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Nerf Machine Guns Now


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#1 ANOM O MECH

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Posted 23 August 2017 - 07:33 AM

Mist lynx and arctic cheetahs are not in any way supposed to be the scariest mechs on the field. This is just getting stupid with people running up and instantly removing all of your weapons. Crit chance waaaay too high and beyond what is reasonable.

#2 Smites

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Posted 23 August 2017 - 07:50 AM

I've heard this joke before and it was only funny the first time.

#3 Antares102

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Posted 23 August 2017 - 07:54 AM

View Posttker 669, on 23 August 2017 - 07:33 AM, said:

Mist lynx and arctic cheetahs are not in any way supposed to be the scariest mechs on the field.

Lights should be scary if played right just like a direwolf.
Its simply a different play style.

Edited by Antares102, 23 August 2017 - 08:01 AM.


#4 Jay Leon Hart

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Posted 23 August 2017 - 08:01 AM

How to survive MG Lights;

1. Aim for their arms or legs.
2. Fire.
3. Relax, they are dead or disarmed.

#5 Bud Crue

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Posted 23 August 2017 - 08:02 AM

I'm way more scared of Javlins than I am of the MG toting hoards of the moment. Those skinny bastages are tough and hit hard.

#6 - World Eater -

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Posted 23 August 2017 - 08:03 AM

Here's an obligatory "Git gud"

#7 El Bandito

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Posted 23 August 2017 - 08:11 AM

View Posttker 669, on 23 August 2017 - 07:33 AM, said:

NERF MACHINE GUNS NOW


Posted Image


Lights need all the help they can get. And fun.

#8 Weeny Machine

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Posted 23 August 2017 - 08:12 AM

I don't get the MG fuss. For heavy MGs you need to literally facehug the target which is risky (so why no good reward for it?) and light MGs aren't too damaging

Last but not least...you need facetime on a damaged section. I mean, so many restrictions and some people still cry.

View Posttker 669, on 23 August 2017 - 07:33 AM, said:

Mist lynx and arctic cheetahs are not in any way supposed to be the scariest mechs on the field. This is just getting stupid with people running up and instantly removing all of your weapons. Crit chance waaaay too high and beyond what is reasonable.


Let me guess, you are the typical tunnel-visioning laser-alpha boat driver who...
1. cannot keep its lasers on target
2. doesn't aim for the legs.
3. doesn't twist
4. doesn't waddle backwards and/or turns counter clockwise to get the light out of his back


Yeah, I see why you want to nerf it.


If 2 lights are killing you, relax. Imagine how fast 2 heavies or assaults would have blown you up

Edited by Bush Hopper, 23 August 2017 - 08:13 AM.


#9 AphexTwin11

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Posted 23 August 2017 - 08:17 AM

View Posttker 669, on 23 August 2017 - 07:33 AM, said:

Mist lynx and arctic cheetahs are not in any way supposed to be the scariest mechs on the field. This is just getting stupid with people running up and instantly removing all of your weapons. Crit chance waaaay too high and beyond what is reasonable.


The problem with silly posts like this, is that some people read it and accept it as fact, and then QQ calls for nerfs begin to pervade the forums for mechs that do not necessarily deserve them.

If you think Myst Lynx OP, you need to: have some self awareness, practice more, or uninstall the game.

Posted Image

#10 DivineTomatoes

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Posted 23 August 2017 - 08:22 AM

[Redacted] shoot legs more.

Problem solved.

Edited by RestosIII, 23 August 2017 - 04:55 PM.
Unconstructive


#11 - World Eater -

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Posted 23 August 2017 - 08:24 AM

View PostBush Hopper, on 23 August 2017 - 08:12 AM, said:

I don't get the MG fuss. For heavy MGs you need to literally facehug the target

Also, if you're boating 8, it's not sustainable because ammo tonnage is low.

#12 Rovertoo

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Posted 23 August 2017 - 08:34 AM

View PostAntares102, on 23 August 2017 - 07:54 AM, said:

Lights should be scary if played right just like a direwolf.
Its simply a different play style.


