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Patch Notes - 1.4.130 - 15-Aug-2017


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#161 Gas Guzzler

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Posted 15 August 2017 - 03:37 PM

View PostKhobai, on 15 August 2017 - 03:21 PM, said:


well now its about the CAC20

the ISAC20 is better

waa waa fix the CAC20


Yeah, make it a single slug. I've already supported that.

"waa waa" I have nothing to cry about, I'll continue to abuse OP **** as long as it pleases me.

View PostEd Steele, on 15 August 2017 - 03:35 PM, said:

It is relevant to my comment that the less-effective IS AC/10 is balanced out by more effective IS weapons like the IS A/C20. This is how "balance" is achieved, not by making everything the same.


That is not how balance is achieved because IS AC20 has a completely different role than the UAC10.

#162 Zergling

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Posted 15 August 2017 - 03:40 PM

View PostEd Steele, on 15 August 2017 - 03:35 PM, said:

It is relevant to my comment that the less-effective IS AC/10 is balanced out by more effective IS weapons like the IS A/C20. This is how "balance" is achieved, not by making everything the same.


Bad weapons don't balance out good weapons. That's just **** balance all round.

Edited by Zergling, 15 August 2017 - 03:40 PM.


#163 Gas Guzzler

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Posted 15 August 2017 - 03:40 PM

View PostKompleks Ognevoi Podderzhki 320, on 15 August 2017 - 03:22 PM, said:

Config you're talking about is very hot weight 90 tonn have cool down all weapons about 6 sec. And laser duration 1.5 sec. and cost 20$. I have him. But u can do this for C- bills with maulers (also 90 tonns) and u take 90 + 70 + 65 + 40 last one will be assassin. And I will be have maximum 30t Arctic Cheetah. See about that - http://mwo.smurfy-ne...bec703cb184be7d u have the same range. -20 % jaam chance - 10 % heat gen - 10% cool dawm for balistic... and this mech will deal more than new mad cat with 6 sec cool dawn , durations and 80% heat scale. Or made u more quirked deck... or maybe full meta - deck ?


Yeah, no, I can do a pinpoint alpha of 80 damage in a MCII (or a 94 damage alpha in a Dire lololol) at 450m with JJ, and still not die to side torso loss too. 2 UAC10s is less effective than dual gauss alone. 6 IS ERMLs are worse than 2 cERLL and 4 cERML, so its a lose-lose(-lose, really) on the Mauler side.

#164 Jay Leon Hart

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Posted 15 August 2017 - 03:41 PM

View PostEd Steele, on 15 August 2017 - 03:35 PM, said:

It is relevant to my comment that the less-effective IS AC/10 is balanced out by more effective IS weapons like the IS A/C20. This is how "balance" is achieved, not by making everything the same.

Except the Clan LBX20 is more effective than the IS AC20

#165 NocturnalBeast

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Posted 15 August 2017 - 04:00 PM

View PostGas Guzzler, on 15 August 2017 - 03:37 PM, said:

That is not how balance is achieved because IS AC20 has a completely different role than the UAC10.


You must have missed my previous comment that one side is better at some things and the other side at others. Clans and IS are not supposed to be equal in every role. IS is better at brawling and Clans at sniping, both sides have equally annoying LRMS (although annoying in different ways).

View PostJay Leon Hart, on 15 August 2017 - 03:41 PM, said:

Except the Clan LBX20 is more effective than the IS AC20


a 20 dmg "shotgun" is more effective than 20 pinpoint damage? Come on, you are a high-tier player, I am sure you know the value of pinpoint damage. Anyway, like my previous comment, better in some circumstances and not in others.

Edited by Ed Steele, 15 August 2017 - 04:01 PM.


#166 Jay Leon Hart

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Posted 15 August 2017 - 04:04 PM

View PostEd Steele, on 15 August 2017 - 04:00 PM, said:

a 20 dmg "shotgun" is more effective than 20 pinpoint damage? Come on, you are a high-tier player, I am sure you know the value of pinpoint damage. Anyway, like my previous comment, better in some circumstances and not in others.

At the range you're using the weapons, the spread isn't noticeably worse than SRMs. Sure, pinpoint is great, but near-enough-pinpoint is, well, near-enough.

