Bud Crue, on 02 October 2017 - 10:58 AM, said:
Don't forget that PGI's last stated official position is that mechs with quirks (IS mechs predominantly) represent power creep.
Yup. According to them (remember this gem): "overall quirks have introduced a level of powercreep that we feel is the wrong direction for mechwarrior online." So perhaps the MWOWC will be a wake up call to the folly of this position? Perhaps they will recognize what my my 7 year old noted back when the skills tree dropped that "making the bad mechs badder seems like a bad idea". Perhaps they will see that their reduction and in some cases the elimination of "narrow offensive quirks" that accompanied the Skills Tree patch was perhaps not the great balancing achievement that PGI expected it would be. Perhaps then PGI will have this post facto realization and decide to give some of the recently nerfed IS mech back some of their power creep introducing quirks back so that they might be a wee bit more competitive.
Or maybe they will just nerf the Assasin and Wolfhound and gut the agility even more on all the Clan mechs listed above.
Which do you think is more likely?
This would mean becoming aware of a mistake and then having the guts to admit you made one.
In all the years i have been here PGi has never been capable or willing to do either. Most people with over bearing egos cant even understand how they are being most the time.
justcallme A S H, on 02 October 2017 - 04:17 PM, said:
Yeah it'll be interesting that's for sure. The major issues?
- IS XL vs cXL imbalance
- Clan range buff of 4% thanks to skill trees total failure and IS quirk reduction
- Poptarting ability. Heavily favours clan, always has.
- IS ERPPC is still a joke
That about summarises it.
You seem to be forgetting 2 slot DHS and smaller weapons as well as the ability to turn a lame duck variant (hardpoint wise) into a stone cold killer.
IS never had an answer for this stuff either...but they were very strongk apparently.
Edited by Revis Volek, 02 October 2017 - 04:22 PM.