ice trey, on 25 August 2017 - 12:32 AM, said:
I'd like to see a map with a lot of low-hanging terrain. Up until now, literally every map has been designed to promote high-mounted hardpoints, but with supportbeams/pipes/stalactites/low-ceilings in the way, we'd see mechs with the lower mounts finally shine.
Stalactites could be something that I wouldn't mind seeing. If they were small, wide, and near the ceiling, let's say in the location where the wide columns could be, they could be used as an artillery substitute. Since the ceiling would be so high, the speed and force, along with their shape could provide a decent headshot. Could even block paths.
MagicIndex, on 25 August 2017 - 03:30 AM, said:
This is pretty cool. If the map had a continuity factor to it, like if the rail system connected to this facility.
By the way, I mentioned the rail system because of the concept of cave-ins..it keeps the map moving because its a supportive man-made structure.
Edited by m, 25 August 2017 - 04:00 AM.