This right here. Ideally a 20 ton mech is just as valuable as a 100 ton mech, when played right. Such was one of the major design philosophies for the game when it first started. That said if machine guns are a bit too crazy just lower their damage against internals or crit chance by .1 or .2 and call it good.

While also buffing lights (and mediums too) in general just a tad because they are still pretty underused.

#13 DrSaphron

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Posted 23 August 2017 - 08:36 AM

Critting already stripped mechs is all the MG lights are really good at doing. If you get ganked by a MG light then the problem is NOT with the weapons or the mech that is using them, the problem is YOU! As a MG light pilot I absolutely LOVE finding assault mechs in the back field, hitting them in the back once with my lasers and then laughing my head off as all their weapons turn red as I take their toys away.

Stick with the team, don't be dumb, aim for legs and arms, GET GUD!

#14 Maker L106

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Posted 23 August 2017 - 08:47 AM

As one of those guys who struggles fighting this off when its done en mass (HML and ERL can only do so much) consider this for a moment.

My Viper-C runs 4 LMG's /w 4 HML's It's actually far less of a threat than most of my mediums and all of the heavies (period). That particular viper has to strip armor off and then go for guts to be effective (even CT) and has to be within around 300 to do so. Not to mention the Vipers kinda fat for a light (yes i know medium etc: cheetah can do similar).

That said if you want "MG Light be gone." Boat Streaks, Equip probe, grab some SPL's or MPL's and go to town. If your preferred mechs are fat get an LBx20 and a again streaks + probe. Laugh hysterically as the cheetahs see you then have half their mech peeled away.

Now I understand if they're mobbing you end game... yeah that's what they're supposed to do. Again though the fault of death usually (especially in a 1v1 scenario) lies with the player not the team. I have seen exceptions to this rule but for the most part get your stuff together and don't get isolated.

MG's are more or less where they need to be.

Still waiting on that Piranha...

#15 Trenchbird

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Posted 23 August 2017 - 08:52 AM

Please tell me this is a joke. It's not a joke, is it.

#16 Methanoid

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Posted 23 August 2017 - 08:53 AM

View PostThoseWhoFearTomorrow, on 23 August 2017 - 08:24 AM, said:

Also, if you're boating 8, it's not sustainable because ammo tonnage is low.


My MLX 8xLMG runs 3 1/2 tons of ammo and my cheetah 8xLMG runs 4 1/2 tons, i have run out before but thats when ive been stupid and impatient enough to try and eat through mechs that were undamaged, if i wait for more opportune moments i tend not to run out.... or i get caught with my pants down and get cored pretty damned fast.

#17 Smites

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Posted 23 August 2017 - 08:54 AM

View PostCatten Hart, on 23 August 2017 - 08:52 AM, said:

Please tell me this is a joke. It's not a joke, is it.


It was a joke the first time, and it was funny. This is just sad. Posted Image

#18 - World Eater -

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Posted 23 August 2017 - 09:12 AM

View PostMethanoid, on 23 August 2017 - 08:53 AM, said:


My MLX 8xLMG runs 3 1/2 tons of ammo and my cheetah 8xLMG runs 4 1/2 tons, i have run out before but thats when ive been stupid and impatient enough to try and eat through mechs that were undamaged, if i wait for more opportune moments i tend not to run out.... or i get caught with my pants down and get cored pretty damned fast.

I should have specified that heavy machine guns are not sustainable. LMGs, however, can boat 8 and last.

#19 Methanoid

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Posted 23 August 2017 - 09:14 AM

View PostThoseWhoFearTomorrow, on 23 August 2017 - 09:12 AM, said:

I should have specified that heavy machine guns are not sustainable. LMGs, however, can boat 8 and last.

fair play, i took 1 look at HMG range and thought "nope"... so not really tried.

#20 KursedVixen

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Posted 23 August 2017 - 09:17 AM

FIREMOTH!





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