Jump to content

Solo Queue Match Maker Tightened Up.


254 replies to this topic

#101 Lykaon

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,815 posts

Posted 08 September 2017 - 06:27 AM

View PostDogstar, on 08 September 2017 - 03:34 AM, said:


So TLDR: Tier does not measure skill it measures wealth



I have to agree but with a slight adjustment.

After tier 4. In tier 4 and 5 players are actually still learning it's probably around a third to half way through tier 3 that a player actually has developed a solid understanding of tactics,mech builds and has sufficient map knowledge to leverage it into a possitive factor in attaining victory.

If you haven't gained a solid grasp by tier 3 you probably won't,ever.

Later tiers wealth does add to an individuals potential versatility. By tier 3 and higher a player will potentially have several mech chassis maxed out in skills and capable of leveraging any current meta. And with the larger resource pool be able to quickly respec and rearm mechs to meet any recent changes in the prevailing meta.

#102 Lorcryst NySell

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 533 posts
  • LocationBetween Chair and Keyboard

Posted 08 September 2017 - 06:36 AM

@Vxheous :

By the way mate, I didn't forget the few pointers you gave me, and since getting a new home and connection to the 'net I've been applying what you told me, and I'm happy to report that I'm indeed slowly getting better !

#103 Bigbacon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,108 posts

Posted 08 September 2017 - 06:37 AM

View PostXDevilsChariotX, on 08 September 2017 - 04:23 AM, said:

I'm Tier 1 about half way through it. Been playing around 7 months or so now. I do NOT belong in Tier 1 I can tell you that much. The problem definitely lies within the PSR. Until they actually fix that, this will always be a mess I believe and if they ever do fix the PSR, I want some kind of item to reset my PSR. On the other hand now, this new MM system has divided an already low populated game. I think it would have made more sense to make it Tier 1 to Tier 3 and Tier 5 to Tier 3. I hope they figure this out soon as I been getting my *** handed to me more than normal lol


this is how I feel. I'm tier 2 and edging towards 1 every day....and there is no reason for me to be there and I've been playing couple years at this point.

#104 Lykaon

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,815 posts

Posted 08 September 2017 - 06:42 AM

View PostLorcryst NySell, on 08 September 2017 - 04:45 AM, said:


I like the world you live in, can I get an invite ?

I actually went down from Tier 4 to Tier 5 after stopping playing for a while and forgotting the basics.



Read your follow up posts and I have a few items for you to look over.

First what is your hardware set up are you meeting the game's min specs?

Second can you (if neccissary) improve game performance with adjustments to settings.

Third have you played with adjusting your mouse sensitivity ? you may be to twitchy or to sluggish on your settings.

Fourth what is you average in game ping (number displayed after your name on the match screen) this is the delay time in miliseconds your client will experience with the server. having a ping over 300 (nearly a whole third of a second delay) can be taxing on your aim and you will need to make adjustments taking the ping into account and not just what the game seems to look like to your client.

Look at this stuff first since any actual in game stuff is first effected by these factors. If all those ducks are in a row then you look at mech builds and tactics to improve your performance.

#105 Luminis

    Member

  • PipPipPipPipPipPipPipPip
  • The Predator
  • The Predator
  • 1,434 posts
  • LocationGermany

Posted 08 September 2017 - 06:53 AM

View PostLorcryst NySell, on 08 September 2017 - 06:20 AM, said:

Non-meta 'Mechs with nostalgia factor from when I played the first edition of the TT game in 1988 ...

Don't play MWO like the TT. MWO isn't the TT, it doesn't work like the TT and it never will. Build and pilot 'Mechs that work well within the context of MWO and you'll see a substantial improvement to your performance immediately, I bet.

#106 Lorcryst NySell

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 533 posts
  • LocationBetween Chair and Keyboard

Posted 08 September 2017 - 07:13 AM

View PostLykaon, on 08 September 2017 - 06:42 AM, said:



Read your follow up posts and I have a few items for you to look over.

First what is your hardware set up are you meeting the game's min specs?

Second can you (if neccissary) improve game performance with adjustments to settings.

Third have you played with adjusting your mouse sensitivity ? you may be to twitchy or to sluggish on your settings.

