
They want to force roles, and with weapons largely contributing what role can a mech partake, we can say that the mechs will have fixed weapons. And with the FFA supposed to be fixed permanently, i guess no upgrades either.
That level of failure. If they want a CBill sink, it's enough to have mechs and equipments that would require repair, or even be permanently destroyed, armor and ammo needing money to replenish, heat-sinks being damaged or destroyed with overheating. Imagine tweaking an Urbanmech for 8-million C-Bills, and then have it destroyed, now you need to save up for 8-Million cbills again. Or looking at the market, you can also choose to buy the Urbanmech with the nearest similarity with your previous 8-million C-Bill urbanmech and buy it cause it would be cheaper. Sure you don't have to keep an eye on mechs with special upgrades like FFA, but make it so that it would likely be cheaper to buy a new one that.
Of course i'm not gonna say that MW5 would be totally bad or trash, it hasn't come out yet. It just failed to live to expectation, we're gonna get the same case with No Man's Sky.
If they want to push that kind of stupid ****, they might as well randomize equipment, or have a pseudo-random combination.
That "the level of customization is huge" they say, i'm pretty sure that it should have been "high" not "huge", nevertheless it's not high nor huge, it's little. What should have been there is "Variation".
Edited by The6thMessenger, 17 September 2017 - 02:10 AM.