Esarai, on 13 October 2017 - 08:22 PM, said:
Insult to injury is the cockpit item miniature doesn't appear to have the fatigued arms:
What the... Yeah just like the Mad Cat MK II walk animation, this is what it SHOULD be! PGI, at least give us a formidable reason to why it is what it is. I would gladly wait a little longer for the injection of Nightstars until those arms get raised and/ or at least shortened a bit. For best in-game first impression. Sure you could adjust it afterwards. Gotta be in line of the cockpit those arm hardpoints.
The Nightstar relies on good arm mounts.
Should make a list of incorrect/ faulty/ misangled geometry, weapon placement and animations for mechs. Because the list is growing.
-Mad Dogs got left missile tubes non mirrored in comparison to the right ones.
-Novas got their left arm misaligned and just looks wrong.
-Nightstars arm geometry are too low slung and not in line with cockpit.
-Uziels leg stance are not low enough, same for walking animation.
-Mad Cat MK II walking animation might have gotten better, still could be fine tuned more. Needs more weight to the walking. Longer strides.
Im sure theres more.
Edited by Tordin, 14 October 2017 - 05:31 AM.