Fourth what is you average in game ping (number displayed after your name on the match screen) this is the delay time in miliseconds your client will experience with the server. having a ping over 300 (nearly a whole third of a second delay) can be taxing on your aim and you will need to make adjustments taking the ping into account and not just what the game seems to look like to your client.

Look at this stuff first since any actual in game stuff is first effected by these factors. If all those ducks are in a row then you look at mech builds and tactics to improve your performance.


First : my computer is 5 years old and was a "middle of the pack" gaming setup back then ... finances don't allow for an upgrade at the moment.

Second : I tweaked the ingame settings to get the most out of a bad situation ...

Third : finally discovered mouse sensitivity, as well as how to configure my mouse for that ... much better now that my cursor isn't jumping to every corner of the screen.

Fourth : average ping is between 25 and 75 on EU server, 50 to 150 on NA server, and way above 500 on Oceanic ... I mostly play on the EU now.

I'm a slow learner, always have been, and I also suffer from purely physical limitations (bad eyesight, stress- and light-induced migraines, shaking hands) as well as some more intangible ones (in short, I'm mad and I have problems thinking straight most days).

I'm not complaining about being a bad potato, I know it's mostly my fault ... I just have a very hard time understanding how other people can be sooooo good ... and I fly into a murderous rage when those people take the "higher than thou" approach and berate "lesser" players for not being good enough. That's on me I guess.

I know the theory, watch and read a lot of advice on the web, and I'm slowly integrating it.

Thank you for your help mate, THAT is what I need : info, advice, and a kind soul.

I could really go without the toxic ones that insult you for not being on their level :P

#107 Dogstar

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,725 posts
  • Twitch: Link
  • LocationLondon

Posted 08 September 2017 - 07:30 AM

View PostLorcryst NySell, on 08 September 2017 - 06:20 AM, said:

Non-meta 'Mechs with nostalgia factor from when I played the first edition of the TT game in 1988 ...


Yeah that will slow your progress quite a lot - same problem I have in that I first played BT in the 80s and have a lot of nostalgia for those early mechs and a deep annoyance at the introduction of the clans that messed everything up. Thus I play exclusively IS mechs, collect too mnay, and never have enough cash to fit them all out 'just right'.

That said the only time I've dropped back a tier was during the transition from 4 to 3 where I was trying out the Urbanmech with an AC20 which, although fun, is a pretty bad build as it only works in certain situations.

I have two accounts, this one, for IS mechs was my first one and it took me over 1000 matches to get to tier 3. My clan account, started six months later, hit tier 4 before the cadet bonus expired.

There's some basic skills needed to play that take a while to learn but once you have those, unless you are physically limited, your tier should work upwards, either quicker or slower.

#108 Verilligo

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 789 posts
  • LocationPodunk, U.S.A.

Posted 08 September 2017 - 07:37 AM

View PostLorcryst NySell, on 08 September 2017 - 07:13 AM, said:


First : my computer is 5 years old and was a "middle of the pack" gaming setup back then ... finances don't allow for an upgrade at the moment.

Second : I tweaked the ingame settings to get the most out of a bad situation ...

Third : finally discovered mouse sensitivity, as well as how to configure my mouse for that ... much better now that my cursor isn't jumping to every corner of the screen.

Fourth : average ping is between 25 and 75 on EU server, 50 to 150 on NA server, and way above 500 on Oceanic ... I mostly play on the EU now.

I'm a slow learner, always have been, and I also suffer from purely physical limitations (bad eyesight, stress- and light-induced migraines, shaking hands) as well as some more intangible ones (in short, I'm mad and I have problems thinking straight most days).

I'm not complaining about being a bad potato, I know it's mostly my fault ... I just have a very hard time understanding how other people can be sooooo good ... and I fly into a murderous rage when those people take the "higher than thou" approach and berate "lesser" players for not being good enough. That's on me I guess.

I know the theory, watch and read a lot of advice on the web, and I'm slowly integrating it.

Thank you for your help mate, THAT is what I need : info, advice, and a kind soul.

