Escalation Countdown?
#21
Posted 11 October 2017 - 11:51 AM
#22
Posted 11 October 2017 - 11:55 AM
Stinger554, on 11 October 2017 - 11:43 AM, said:
Lupis Volk, on 11 October 2017 - 11:46 AM, said:
I'd love it, that would help my BattleMechs so much, most notably my IS ones. But I don't want to have to deal with all the Clan players whining that "this was an OmniMech advantage!"
#23
Posted 11 October 2017 - 02:51 PM
Edited by JackalBeast, 11 October 2017 - 02:51 PM.
#25
Posted 11 October 2017 - 04:46 PM
#26
Posted 11 October 2017 - 04:50 PM
CK16, on 11 October 2017 - 04:46 PM, said:
Its always a crap shoot whether or not they start on Wednesday or Tuesday. This might be like that one countdown they did where we got more than one thing a day but started on Thursday or Friday.
Day 1 being badges doesn't mean **** to me. I want to see screen shots, agility/mobility stats, and hardpoint locations, and quirks I guess.
Edited by Gas Guzzler, 11 October 2017 - 04:51 PM.
#27
Posted 11 October 2017 - 05:03 PM
Day 2: Still no signs of life. Continuing search north while keeping an eye out for that white moose. I found a red crayon today, i'm going to eat it.
#28
Posted 11 October 2017 - 05:18 PM
#30
Posted 11 October 2017 - 11:49 PM
We've always had a countdown . . . no matter what. I guess Alex or Tina have forgotten this. Or Russ decided this time, there's not going to be one.
This really irks me. Cause I want to see my Nova Cat. I paid for the full package, and this is what I get? Thanks for nothing, PGI.
#31
Posted 12 October 2017 - 12:12 AM
Stinger554, on 11 October 2017 - 11:43 AM, said:
This pretty much here.
Hand actuators do nothing but cripple mech builds. They provide no bonuses, and the black knight hero Partisan has already set the precedent as mentioned in this thread that you can still have the visual looks of the hand without having a lower arm actuator OR a hand actuator.
So why not have both looks AND actual viability?
#32
Posted 12 October 2017 - 01:15 AM
Jay Leon Hart, on 11 October 2017 - 11:55 AM, said:
At this point i say bring it. I have to deal with IS'ers Reeeeing at me constantly for being Clan, i want to see my fellow warriors let loose their best vatborne waterworks.
#33
Posted 12 October 2017 - 02:04 AM
Gotta keep the forumites happy.
MCMKII, Awolf, Piranha
IS eat your heart out.
#35
Posted 12 October 2017 - 08:27 AM
Fox the Apprentice, on 12 October 2017 - 07:53 AM, said:
Couple extra legs would be nice
Kinda wish Battletech had done a better job with quads and other non-humanoid designs back in the day. The Kabalevsky quadruped from Robot Jox made them look awesome:

Impractical, but awesome
Edited by Rakshasa, 12 October 2017 - 08:53 AM.
#36
Posted 12 October 2017 - 11:56 AM
#38
Posted 12 October 2017 - 12:16 PM
#39
Posted 12 October 2017 - 02:03 PM
#40
Posted 12 October 2017 - 02:08 PM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users





























