Ovion, on 17 October 2017 - 03:48 AM, said:
It would have helped and made people think / make a choice between DPS and alpha builds.
As to the heat chart, well you could easily adjust that to the game:
Each Heatsink provides 1 (2) Heat Capacity and 0.1 (0.2) per second heat dissipation.
Every mech will then have 10 (20) base heat capacity and 1 (2) from the 10 heat sinks from the engine.
Every second after it dissipates heat it applies cumulative effects based on how far over the mechs capacity it is:
+5 -16.2kph top speed (min 16.2kph top speed)
+8 light screenshake (like with MASC / JJ motion)
...
+30 +8% chance of shut down (40% total)
Regarding the shutdown: I don't like chances which are SO meaningful. Better have a chance to take internal damage and ramp THAT number up.
The reduced speed (+mobility!) and screen shake is nice: Alpha twice, then retreat while twisting? Better watch that heat bar then, unless you want to miss the second strike, then be unable to twist damage and back up!
Really like it.
Edited by Doctor Dinosaur, 17 October 2017 - 06:43 AM.