I could really go without the toxic ones that insult you for not being on their level Posted Image

Honestly, you sound like the perfect case scenario for someone that should be using ATMs or LRMs. Mostly the former because LRMs are such poor weapons at the moment, but it solves some of the problems associated with shaky hands and eyesight issues. LBX ACs would also work well.

#109 Trissila

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 439 posts

Posted 08 September 2017 - 07:41 AM

View Postadamts01, on 08 September 2017 - 12:36 AM, said:

That new Planetside update Critical Mass can't come soon enough, even out faction pops and hopefully limit zerging. That game, this game and Arma need to have a baby. Might as well talk about Planetside, since tiers mean nothing and this change will do less than nothing. OK, back to Esamir, even though it's pretty slow until the Asians get on. Then it's jam packed with players and laggy. Yay Planetside!!


Sigh. Planetside 2 had so much potential... but then they went and made Battlefield 3.5: Auraxis Edition and called it Planetside 2, rather than actually making Planetside 2.

Such a damned shame.

#110 Thorqemada

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,396 posts

Posted 08 September 2017 - 07:53 AM

Has DayBREAK-Gaming any good game?

I dont know why the bought that whole crap of MMOs anyway from SOE - maybe they speculated the stockmarket...

#111 Lorcryst NySell

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 533 posts
  • LocationBetween Chair and Keyboard

Posted 08 September 2017 - 07:56 AM

View PostVerilligo, on 08 September 2017 - 07:37 AM, said:

Honestly, you sound like the perfect case scenario for someone that should be using ATMs or LRMs. Mostly the former because LRMs are such poor weapons at the moment, but it solves some of the problems associated with shaky hands and eyesight issues. LBX ACs would also work well.


Spot on.

LRM's are actually my "best" weapon systems ... and I get flamed, roasted, insulted, berated, revilled for using them.

#112 QuePan

    Member

  • PipPipPipPipPip
  • The Benefactor
  • The Benefactor
  • 109 posts
  • Locationcapital district NY

Posted 08 September 2017 - 08:02 AM

i dont see how this step changes anything for those that are in the tier 2 and 1 and even tier 3 , if they dont address what causes the major Weight imbalance in matches or the tier imbalance , i love seeing a bunch of well known comp players stacked on one side , knowing the sea clubbing is coming . this step is not a solution other than to get people to stop playing due to weight times , weights and psr needs to be adjusted per team in the MM it needs to pick the teams BETTER than it does and limiting the pool it draws from IS NOT the ANSWER right now it still just throws them together regardless of weight and stats of the player which can end up a severely overweight team with top tier players on one side . thats just wrong and should never happen

#113 Trissila

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 439 posts

Posted 08 September 2017 - 08:03 AM

View PostThorqemada, on 08 September 2017 - 07:53 AM, said:

Has DayBREAK-Gaming any good game?

I dont know why the bought that whole crap of MMOs anyway from SOE - maybe they speculated the stockmarket...


Daybreak didn't buy anything from SOE. Daybreak is SOE, after Sony ditched that division. They finally got tired of Smedley's chronic underperformance, so they cut him loose and he had to change the studio's name to Daybreak.

#114 PurpleNinja

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,097 posts
  • LocationMIA

Posted 08 September 2017 - 08:06 AM

The salt mines stays the same.

View PostLorcryst NySell, on 08 September 2017 - 07:56 AM, said:

LRM's are actually my "best" weapon systems ... and I get flamed, roasted, insulted, berated, revilled for using them.

Nothing will change that, if you're good at it, you don't have skill (and a life), if you're bad at it, you just suck.

#115 DarklightCA

    Member

  • PipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 774 posts
  • LocationToronto, Ontario

Posted 08 September 2017 - 08:18 AM

I'd happily wait longer to get a better quality match, the game as of late has been feeling like I am playing against AI but even AI can atleast hit what they shoot. The problem being however that the tier system doesn't work like that.

The LRM rambo's that shoot off their alpha into the side of the cover they were hiding behind trying to hit a target for all I know could be a tier 1 player. The XL Atlas that runs into the open could also be a tier 1 player. I highly doubt this will improve any aspect of the quality of matches.

