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Hellspawn Pre-Order Is Here!


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#1 InnerSphereNews

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Posted 01 September 2017 - 09:32 AM

https://mwomercs.com/hellspawn

#2 Juodas Varnas

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Posted 01 September 2017 - 09:35 AM

This isn't a Scorpion. Not at all.
.
.
.
Looks kind of like a tractor.

Edited by Juodas Varnas, 01 September 2017 - 09:36 AM.


#3 - World Eater -

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Posted 01 September 2017 - 09:40 AM

Cool.

#4 Crazywolf77

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Posted 01 September 2017 - 09:41 AM

Well... I am tempted because of the decals, the cockpit items and the colors. But the mech itself..mmmmmmmmno. Sorry.

#5 The Lighthouse

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Posted 01 September 2017 - 09:46 AM

So, this thing again has ECM and Jumpjets. Based on how PGI overvalue ECM and Jumpjets, these mechs actually may not have any quirks at all.

Which means they are going to be utter trash.

#6 B0oN

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Posted 01 September 2017 - 09:50 AM

More maps, less mechs .

#7 Mikayshen

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Posted 01 September 2017 - 09:50 AM

I like that there's a new mechpack and all, but could we get some info about this double XP weekend please?

#8 BattleGnome

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Posted 01 September 2017 - 09:52 AM

How many IS mediums do we need in this game? More, apparently.

#9 Juodas Varnas

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Posted 01 September 2017 - 09:53 AM

View PostBattleGnome, on 01 September 2017 - 09:52 AM, said:

How many IS mediums do we need in this game? More, apparently.

We only need one.
The Scorpion.

#10 MechaBattler

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Posted 01 September 2017 - 09:54 AM

I already have the Vindicator and Blackjack. Please don't nerf either. I don't want nor need the Hellspawn.

I suspect this is going to need the Vindicator treatment to be worth it. Or just be somewhat smaller than usual, because those boxy hitboxes aren't going to get much mileage. The Vindicator doesn't have bad hitboxes, but it didn't do well before heavy quirk investment.

#11 5th Fedcom Rat

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Posted 01 September 2017 - 09:55 AM

Yikes... who asked for this... thing?

-its hideous looking,

-6 variants with minimal differences and not a single ballistic among them. The rule of three is dead, so why is PGI still making up extra non-canonical variants that don't even do anything particularly interesting?

-missile arms are always bad above Tier 4, and mean none of the variants can boat SRMs, which is normally what you do at this weight range

edit Though it looks like missiles placed in the arms end up on high fixed mounts. That's kind of neat, I guess. And maybe makes SRMs sort of viable on it after all (though the spread will be bad).

The coolest thing there is the Not the Eye of Sauron ™.

Edited by 5th Fedcom Rat, 01 September 2017 - 10:17 AM.


#12 FLG 01

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Posted 01 September 2017 - 09:58 AM

Boring; won't buy.

#13 The Lighthouse

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Posted 01 September 2017 - 09:59 AM

View Post5th Fedcom Rat, on 01 September 2017 - 09:55 AM, said:

Yikes... who asked for this... thing?

-its hideous looking,

-none of the variants can boat SRMs, which is normally what you do at this weight range

-6 variants with minimal differences and not a single ballistic among them

-missile arms are always bad above Tier 4

The coolest thing there is the Not the Eye of Sauron ™.


Actually Standard's package 9F has four missiles, and reinforcement 8P has five missiles.

But yeah, missile arms and stuffs... This mech may be succeed Vindicator as the worst medium mech.

#14 jss78

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Posted 01 September 2017 - 10:02 AM

View Post5th Fedcom Rat, on 01 September 2017 - 09:55 AM, said:

Yikes... who asked for this... thing?

-its hideous looking,


Well, with that name, it'd be weird if it were beautiful. Posted Image

But it looks like the offspring of a Phoenix Hawk and a piece of farmyard equipment.

Incidentally, as I look at it, I find myself wondering what it gives me on top of a nice Phoenix Hawk build.

I appreciate that PGI went for a lighter 'mech.

#15 Trennbull

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Posted 01 September 2017 - 10:04 AM

I will put it very simple: WE HAVE ENOUGH MECHS! WE NEED MORE MAPS - A LOT MORE MAPS (not only one or two!)

AND FIXED GAME MODES!

Edited by Trennbull, 01 September 2017 - 10:06 AM.


#16 Pariah Devalis

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Posted 01 September 2017 - 10:15 AM

View Postjss78, on 01 September 2017 - 10:02 AM, said:


Well, with that name, it'd be weird if it were beautiful. Posted Image

But it looks like the offspring of a Phoenix Hawk and a piece of farmyard equipment.

Incidentally, as I look at it, I find myself wondering what it gives me on top of a nice Phoenix Hawk build.

I appreciate that PGI went for a lighter 'mech.


Being cuboidal? A theoretically much smaller target, for one. Not having all the guns in the arms for another. While I expect quirks to be weak on the mech, it seems, at least theoretically, more viable than the Pixie.

#17 Davegt27

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Posted 01 September 2017 - 10:15 AM

looks cool to me

#18 MovinTarget

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Posted 01 September 2017 - 10:16 AM

View PostThe Shortbus, on 01 September 2017 - 09:50 AM, said:

More maps, less mechs .


Maybe they should just crowd fund their Map budget:

For every X dollars they forgo the profits they would make on a mech pack and redouble efforts on a new map...

#19 HammerMaster

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Posted 01 September 2017 - 10:17 AM

It never ceases to amaze me how the mech pack team churns out these things. Without fail. Oddball look/not getting quirks aside. This team PRODUCES. Why is it other aspects of the game are not being addressed in as a reliable, consistent and dependable manner? (Maps, matchmaker, hitboxes, FP, etc)

Edited by HammerMaster, 01 September 2017 - 10:18 AM.


#20 NocturnalBeast

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Posted 01 September 2017 - 10:18 AM

Damn, I just bought the slightly disappointing Uziel last week.





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