second...&quot;


I did want the Thanny over the Crusader, and that still stands, but I have see NOTHING that makes this mech seem like a game changer. PGI is going to have to be generous in the way of agility/durability/weapon quirks for this to be good.

#48 Angel of Annihilation

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Posted 09 August 2017 - 11:14 AM

You know mostly likely I agree that the ST's are going to be an issue however, that might be one of its best features. I mean that CT is very narrow looking and slightly recessed back. This may make it so that it is very easy to wiggle back and forth a bit and spread damage away from the CT kind of like how a Marauder spreads its damage. Also since the CT is narrow and recessed, it isn't going to take much to put those big old ST's in the way of incoming fire and completely protect the CT and even if you lose a ST, it will still act as a soak shield. So unless you are planning on tossing in an XL it might have a surprising amount of durability overall.

#49 Quicksilver Aberration

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Posted 09 August 2017 - 11:16 AM

View PostGas Guzzler, on 09 August 2017 - 11:08 AM, said:

You were the one arguing for MPLs on the SNV.

I said that because cERML/cLPL boats are done better by the MAD-IIC. That said, I have been using HLL/cERMLs on it so whatevs.

View PostGas Guzzler, on 09 August 2017 - 11:08 AM, said:

And... my single Gauss vomit gyr has always performed better than my dual gauss vomit Gyr did so I'm not comvinced. I think i counted out something like 22 DHS which would be great for 2HLL, 3ERML and a Gauss.

You know what else is awesome, 2 Gauss, HLL, 3 ERML, 4 JJs, and 15 DHS. It will be strong, but not as strong as the Night Gyr.

Edited by Quicksilver Kalasa, 09 August 2017 - 11:16 AM.


#50 Gas Guzzler

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Posted 09 August 2017 - 11:20 AM

View PostQuicksilver Kalasa, on 09 August 2017 - 11:16 AM, said:

You know what else is awesome, 2 Gauss, HLL, 3 ERML, 4 JJs, and 15 DHS. It will be strong, but not as strong as the Night Gyr.


Yeah, I used to do an LpL and 3 ERMLs and 2 Gauss, but I preferred the single Gauss vomit version on the prime, and my stats supported that preference, so meh. Probably comes down to player preference more than anything.

#51 MadRover

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Posted 09 August 2017 - 11:21 AM

View PostPurplePuke, on 09 August 2017 - 08:36 AM, said:


Above average is &quot;good&quot;.

Isn't it?


No. It just performs above what's expected but falls short on being a good mech. Kind of like the grading system in school where C stands for average and B stands for above average while A is good.

Now if we were going by a different system (bad, average, and good) then yes but I wasn't. :D

#52 Quicksilver Aberration

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Posted 09 August 2017 - 11:23 AM

View PostGas Guzzler, on 09 August 2017 - 11:20 AM, said:

Yeah, I used to do an LpL and 3 ERMLs and 2 Gauss, but I preferred the single Gauss vomit version on the prime, and my stats supported that preference, so meh. Probably comes down to player preference more than anything.

It really isn't, no point in running the Night Gyr if you aren't doing 2 Gauss, 2 Gauss just being the superior option because of the fact it has no heat meaning a higher sustained in case of a push.

#53 Soultraxx

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Posted 09 August 2017 - 11:24 AM

Im just calling it the Honey Monster with those Side Torsos

#54 BrunoSSace

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Posted 09 August 2017 - 11:24 AM

It feels like its going to be just like a Cataphract but with jumpjets and ecm. I like the Cataphract but its going to need tank quirks to be viable. But since it has ECM, mechs with it dont normally get quirks so guess we will see. Looking forward to it.

#55 MadRover

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Posted 09 August 2017 - 11:26 AM

View PostViktor Drake, on 09 August 2017 - 11:14 AM, said:

You know mostly likely I agree that the ST's are going to be an issue however, that might be one of its best features. I mean that CT is very narrow looking and slightly recessed back. This may make it so that it is very easy to wiggle back and forth a bit and spread damage away from the CT kind of like how a Marauder spreads its damage. Also since the CT is narrow and recessed, it isn't going to take much to put those big old ST's in the way of incoming fire and completely protect the CT and even if you lose a ST, it will still act as a soak shield. So unless you are planning on tossing in an XL it might have a surprising amount of durability overall.


This is all true until you realize that your main punch is coming from your arm of choice. Let's put it this way; let's take the MCII, make it 15tons lighter, change both arms to mount either energy or missiles (not both), and make it uglier. There's your Thanatos.

Also, despite what I said earlier (and will still stand by it), it's going to be a great addition to MWO. Just like the Nightstar, great addition.

#56 Bud Crue

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Posted 09 August 2017 - 11:32 AM

View PostBrunoSSace, on 09 August 2017 - 11:24 AM, said:

It feels like its going to be just like a Cataphract but with jumpjets and ecm. I like the Cataphract but its going to need tank quirks to be viable. But since it has ECM, mechs with it dont normally get quirks so guess we will see. Looking forward to it.


If it performs like a hybrid 3D/0xp and has similar level of quirks then it will likely sell pretty well, and likely perform better than either of those mechs, if for no other reason than its apparently higher positioned hard points. That later feature, along with the fact that it has both ECM and JJ is likely going to be the justification for giving it worse quirks than the phracts. If they are significantly worse, then I just don't know how this will be a good mech given those apparently gigantic side torsos.

#57 Gas Guzzler

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Posted 09 August 2017 - 11:33 AM

View PostQuicksilver Kalasa, on 09 August 2017 - 11:23 AM, said:

It really isn't, no point in running the Night Gyr if you aren't doing 2 Gauss, 2 Gauss just being the superior option because of the fact it has no heat meaning a higher sustained in case of a push.


Then why do I kill more, die less, win more, and do more damage with the other option? Lol.

Having a non-exploding arm is also nice in the case of a push.

#58 DrxAbstract

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Posted 09 August 2017 - 11:33 AM

View PostJuodas Varnas, on 09 August 2017 - 06:12 AM, said:

Does it have 4 legs?
No?

I think i've said my piece.

But it does have 4-jointed legs; The number of joints on the gundams is increasing, a step in the right direction!

#59 Valdarion Silarius

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Posted 09 August 2017 - 11:39 AM

View PostMetus regem, on 09 August 2017 - 10:19 AM, said:



You missed a couple of lines there FLG...

*Mech drops*

(Vocal part of the) MWO Community: "WHHHAAAA!?!? <Random MW:4> Not as gud as I remember in MW4, Not happy!"

(More realistic part of the) MWO Community: "We warned you....."


Can't wait for all the salt flow when the Hollander drops in game. Nostalgia is one hell of a drug.

#60 Vellron2005

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Posted 09 August 2017 - 11:51 AM

I see absolutely nothing to support the theory that the Thanatos will be a game changer..

Unless they make it's hitboxes cockpit-sized or give it outrageous P2W quirks, it will not be a game changer..





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