#116 rustyrat

    Member

  • PipPipPip
  • Mercenary Rank 3
  • 68 posts

Posted 08 September 2017 - 08:35 AM

Tiers are bit broken. I often drop QP to 'test stupid builds' and not performing great. I'm still maxed out tier 1,
coz repeat until.

I think the restrictions are good, dont find pleasure in wrecking new players ;)

#117 Thorqemada

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,396 posts

Posted 08 September 2017 - 08:45 AM

View PostTrissila, on 08 September 2017 - 08:03 AM, said:


Daybreak didn't buy anything from SOE. Daybreak is SOE, after Sony ditched that division. They finally got tired of Smedley's chronic underperformance, so they cut him loose and he had to change the studio's name to Daybreak.


Well, technically yes, Columbus Nova bought SOE, and then fired so many People it is no longer recognizable as SOE with also many Keymembers gone including the dilusional Smed, with EQ-Next cancelled and the other development stuff downscaled etc.

#118 Thorqemada

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,396 posts

Posted 08 September 2017 - 08:51 AM

View PostDarklightCA, on 08 September 2017 - 08:18 AM, said:

I'd happily wait longer to get a better quality match, the game as of late has been feeling like I am playing against AI but even AI can atleast hit what they shoot. The problem being however that the tier system doesn't work like that.

The LRM rambo's that shoot off their alpha into the side of the cover they were hiding behind trying to hit a target for all I know could be a tier 1 player. The XL Atlas that runs into the open could also be a tier 1 player. I highly doubt this will improve any aspect of the quality of matches.


I played yesterday a match on Bog that was 11 vs 11 with the last Red a DC Stalker and the last Blue had serious Pathfinding issues and after minutes not reacting to Chat and Voice stumbled from Wall to Tree finally nearing toward the location of the DC Stalker and evewntually aiming at its rear firing all Weapons (Some RAC and Small Lasers hitting a Tree between it and the target for some mminutes, at some Point it relized it did not hit well and moved a bit, almost to the next tree but this time hit the LT form the Rear blasting it away, sadly XL-Check negative so it continued for the rest of the playtime, still some minutes, to hit the LT and somehow doing so little damage the Stalker still hat Red Front Armor at the end of the match and it was a draw.

That was the dumbest thing i have ever seen in MWO in all time!

Edited by Thorqemada, 08 September 2017 - 08:52 AM.


#119 Stonekeg

    Member

  • PipPipPip
  • Philanthropist
  • Philanthropist
  • 69 posts
  • Twitter: Link
  • Twitch: Link
  • LocationSouthern Cali

Posted 08 September 2017 - 08:59 AM

I haven't noticed anything different except slightly longer wait times. This change, on its own, seems to be moot.

#120 FireStoat

    Member

  • PipPipPipPipPipPipPipPip
  • The Tracker
  • The Tracker
  • 1,053 posts

Posted 08 September 2017 - 09:47 AM

I took a small break from the game and came back for drops last night. I saw a massive difference in the teams from what I was seeing 9 days ago, as I am a Tier 2 player. I discovered that I'm pretty scrubby for my rank and pondered what it meant. From Tiers 5-3 I'm fairly certain I earned my rank increases from simply learning the game, understanding the concept of good trades and avoiding missiles, staying close to the team, etc.

From tier 3 to tier 2 I abused a Scorch for farming C-bills for things I wanted and the announced Tech Update. Even after the engine decouple patch, it still remained a solid mech for farming cash. But in all of those matches, Tier 5's and Tier 1's were present in every. single. game. Sometimes I got carried, and other times I simply was good at cleaning up in messy fights.

There were no Tier 5's or 4's in my games last night. None. People played harder, were MUCH more quiet on the VOIP, mostly played for themselves with little team work, but did play on a more intuitive level of acting and then reacting with movement and shooting during the game's flow. I still have trouble with that intuitive part, which meant I had to alter my game style immediately back to one of 'find Charlie lance and shadow them the whole match.'

I think I like the change in that tier 5's and 4's won't be screwing up my matches, but it does put more pressure on me in using meta mechs and builds more so that I'm not the team's Complete Potato. I'm extremely curious to see what this will do to Tier 1 players that simply can't play at a Tier 1 level of performance.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users