Highest Dmg Mech Solo
#61
Posted 03 March 2018 - 10:38 PM
Best match: Polar Highlands Conquest. 1081 damage, 656 match score, 4 kills, 2 KMDD, 5 assists. Match lost.
Best win: Canyon Network Assault. 686 damage, 468 match score, 2 kills, 3 KMDD, 8 assists. Match won.
Loadout: 2x C-UAC/20 with 8 tons ammo, 6x C-ERSL, T-COMP1, C-LAP, C-LAMS, XL360, 3 extra heat sinks outside the engine, (both legs, and 1 RT) 1x Air Strike and 1x UAV. Completely maxed Mobility tree, right side and lasers in the Firepower tree excluding the velocity/cooldown/useless nodes, maximum remaining possible armor nodes in the Survival tree, and 1 node in the Aux tree.
Average scores once I got used to the mech: Damage ~400. Match score ~350. KMDD 1-3. Assists 3-8.
#62
Posted 03 March 2018 - 10:43 PM
#63
Posted 16 March 2018 - 05:00 PM
#64
Posted 16 March 2018 - 07:38 PM
#65
Posted 19 March 2018 - 10:49 PM
1037 in my Catapult-C4. I love this thing.
#66
Posted 10 May 2018 - 11:57 PM
#67
Posted 11 May 2018 - 08:31 AM
Others in the 1k club are Timberwolf, Warhammer, Rifleman, and 2 different Blackjacks.
#68
Posted 11 May 2018 - 10:39 AM
#69
Posted 15 May 2018 - 11:50 PM
New record: 1396 damage / 6 kills - Locust LCT-1E:
Previous record: 1294 damage / 6 kills - Locust LCT-1E:
Damage isnt everything record: 761 damage / 8 kills - Locust LCT-1E:
#70
Posted 16 May 2018 - 12:39 AM
But the most common mech that gets high damage is the Dire wolf, easily get a few 1000+ damage games a day with it. Lots of ballistics is an easy way.
#71
Posted 18 May 2018 - 06:51 PM
Edited by Battlecruiser, 18 May 2018 - 06:52 PM.
#72
Posted 27 May 2018 - 01:56 PM
My highest damage may have been in a HBK-4J at almost 1.3k. I've broken 1k in Locusts and Urbies numerous times, but breaking 1k in Urbies seems to be a bigger challenge than it was in the Locusts. And I wont count games in my LRM Archers. My only other 1k games I have had regularly where MADs, HBRs and WHMs.
I don't know if I'll ever break 1.5k in anything unless I play Heavies/Assaults more. It just takes FOOOOOREEEEEEVER to rack up that damage in a lighter mech with fewer weapons, overall.
#74
Posted 31 May 2018 - 05:20 PM
Team was 0-5 down after 3 mins so I pulled up my pants and do what you do when you know you can carry...
#75
Posted 02 June 2018 - 03:01 PM
Supernova-B 1250 damage
Crab-27 1130 damage
Orion-IIC 1191 damage
Zeus-9S2 1090 damage
As for regular damage ive been running the Panther 10P lately with just a LB10 and getting an average of 450 damage a game with 2 kills.
#77
Posted 25 September 2018 - 10:44 AM
#78
Posted 25 September 2018 - 01:57 PM
https://s3.amazonaws...18-20.04.23.jpg
https://s3.amazonaws...18-20.04.49.jpg
https://s3.amazonaws...18-20.04.35.jpg
MCII-B: 2120 on Skirmish
https://i.imgur.com/Oxl4jcH.jpg
https://i.imgur.com/ajylLHI.jpg
This is XL325, 2xUAC10, 2xLB10X, double arty strikes and lots of ammo.
#79
Posted 31 October 2018 - 04:45 AM
https://mwomercs.com...fastest-fafnir/
1224 on Frozen City Domination yesterday.
https://i.imgur.com/DTnQg1J.jpg
https://i.imgur.com/BZjxZf9.jpg
1508 on Canyon Network Conquest just now.
https://i.imgur.com/wD03plX.jpg
https://i.imgur.com/SFuJizI.jpg
#80
Posted 31 October 2018 - 12:22 PM
https://steamuserima...F9E01C00A0EE0D/
https://steamuserima...D02A10273EA9FC/
Average for me through the event was typically between 500-700dmg and 2 kill/kmdd, no arty just UAV.
Edited by Xeno Phalcon, 31 October 2018 - 12:23 PM.
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