Also, I wish I was actually high tier, despite the number below my name may suggest. I'm far too impatient to be good at this game Posted Image

#167 Gas Guzzler

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Posted 15 August 2017 - 04:04 PM

View PostEd Steele, on 15 August 2017 - 04:00 PM, said:

You must have missed my previous comment that one side is better at some things and the other side at others. Clans and IS are not supposed to be equal in every role. IS is better at brawling and Clans at sniping, both sides have equally annoying LRMS (although annoying in different ways).


And the UAC10 isn't a brawling or a sniping weapon. Its mid-range burst DPS for big mechs.... but big mechs can't take them along with enough useful firepower to make it worth it, so they either go for more sustained DPS (UAC5s) or go faster with the better mid range burst DPS option (laser vomit). Smaller mechs are better off with laser vomit for obvious reasons (lack of tonnage).

#168 Zergling

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Posted 15 August 2017 - 04:08 PM

Scorch and Mad Cat II with 2x LBX20 + 4x SRM6 is 'a thing'.

King Crab with 2x AC20 and 4x SRM6 is not 'a thing'.

#169 BTGbullseye

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Posted 15 August 2017 - 04:14 PM

View PostZergling, on 15 August 2017 - 04:08 PM, said:

Scorch and Mad Cat II with 2x LBX20 + 4x SRM6 is 'a thing'.

Yeah, and they suck. They're easy kills, I love seeing them on the battlefield because I can stay just outside range very easily.

#170 Zergling

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Posted 15 August 2017 - 04:59 PM

View PostBTGbullseye, on 15 August 2017 - 04:14 PM, said:

Yeah, and they suck. They're easy kills, I love seeing them on the battlefield because I can stay just outside range very easily.


You're Tier 4, you aren't exactly seeing much in the way of good players.

People that actually do know how to brawl can use those Scorch and Mad Cat II builds to great effect.

Edited by Zergling, 15 August 2017 - 05:02 PM.


#171 BTGbullseye

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Posted 15 August 2017 - 05:04 PM

View PostZergling, on 15 August 2017 - 04:59 PM, said:

You're Tier 4, you aren't exactly seeing much in the way of good players.

You seem to think that the Tier system actually matches up people of the same tier exclusively... Also, that means nothing when the tactic I mentioned works against any skill level, so long as the rest of my team aren't all sitting on their hands.

#172 Zergling

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Posted 15 August 2017 - 05:07 PM

View PostBTGbullseye, on 15 August 2017 - 05:04 PM, said:

You seem to think that the Tier system actually matches up people of the same tier exclusively... Also, that means nothing when the tactic I mentioned works against any skill level, so long as the rest of my team aren't all sitting on their hands.


The meta in low tier is completely different from high tier. When you hit Tier 1, you'll find that out the hard way for yourself.

#173 Pearnicious

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Posted 15 August 2017 - 05:12 PM

Disregard anything BTGbullseye has to say. His opinion is worthless. He is a miserable troll who understands nothing and deserves to be ignored.

Here's a sample of his idiocy in response to a claim that LRMs are useless:

View PostBTGbullseye, on 10 August 2017 - 10:29 AM, said:

I average 1800 with at least 5 KMDD + 1 kill, and 9 assists. They do a lot of damage if you build them right.


He claims to average 1800 damage per game, and yet somehow he's still in tier 4, and his average match score on the leaderboard is only 396. If he really scores that much damage on average he should be somewhere in the ballpark of 500-600 average match score.

Yeah, no way. Blatantly lying.

Here's another nugget:

View PostBTGbullseye, on 10 August 2017 - 12:28 AM, said:

The biggest problem isn't the LRM boats in the back, it's people at the front that don't lock targets to get that LRM support. You complain about dying without support, well lock the target and you'll get the support! Direct-fire weapons aren't the be-all end-all of the Mechwarrior universe, and people that treat them like they are are a cancer to this community.


This guy is basically the poster child of MWO ignorance, and worse, he's smug about it.

#174 BTGbullseye

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Posted 15 August 2017 - 05:14 PM

View PostZergling, on 15 August 2017 - 05:07 PM, said:

The meta in low tier is completely different from high tier. When you hit Tier 1, you'll find that out the hard way for yourself.

