MadRover, on 22 September 2017 - 10:20 AM, said:
Still a better option than most. That's an upgrade in my book no matter how minor it may seem.
Likely not better than a MAL-2P, which already exists but is still deemed insufficient.
It's not an upgrade, it's just "a thing you can do".
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Also, it should go a bit faster than 55kph. Probably 57kph but that's just nitpicking detail at this point. I'll probably run an XL instead of doing the more rational thing. I'm usually dead loosing a ST anyway so no need to delay the inevitable. Time to pray for good hit boxes.
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It can have great hit-boxes, but that won't make it XL-viable because it will still be big and, even on the 9FC, still slow. 60 KPH on an XL 350 might be fast for an Assault, but it's still slow on the absolute speed scale and thus easy to pick apart. And it's going to be a Stalker with arms, in terms of hitboxes.
It will run an LFE 325, two Gauss, two LL, and three ERML at the fastest, and it gets only one extra heatsink with that. More practical, it will run an LFE 310 or 315 to get 12 or 13 DHS at the cost of running only marginally faster than a DWF. Or it has to drop firepower to a weaksauce 58 to keep the 325 and cool better.
It will run an LFE 325, two Gauss, two LL, and three ERML at the absolute fastest, and it gets only one extra heatsink with that
MischiefSC, on 22 September 2017 - 10:34 AM, said:
Two tons of ammo. Hot AF. 54kph.
I want to be honest here - are you saying that if JJs were decent for assaults, that build, right there, would be better than gauss + laser MKII?
Because right now that build would get you crushed. Even if you could poptart passably well with it. Why isn't anyone using it as a side-poke build right now if it's so solid?
It may actually be quite effective against a laser MCII since it snap-fires and can hit at odd angles while the MCII is going to have to do only scrape damage with the lasers alone. But we really don't know, do we, since we don't have full power jets and those are game changers.
Though, now that you mention it, if you make Assault JJs solid then an MCII can pop-tart as well. Dual Gauss and an ERPPC punches you up to 67%, but if you've got 19x DHS to cool it then it's irrelevant. So,
90 tons with an XL350 gives you 63 kph, high mounts, armor, 40 PPFLD at 700 meters...
...yeah, no, that would actually be quite good. One of the most meta heavy 'Mechs at the moment is already a Summoner with just two ERPPC despite the fact that the laser vomit is so strong. The Night Gyr with 40 PPFLD also remains quite potent, but can't react to targets quickly like the Summoner can thanks to Gauss charge, lower running speed, and slightly lower mounts. The only reason it isn't taken is because big, slow targets (i.e. Assaults) are not the only thing it has to deal with. And I swear this is some deja vu, since I know this conversation has happened before...
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The things that made those poptart builds so strong before have been washed out by the power of Clan laser builds and comparatively fast assaults. The only mech I've had any luck at all with HPPCs on is the Reaver, just because I can put 2x HPPCs and 2x ERMLs on cockpit level mounts and poke with them and have 2 LMGs for cleaning up and stripping weapons on people I've peeled open. It's not great... but it's really not bad. However I've got 15 DHS on it and it's really, really hot. If I was trying to use JJs with it I could only get 2 shots in a row, maybe 3 on a cold map, before I'm too hot. Gauss + lasers is a lot more sustainable.
Speed doesn't dictate the game the way it used to, we've got Supernovas that are the meta while being a mere 4 kph faster, Maulers that are meta while being slower, and we have no assaults that can actually jump except the MAD-IIC if it gets the full set and maybe the Victor (which doesn't have the room for 2x AC/5 + 2x HPPC).
I've had luck with HPPCs on Blackjacks, Warhammers, Riflemen, Catapults. Granted, sometimes it's only one HPPC with the second being a PPC, but you have to know what it is you want to do. I've run the WHM-6R with twin HPPC and twin AC/5 and only 60 rounds with just 11x DHS, and it's hot as balls, but even a bad game is still usually around 450 damage. Is 5 extra PPFLD worth totally scrubbing your sustained output? IMHO, not usually, but that's for you to decide.
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Again though, if that's a viable setup, why isn't it being used for side-poke?
Flat-footed side-poke != side-tarting. The JJs make
all of the difference there. Flat-footed PPFLD was never that great, only the KDK-3 made it great because of the combination of high mounts, high armor, and high relative speed.