Jump to content

Quirks And New Tech


5 replies to this topic

#1 Timslim

    Rookie

  • The Benefactor
  • 9 posts
  • LocationUK

Posted 25 August 2017 - 03:18 PM

Quick question... does say a plus ten percent IS AC 20 quirk also count for the new version of the weapon??

#2 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 25 August 2017 - 03:24 PM

I do not believe it counts for the jump between AC's and UAC's. Just checked for my Centurion that has a ballistics cooldown+AC/10 cooldown quirk, and the AC/10 has a faster recycle than the UAC/10, despite them having the same base recycle.

#3 Timslim

    Rookie

  • The Benefactor
  • 9 posts
  • LocationUK

Posted 25 August 2017 - 03:27 PM

Damn sort of nerfs the new tech for is players...ho hum ... cheers anyway!!

#4 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 25 August 2017 - 03:29 PM

View PostTimslim, on 25 August 2017 - 03:27 PM, said:

Damn sort of nerfs the new tech for is players...ho hum ... cheers anyway!!


On the other hand, buffs like "PPC velocity" boost the velocity of the entire PPC family.

#5 Verkhne

    Member

  • PipPipPipPipPipPip
  • Mercenary Rank 2
  • 299 posts

Posted 25 August 2017 - 03:30 PM

ISML quirks apply to the new tech (ISERML). Clan med laser quirks do not apply to the HML

#6 MechaBattler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,122 posts

Posted 25 August 2017 - 04:14 PM

Be nice if they could change the quirks to effect the entire line. As well as UAC quirks effecting RACs.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users