Perhaps I will, and perhaps I'll not have to change anything... We'll find out when I get there won't we. :)

#175 NocturnalBeast

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Posted 15 August 2017 - 05:17 PM

View PostZergling, on 15 August 2017 - 05:07 PM, said:


The meta in low tier is completely different from high tier. When you hit Tier 1, you'll find that out the hard way for yourself.


Your tier level just shows that you have stuck with the same account for a long time. You have to get three down arrows to lose what you gained from one green arrow. I have been stuck in tier 3 for a long time, because I spent a lot of time on my alternate accounts, now, after a month of playing this account exclusively, my tier bar has moved more than a quarter of the way to tier 2. Now, I play solo and in groups and I group with tier 1s and have to play against tier 1s. Yes, I have almost as many horrible games as I do great games, but my tier is still increasing steadily and I am not even close to the top of any leaderboards.

If you want a tough match play in a small group in group queue against a group of mostly epic/EMP/N-71.

Edited by Ed Steele, 15 August 2017 - 05:20 PM.


#176 Pearnicious

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Posted 15 August 2017 - 05:21 PM

View PostBTGbullseye, on 15 August 2017 - 05:14 PM, said:

Perhaps I will, and perhaps I'll not have to change anything... We'll find out when I get there won't we. Posted Image


Smug and delusional as usual. You'll never get out of tier 4 because you refuse to learn anything new. Enjoy mediocrity, it's the best you can hope to achieve.

#177 Zergling

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Posted 15 August 2017 - 05:24 PM

View PostEd Steele, on 15 August 2017 - 05:17 PM, said:

Your tier level just shows that you have stuck with the same account for a long time.


Not really, I have less than 4000 battles played on my account.

When the PSR Tier system was released, I was Tier 3... and it only took me about 1200ish battles to get to Tier 1 from there.



View PostBTGbullseye, on 15 August 2017 - 05:14 PM, said:

Perhaps I will, and perhaps I'll not have to change anything... We'll find out when I get there won't we. Posted Image


Oh your scores absolutely will drop.

I was able to farm over 400 average matchscore when I was Tier 2, but I can't do that anymore now I'm Tier 1.

Everybody knows the 'challenge' at low tiers is incredibly low; there is no shortage of players that have started new accounts and produced hilariously high stats in those low tiers.

Edited by Zergling, 15 August 2017 - 05:27 PM.


#178 NocturnalBeast

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Posted 15 August 2017 - 05:29 PM

View PostZergling, on 15 August 2017 - 05:24 PM, said:


Not really, I have less than 4000 battles played on my account.

When the PSR Tier system was released, I was Tier 3... and it only took me about 1200ish battles to get to Tier 1 from there.


Yes, some can get there faster than others, but anyone can get there if they play enough, so being tier 1 does not necessarily mean that a Mechwarrior is good. And yes, getting a high match score in a high-tier game is much more difficult than in a tier 4/5 game.

Edited by Ed Steele, 15 August 2017 - 05:30 PM.


#179 Y E O N N E

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Posted 15 August 2017 - 05:29 PM

View PostZergling, on 15 August 2017 - 05:24 PM, said:

Oh your scores absolutely will drop.

I was able to farm over 400 average matchscore when I was Tier 2, but I can't do that anymore now I'm Tier 1.

Everybody knows the 'challenge' at low tiers is incredibly low; there is no shortage of players that have started new accounts and produced hilariously high stats in those low tiers.


It's easy to farm it in T1, you just have to play some of the most boring 'Mechs imaginable, i.e. ERLL DRG-1C, ERLL MAD-IIC, etc. I typically play gimpy 'Mechs, but if I'm having a rough time? Grab one of those, farm it up for a few matches to get unsalty.

#180 NocturnalBeast

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Posted 15 August 2017 - 05:32 PM

View PostYeonne Greene, on 15 August 2017 - 05:29 PM, said:


It's easy to farm it in T1, you just have to play some of the most boring 'Mechs imaginable, i.e. ERLL DRG-1C, ERLL MAD-IIC, etc. I typically play gimpy 'Mechs, but if I'm having a rough time? Grab one of those, farm it up for a few matches to get unsalty.


True, if you take a "fun" build, you will get focused down in seconds.





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