Hellspawn Pre-Order Is Here!
#41
Posted 01 September 2017 - 11:32 AM
#43
Posted 01 September 2017 - 11:34 AM
#44
Posted 01 September 2017 - 11:37 AM
I remember when you avoided making P2W Heroes on principle. It was something I admired about you.
Those were the days, huh.
Edited by Appogee, 01 September 2017 - 11:39 AM.
#45
Posted 01 September 2017 - 11:52 AM
Also, how the hell is that missile hardpoint on the arm going to work? It's shoulder-mounted, and has no visible means of turning. Is it going to track with the arms somehow? Will that be animated, or is it just gonna be done via magic?
#46
Posted 01 September 2017 - 11:59 AM
#47
Posted 01 September 2017 - 12:00 PM
Koniving, on 01 September 2017 - 10:25 AM, said:
Yes. Please, give my Centurion back its missile bay doors! PLEASE! God, the dynamic hardpoints are so ugly! And they don't even properly fill the side torso! I'll give anything, just give me my missile doors back! *cries*
#48
Posted 01 September 2017 - 12:12 PM
AncientRaig, on 01 September 2017 - 12:00 PM, said:
Yes. Please, give my Centurion back its missile bay doors! PLEASE! God, the dynamic hardpoints are so ugly! And they don't even properly fill the side torso! I'll give anything, just give me my missile doors back! *cries*
Fix the CN9's proportions while you're at it!
#49
Posted 01 September 2017 - 12:18 PM
Appogee, on 01 September 2017 - 11:37 AM, said:
I remember when you avoided making P2W Heroes on principle.
Yeah, this is pretty bad...
9F, 7P & 8P - 7 weapon hardpoints
7D, 8E - 6 weapon hardpoints & ECM - fair trade
7D2 - 8 weapon hardpoints & ECM - WAIT, WHAT?!
Maybe it has a lower engine cap? Nope.
Maybe it lacks AMS? Nope.
Less JJs? Nope.
Come on PGI, at least try not to make the Hero 'mech blatantly more powerful than everything.
The Special camo is nice, but I can safely skip yet another IS 'mech pack.
Here's hoping the Clan offerings are more impressive...
#50
Posted 01 September 2017 - 12:21 PM
#51
Posted 01 September 2017 - 12:24 PM
Edited by AphexTwin11, 01 September 2017 - 12:25 PM.
#53
Posted 01 September 2017 - 12:31 PM
KodiakGW, on 01 September 2017 - 12:21 PM, said:
Everything is a ploy to create revenue. Are you so blind that you don't realize this?! PGI doesn't care about making a quality game. Only about stealing every last cent from your bank accounts.
#54
Posted 01 September 2017 - 12:40 PM
Dee Eight, on 01 September 2017 - 11:34 AM, said:
And four at the 45 ton size between the blackjacks, vindicators and pixies already. Clans are getting the 40 ton arctic wolf in a couple months.
Yeah that's the 8th medium. Clan only has 7 right now.
I keep hoping for another Clan 55 tonner at some point before another game inevitably supersedes this aging one. Combine the 55 and 60 tonners, and Clan still has just two mechs total, while IS has 8. It's like PGI is specifically withholding mechs that Clan could use to make better drop decks involving an assault mech,
#55
Posted 01 September 2017 - 12:41 PM
#56
Posted 01 September 2017 - 12:51 PM
#57
Posted 01 September 2017 - 12:59 PM
#58
Posted 01 September 2017 - 01:18 PM
#59
Posted 01 September 2017 - 01:21 PM
Edited by Hawk819, 01 September 2017 - 01:22 PM.
#60
Posted 01 September 2017 - 01:31 PM
MovinTarget, on 01 September 2017 - 10:16 AM, said:
Maybe they should just crowd fund their Map budget:
For every X dollars they forgo the profits they would make on a mech pack and redouble efforts on a new map...
I did enough funding for this game, yet the returns are LESS than MARGINAL .
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