Burke IV, on 29 September 2017 - 01:52 PM, said:
If you are in a medium skirmish mech especially LRMs you should be ahead of your assaults drawing fire and annoying the other team while your guys are trying to get where they are going. What i used to do anyway, if your in a medium mech better learn to dodge. If you got JJ there is no excuse to be taking serious hits at range. Everybody thats shooting at you isnt bothering that other guy with a AC or whatever whos trying to get into position.
Or...
You could be providing covering fire and keeping several enemy mechs distracted with missile warnings and cockpit shake.
If you are clever enough to know how to fake out the enemy you can do more than take a few hits you can prevent ANY damage from coming down range towards your team mates as they get into possition.
By toggeling between two or three targets and lobbing suppression volleys into their possitions you can keep them distracted.. You should not care so much about actual damage dealing but keeping them from poking on your team mates and if you do a real good job they will start looking for you and not pay attention to them (your team mates)
The enemy does not know you are spamming shots on two or three targets all they know is every time they stick their neck out they get a missile warning giving the illusion that you are gunning for them and them alone and not just suppressing two or three enemy mechs.
Keep in mind my LRM "boat" is a 35 ton Cougar. It's not fast even for a mediums it's not well armored but it does pack an ECM and is largely beneath notice. I will generally perform close LRM support (being inside the friendly formation targeting enemy mechs within 300-400m or supressing a flank keeping the enemy from freely moving to encircle my team.
Also why "especially" should a medium LRM mech be on the front? There is no advantage for the mech to be there. You are extremely vulnerable to being over run (120m min range) lack significant armor (40 or so side torso armor frequently with an XL engine in it) and as an LRM carrier you will be severely disadvantaged in any trades with any other weapon system because of the lock on mechanics and 160 MPS missile velocity.
The smart place to be is immediate second line. You can see the battlefield clearly and get choice of target (your own locks) Your primary weapon systems (LRMs) can fire over friendlies unlike pretty much any other weapon allowing you to fire while not taking up fire lane frontage better used for a mech with a larger damage output. And you can more clearly see who is attacking who and as such Know where to target your salvos to best suppress the enemy from effectivley engaging your team's assault mechs.
On the front line does nothing to leverage your advantages ( fire over friendlies,indirect fire) and does plenty to magnify your disadvantages (slow projectile speeds,poor damage concentration and a rather large min. range bracket).
Being close support does however allow you to move forward and be a physical shield if absolutley needed but it is hardley and ideal use of resources.
Edited by Lykaon, 30 September 2017 - 01:04 AM.