With the talk of a new map coming out with destructive physics would anyone like to see an Underground Map in the game?
An underground map for myself would be something that has a single capture point in the center of the map within a solar/great room with a massive ceiling which spans off to multiple entrances. Or possibly several capture points throughout the map.
![Posted Image](https://i0.wp.com/i.dailymail.co.uk/i/pix/2013/08/12/article-2390137-1B418797000005DC-556_964x641.jpg)
The map could also have a rail system going through the center of it.
![Posted Image](http://www.placehacking.co.uk/wp-content/uploads/2011/04/20110421-5621684682_5d1c4288d5_b.jpg)
Each entrance that connects to the solar/great room in the center could be at different heights.
![Posted Image](https://cdn.shopify.com/s/files/1/0325/4297/products/LN_045_large.jpg)
There could be paths within the underground map to allow for escape routes similar to maze-like rat tunnels for different sized mechs restricting mechs by width or height.
![Posted Image](http://www.netours.com/images/stories/shephelah/maresha/guvrin-amphi-under-fitch.jpg)
Leading up to the solar/great room, paths could be separated by columns.
![Posted Image](https://i.kinja-img.com/gawker-media/image/upload/s--6mc89Pes--/c_scale,f_auto,fl_progressive,q_80,w_800/fdirr6itrglp2pqomwis.jpg)
If we have walls, pillars, and structures that can now be destructive then it might be possible to have cave-ins or earthquakes.
![Posted Image](http://www.benhammott.com/cristal cave/cristal-cave-cave-in.jpg)
Also here is a bit of lore for everyone - Name could be "The Kerensky Mines". Thoughts on a possible name?
Thanks for your time everyone.
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Edited by m, 24 August 2017 - 09:56 AM.